WLBjork the Dungeon (0, 12, D) a hound skeleton (0, 13, D) a ball python skeleton (0, 16, D) a crocodile skeleton (0, 20, D) a +0 club (2, 4, D) 10 stones (4, 6, D) a +0 whip an orc skeleton a hobgoblin skeleton (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +2 quarterstaff a +2 trident (6, 8, D) a +0 club a goblin skeleton (6, 12, D) an adder corpse (skeletalised by now) (7, 4, D) a +2 falchion a +2 dagger (8, 9, D) a +1 quarterstaff of protection (8, 10, D) a +1 heavy trident (8, 11, D) a +1 dagger of electrocution (8, 12, D) a +3 chain mail (8, 18, D) a +0 whip a curare-tipped dart (9, 9, D) a +0 long sword of flaming (9, 10, D) a +2 flail of protection (9, 11, D) a +0 heavy hand axe (9, 12, D) a +3 ring mail (9, 21, D) a manticore corpse (skeletalised by now) (10, 6, D) a +0 hand axe a +0 ring mail a kobold corpse (12, 5, D) a +0 short sword of electrocution (unseen) (17, 20, D) a +0 helmet (17, 21, D) the +2 halberd "Wegevisse" {drain, Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (17, 22, D) a +2 scimitar of flaming (17, 23, D) a +1 broad axe of freezing (18, 20, D) a +4 chain mail a flux talisman (18, 21, D) a +2 dire flail of protection (18, 22, D) a +2 rapier of electrocution (18, 23, D) a +4 antimagic quarterstaff