Dungeon Sprint DCSS version 0.32-a0-1754-g20967cede3 (webtiles) character file. Game seed: 16177600150281528472 16 WLBjork the Ducker (level 2, 0/21 HPs) Began as a Djinni Air Elementalist on July 20, 2024. Killed from afar by a white imp (10 damage) ... with a puff of frost ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:51 (30 turns). WLBjork the Ducker(Djinni Air Elementalist) Turns: 30, Time: 00:00:51 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 70% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing d - a potion of haste e - a potion of berserk rage Skills: + Level 4.3 Dodging + Level 3.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the white imp. The white imp is lightly wounded. The zap hits the shadow imp. The shadow imp is heavily wounded. The zap misses the ufetubus. The zap hits the quokka. The quokka is almost dead. The zap hits the quokka. You kill the quokka! The gnoll hits you with a +0 spear. You have reached level 2! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll is struck by an arc of lightning. The gnoll is almost dead. The white imp is struck by an arc of lightning. The white imp is moderately wounded. The gnoll is struck by an arc of lightning. You kill the gnoll! The lightning grounds out. * * * LOW HITPOINT WARNING * * * Your Dodging skill increases to level 4! Your Stealth skill increases to level 3! Unknown command. Unknown command. You feel much better. The white imp hits you. The white imp freezes you. You feel a terrible chill! Casting: Static Discharge (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The white imp is struck by an arc of lightning. The white imp is heavily wounded. The shadow imp is struck by an arc of lightning. You kill the shadow imp! The ufetubus is struck by an arc of lightning. The ufetubus is severely wounded. The lightning grounds out. The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! You die... ▓.▓ ▓.▓ ▓'▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓5▓ ▓5▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a white imp and an ufetubus. Vanquished Creatures A gnoll (D) A shadow imp (D) 2 endoplasms (D) A quokka (D) 2 bats (D) A frilled lizard (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | WLBjork the Djinni Air Elementalist began the quest for the | Orb. 0 | D | WLBjork set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 8 | D | Reached skill level 3 in Dodging 28 | D | Reached XP level 2. HP: 8/21 MP: 0/0 29 | D | Reached skill level 4 in Dodging 30 | D | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 3 | 3.5 Dodging | 3 4 | 4.3 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Cast: Shock || 4 Static Discharge || 2 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 11 | 0 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 11 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 30 daAuts