Dungeon Crawl Stone Soup version 0.25-a0-774-g40ae2d4f90 (webtiles) character file. Game seed: 10606427770886606802, levelgen mode: deterministic 46 Vulpy the Cutter (level 3, -5/24 HPs) Began as a Halfling Warper on Apr 14, 2020. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:19:25 (2220 turns). Vulpy the Cutter (Halfling Warper) Turns: 2220, Time: 00:19:25 Health: -5/24 AC: 4 Str: 13 XL: 3 Next: 92% Magic: 0/5 EV: 14 Int: 11 God: Gold: 64 SH: 0 Dex: 13 Spells: 1/5 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . l - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: small, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles e - 3 boomerangs of dispersal (quivered) g - 59 stones m - 16 sling bullets Armour b - a +0 leather armour (worn) k - a +0 ring mail (You found it on level 2 of the Dungeon) l - a +0 cloak (worn) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of remove curse {unknown} j - a scroll of noise {unknown} Potions i - a potion of degeneration {unknown} Comestibles f - 4 chunks of flesh Skills: + Level 2.1 Fighting * Level 3.5 Short Blades - Level 1.0 Throwing - Level 1.1 Armour + Level 2.7 Dodging - Level 1.7 Spellcasting + Level 0.6 Charms + Level 3.4 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Blink Tloc N/A 14% 2 ###.... b - Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Gell's Gravitas Tloc #......... 28% 3 ####... Lesser Beckoning Tloc #......... 28% 3 ####... Teleport Other Tloc #....... 28% 3 ####... Passage of Golubria Tloc N/A 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: 3 downstairs D:2 Sigmund Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Casting: Shroud of Golubria (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Space distorts slightly along a thin shroud covering your body. Your shroud bends something's attack away. You hit something but do no damage. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Shroud of Golubria (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Blink to where? Press: ? - help, Dir - move target cursor Okay, then. You feel better. You barely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Dir - move target cursor As you read the scroll of blinking, it crumbles to dust. Sigmund appears from thin air! Reactivating autopickup. Sigmund points at you and mumbles some strange words. You resist with significant effort. Press: ? - help, v - describe, . - travel Here: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded) The floor, spattered with blood. Okay, then. Okay, then. Your shroud begins to fray at the edges. Sigmund casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Some of the chunks of flesh in your inventory have rotted away. Your shroud unravels. Sigmund gestures at you while chanting. You are confused. You bump into the rock wall. You're too confused to cast spells. You feel less confused. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Shroud of Golubria (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. Nothing appears to happen. Something hits you! You die... #.#.#.#..# #.# #.#.#.#..#####.### #.#.#.....##.....# ######.#.#.##.###.#...# #......#.#......#.###### #......#.####.....))รท... #......#......#.#.####.. #......{.####.#.#....... #......@.# #.#.#.#.##.. #........# #.# #.# .... #........# #.# ..#..#.. #.)....### #.# ###..... ###.#### ..# ....## #. ## .. # There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An orc (D:2) 2 giant cockroaches (D:1) 5 goblins A hobgoblin (D:1) 4 jackals 6 kobolds A ball python (D:2) 7 bats 5 rats 33 creatures vanquished. Vanquished Creatures (others) 7 toadstools (D:1) 7 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vulpy the Halfling Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 416 | D:1 | Reached XP level 2. HP: 17/19 MP: 4/4 420 | D:1 | Learned a level 2 spell: Blink 423 | D:1 | Learned a level 2 spell: Shroud of Golubria 684 | D:1 | Reached XP level 3. HP: 21/24 MP: 5/5 1893 | D:2 | Noticed Sigmund 2209 | D:2 | HP: 1/24 [Sigmund/magic dart (2)] 2220 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_ring D:2: layout_basic, vehumet_crystals, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.1 Short Blades | 3 | 3.5 Throwing | | 1.0 Armour | | 1.1 Dodging | | 2.7 Spellcasting | | 1.7 Charms | | 0.6 Translocations | | 3.4 Action || total -------------------------++------- Melee: Short sword || 185 Throw: Boomerang || 2 Cast: Shroud of Golubri || 13 Use: Scroll || 1 Potion || 1 Eat: Chunk || 2 Ration || 1 Armor: Leather armour || 57 Dodge: Dodged || 129 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 66 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 23 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------