WLBjork the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 9, D) a +0 leather armour a +0 dagger {Kaede} (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 1, D) a +0 war axe {Otto} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (60, 3, D) a shapeshifter corpse (skeletalised by now) (61, 3, D) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (61, 8, D) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (61, 9, D) a +0 short sword (61, 16, D) a staff of alchemy (61, 26, D) the +5 scimitar "Vafaimm" {freeze, *Corrode rElec Str+5} Str+5: It affects your strength (+5). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (unseen) (62, 1, D) a +7 giant club (62, 9, D) a +0 hand axe a staff of air (62, 11, D) a +3 hand axe a +0 leather armour an orc corpse (62, 16, D) a +9 plate armour of ponderousness (62, 17, D) a ring of resist corrosion (62, 26, D) the ring of Doors {Fire Fly SInv Stlth+} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Fly: It grants you flight. Stlth+: It makes you more stealthy. (62, 27, D) the ring "Kauxoll" {rC++ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rC++: It greatly protects you from cold. (63, 0, D) a +3 scimitar of holy wrath (unseen) (63, 2, D) a shapeshifter corpse (skeletalised by now) (63, 8, D) a +0 dagger of flaming a +0 robe (63, 16, D) a +5 ring of evasion (63, 17, D) a +2 hat of see invisible (63, 26, D) the Almanac of the Cooperative Beaker Spells Type Level a - Summon Small Mammal Summoning 1 b - Mercury Vapours Alchemy/Air 2 c - Olgreb's Toxic Radiance Alchemy 4 (unseen) (63, 27, D) a book of the Dragon (64, 17, D) a +6 ring of intelligence (64, 26, D) a +0 hand axe of venom (unseen) (64, 27, D) +0 fire dragon scales (65, 26, D) a staff of earth (unseen) (67, 3, D) an iguana corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (70, 9, D) a +2 orcbow of flaming (70, 29, D) a +0 club (71, 16, D) a +1 heavy hand axe (71, 26, D) a +4 vampiric falchion (71, 27, D) a staff of fire (71, 29, D) a +0 club an orc corpse (72, 8, D) a +1 crystal plate armour (72, 17, D) a +3 spear of freezing (72, 26, D) a +3 leather armour of cold resistance (72, 27, D) a +1 broad axe of freezing (72, 29, D) a +0 glaive a +0 plate armour (72, 30, D) a +0 dire flail a +0 plate armour a +0 club (73, 16, D) the amulet of Veothrips {rN+ Regen+} [amulet of regeneration] rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (73, 17, D) a staff of cold (73, 27, D) a +3 leather armour of poison resistance (74, 3, D) a +0 dagger an elf corpse (skeletalised by now) (74, 28, D) a +0 dagger a +0 robe an orc corpse (75, 1, D) the +5 glaive of the Guard {elec, spectral} (75, 2, D) a +0 short sword a +0 chain mail