WM2K Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -37, D:1) 28 bolts (16, -20, D:1) a +0 spear (22, -41, D:1) a +0 club (25, -33, D:1) a +0 trident (44, -13, D:1) a +0 whip (45, -7, D:1) a +0 dagger (59, 6, D:1) 12 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, -10, D:2) a +0 dagger (18, 4, D:2) a +0 chain mail (22, 34, D:2) a +0 dagger (23, 19, D:2) a +0 flail a +0 scale mail (30, 11, D:2) a +0 ring mail (36, 24, D:2) a +0 mace (43, 7, D:2) a +0 short sword (44, 32, D:2) a +0 leather armour Level 3 of the Dungeon (2, 2, D:3) a +0 short sword (9, -2, D:3) a potion of cancellation (9, -1, D:3) a +0 trident (9, 0, D:3) 10 gold pieces (9, 1, D:3) a potion of heal wounds (9, 2, D:3) 29 sling bullets (10, -2, D:3) 8 gold pieces (10, 2, D:3) 9 gold pieces (24, -17, D:3) a +0 club (29, -15, D:3) a +0 short sword (32, -5, D:3) a +0 short sword (43, -19, D:3) a +0 club (45, 2, D:3) a +2 dagger of venom (47, -25, D:3) a +0 dagger (50, -29, D:3) a +0 whip (51, -33, D:3) a +0 spear (53, 1, D:3) a +1 short sword of draining a +0 dagger a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (6, -35, D:4) a +0 war axe (8, -35, D:4) a +0 dagger (9, -35, D:4) a +0 club (21, -33, D:4) the +9 mace of Psychosis {flame, Str+4 Int+6 Stlth+} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). Int: It affects your intelligence (+6). Stlth: It makes you more stealthy. Level 5 of the Dungeon (0, 0, D:5) a potion of curing (2, -4, D:5) a scroll of immolation (3, 9, D:5) a +0 helmet (8, -22, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a scroll of acquirement Level 7 of the Dungeon (0, 0, D:7) 12 gold pieces (5, -2, D:7) a +1 vorpal mace a +0 robe a +3 dagger a +0 robe