Dungeon Sprint DCSS version 0.32-a0-1657-ga96e11e7f4 (webtiles) character file. Game seed: 810203965562523039 0 WLBjork the Shooter (level 1, -2/17 HPs) Began as a Demigod Hunter on July 4, 2024. Slain by a scorpion (4 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:22 (15 turns). WLBjork the Shooter(Demigod Hunter) Turns: 15, Time: 00:00:23 Health: -2/17 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: lethally poisoned (-2 -> -17) A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies i - a scroll of blinking Potions f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.7 Fighting + Level 3.6 Ranged Weapons + Level 1.7 Dodging + Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is an open door to the Entrance Hall (Safe) here. As you open the door, it creaks loudly! A scorpion comes into view. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f - scorpion Aim: a scorpion (60% to hit) You shoot an arrow. The arrow closely misses the scorpion. The scorpion stings you. Unknown command. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (60% to hit) You shoot an arrow. The arrow hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. x2 * * * LOW HITPOINT WARNING * * * You feel much better. The scorpion stings you. You are poisoned. The scorpion poisons you! You feel better. The scorpion stings you. You are poisoned. The scorpion poisons you! Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 60% to hit) You shoot an arrow. The arrow barely misses the scorpion. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 60% to hit) You shoot an arrow. The arrow hits the scorpion but does no damage. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... ##########++ #........... #......#..#. ####.##........... ......s@.......... #+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a scorpion. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | WLBjork the Demigod Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 9 | D | Noticed a scorpion 15 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_4, final_vault] Action || total ---------------------------++------- Fire: Shortbow || 4 Use: Potion || 2 Armour: Leather armour || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts