Dungeon Sprint DCSS version 0.32-a0-1740-gad30c92003 (webtiles) character file. Game seed: 11309585104123434325 83 WLBjork the Chopper (level 4, -2/35 HPs) Began as a Coglin Gladiator on July 18, 2024. Slain by a merfolk siren ... wielding a +1 spear of flaming (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:40 (87 turns). WLBjork the Chopper(Coglin Gladiator) Turns: 87, Time: 00:01:41 Health: -2/35 AC: 4 Str: 16 XL: 4 Next: 44% Magic: 4/4 EV: 13 Int: 8 God: Gold: 243 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 war axe {Kai} rCold . . . f - +0 dagger {Eshargamelat} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no teleportation @: on berserk cooldown, slowed, revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Kai} f - a +0 dagger (offhand) {Eshargamelat} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls l - a scroll of blinking Potions g - a potion of curing i - a potion of haste j - 2 potions of magic Skills: + Level 3.4 Fighting + Level 0.5 Short Blades + Level 6.1 Axes + Level 2.7 Throwing + Level 1.3 Armour + Level 5.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Your brain swirls with designs for an ultrarecursive dynamo. You just need some more time... You have reached level 4! You feel clever. There is a broken door, spattered with blood here. You feel a strong urge to attack something. The merfolk siren shouts! You feel your anger nearly subside. The merfolk siren hits you with a +1 spear of flaming! The merfolk siren burns you. There is an open door here. You hit the merfolk siren with your +0 dagger. The merfolk siren is lightly wounded. You barely miss the merfolk siren with your +0 war axe. You closely miss the merfolk siren with your +0 war axe. The merfolk siren is lightly wounded. You hit the merfolk siren with your +0 dagger. You are no longer berserk. You are exhausted. You feel yourself slow down. The merfolk siren chants a haunting song. You easily resist. You slash the merfolk siren with your +0 war axe! The merfolk siren is heavily wounded. You completely miss the merfolk siren with your +0 dagger. The merfolk siren misses you. The merfolk siren hits you with a +1 spear of flaming! The merfolk siren burns you. You hit the merfolk siren with your +0 dagger. The merfolk siren is heavily wounded. You hit the merfolk siren but do no damage. The merfolk siren hits you with a +1 spear of flaming. The merfolk siren burns you. * * * LOW HITPOINT WARNING * * * The merfolk siren hits you with a +1 spear of flaming! You die... ##+ ##.# #..## # ##.†# ## ##. ##'# #.## #..B##.##...# #+.<.@m# #$.B##.##...# ##. #+# #.## # ## You could see a merfolk siren. Vanquished Creatures Menkaure (D) 2 ribbon worms (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | WLBjork the Coglin Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 67 | D | Noticed a merfolk siren 67 | D | Noticed Menkaure 79 | D | Killed Menkaure 80 | D | Reached skill level 6 in Axes 80 | D | Reached skill level 1 in Armour 80 | D | Reached skill level 5 in Dodging 80 | D | Reached XP level 2. HP: 24/24 MP: 2/2 80 | D | Reached XP level 3. HP: 29/29 MP: 3/3 80 | D | Reached XP level 4. HP: 35/35 MP: 4/4 87 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Dodging | 5 | 5.1 Throwing | 2 | 2.7 Fighting | 3 | 3.4 Axes | 6 | 6.1 Armour | 1 | 1.3 Short Blades | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 9 | 4 || 13 War axe | 9 | 4 || 13 Use: Potion | 2 | || 2 Armour: Leather armour | 5 | 4 || 9 Dodge: Dodged | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 37 | 0 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 37 | 0 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 87 daAuts