WCGW Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 club a +0 whip (23, 13, D:1) a +0 hunting sling (33, 5, D:1) 14 bolts (45, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (0, 18, D:2) a scroll of fear (1, 18, D:2) 10 gold pieces (3, 1, D:2) a +0 hand axe (4, 2, D:2) 10 stones (9, 9, D:2) a +0 club a goblin corpse (10, 9, D:2) a giant cockroach corpse (12, 24, D:2) a potion of invisibility (16, 30, D:2) a potion of heal wounds (18, 36, D:2) a scroll of noise (19, 38, D:2) a scroll of identify (20, 31, D:2) a +0 dagger (unseen) (20, 32, D:2) a rat corpse (20, 37, D:2) 25 sling bullets (22, 36, D:2) a scroll of magic mapping (23, 30, D:2) a stone (24, 30, D:2) a stone 14 bolts (25, 29, D:2) a stone (25, 30, D:2) a stone (28, 28, D:2) a frilled lizard corpse (30, 19, D:2) a ball python corpse (34, 32, D:2) a +0 robe