Wake Level 1 of the Dungeon (0, 0, D:1) 28 stones (7, 0, D:1) a +0 dagger (10, 1, D:1) a cursed -2 short sword (-24, 5, D:1) a +0 dagger (-8, 5, D:1) a +0 whip (-27, 9, D:1) a rat corpse (skeletalised by now) (-31, 12, D:1) a giant newt corpse (skeletalised by now) (-22, 12, D:1) a +0 robe (26, 14, D:1) 18 bolts (-32, 17, D:1) a giant newt corpse (skeletalised by now) (-32, 18, D:1) 26 sling bullets (8, 18, D:1) a +0 club (-2, 19, D:1) a +0 club (5, 21, D:1) 19 stones (-25, 23, D:1) 22 stones (-23, 31, D:1) a cursed +0 club (-1, 32, D:1) a giant newt corpse (rotten by now) (0, 32, D:1) a giant gecko corpse (rotten by now) (1, 33, D:1) a giant newt corpse (rotten by now) (13, 33, D:1) a hobgoblin corpse (rotten by now) (7, 34, D:1) a giant newt corpse (rotten by now) (0, 38, D:1) a +0 dagger (-31, 40, D:1) a +0 leather armour a goblin corpse (skeletalised by now) (4, 40, D:1) a rat corpse (rotten by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse (-2, 1, D:2) a +0 dagger (-3, 5, D:2) a bat corpse (-1, 7, D:2) an adder corpse (12, 7, D:2) 9 gold pieces (-3, 8, D:2) a +0 dagger (1, 11, D:2) an adder corpse