Dungeon Sprint DCSS version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 689202984737654990 0 WLBjork the Chopper (level 1, -3/16 HPs) Began as a Coglin Gladiator on Sept 5, 2024. Slain by a ribbon worm (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (9 turns). WLBjork the Chopper (Coglin Gladiator) Turns: 9, Time: 00:00:11 Health: -3/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 war axe {Birgit} rCold . . . f - +0 dagger {Dunstan} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no teleportation @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) {Birgit} f - a +0 dagger (offhand) {Dunstan} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 3.0 Axes + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, WLBjork the Coglin Gladiator. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 4 scorpions come into view. You close the door. You open the door. 3 ribbon worms come into view. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. There is an open door here. Found 243 gold pieces. You hit the ribbon worm with your +0 war axe. The ribbon worm is lightly wounded. You barely miss the ribbon worm with your +0 war axe. You barely miss the ribbon worm with your +0 dagger. The ribbon worm bites you but does no damage. x2 Unknown command. You hit the ribbon worm with your +0 war axe. The ribbon worm is heavily wounded. You slash the ribbon worm with your +0 war axe! x2 You hit the ribbon worm but do no damage. The ribbon worm bites you. x2 The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The stream of webbing hits the ribbon worm but does no damage. The ribbon worm is caught in a web! You hit the ribbon worm with your +0 dagger. The ribbon worm is heavily wounded. You hit the ribbon worm with your +0 war axe. x2 You slash the ribbon worm with your +0 war axe! The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. You die... ### ### .s .s s#s ## #+###w## ##.##@w.# +.<.w##$+ ##.##.# # #+# #.# ## You could see 3 ribbon worms. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | WLBjork the Coglin Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 9 | D | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 3 War axe || 3 Armour: Leather armour || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts