Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 2133377055577444520 4536 Wanderer2 the Nimble (level 10, 0/63 HPs) Began as an Octopode Hedge Wizard on Jan 7, 2023. Was a Follower of Sif Muna. Slain by a water moccasin (8 damage) ... on level 7 of the Dungeon. The game lasted 01:07:31 (13640 turns). Wanderer2 the Nimble (Octopode Hedge Wizard) Turns: 13640, Time: 01:07:31 Health: 0/63 AC: 1 Str: 15 XL: 10 Next: 40% Magic: 11/16 EV: 17 Int: 23 God: Sif Muna [*.....] Gold: 328 SH: 5 Dex: 16 Spells: 7/17 levels left rFire + + . SeeInvis . D - +2 trident "Onemaoci" {vorpal, rF+} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois + Reflect + G - amulet of reflection rElec . Harm . j - +6 ring of intelligence rCorr . Rampage . k - ring of willpower Will ++... q - ring of willpower Stlth +++....... C - ring of protection from fire HPRegen 0.20/turn J - +6 ring of strength MPRegen 0.15/turn O - ring of poison resistance (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Channel Magic You were on level 7 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 498 gold pieces. You spent 170 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger x - a +0 vampiric dagger D - the +2 trident "Onemaoci" (weapon) {vorpal, rF+} (You bought it in a shop on level 6 of the Dungeon) It inflicts extra damage upon your enemies. rF: It protects you from fire. F - a +2 whip of freezing L - the +5 sling of the Elven Halls {flame, Str+4} (You took it off an orc on level 7 of the Dungeon) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). N - a +1 trident of venom R - a +3 dagger Missiles h - 8 poisoned darts B - a throwing net H - 4 boomerangs Armour b - a +0 hat (worn) Magical Staves I - a staff of earth Jewellery j - a +6 ring of intelligence (left tentacle) k - a ring of willpower (right tentacle) q - a ring of willpower (on tentacle) C - a ring of protection from fire (on tentacle) G - an amulet of reflection (around mantle) J - a +6 ring of strength (on tentacle) O - a ring of poison resistance (on tentacle) Wands t - a wand of flame (24) P - a wand of digging (3) Scrolls e - 2 scrolls of torment {unknown} f - 7 scrolls of identify m - 2 scrolls of enchant armour {unknown} r - 2 scrolls of poison {unknown} s - 3 scrolls of fear v - 2 scrolls of noise w - a scroll of enchant weapon y - a scroll of immolation z - 2 scrolls of blinking E - 6 scrolls of teleportation {unknown} Q - a scroll of silence {unknown} Potions c - 3 potions of magic d - 5 potions of haste {unknown} g - 4 potions of lignification {unknown} i - 7 potions of curing l - 2 potions of invisibility {unknown} n - 2 potions of might {unknown} o - 3 potions of degeneration {unknown} p - 2 potions of flight {unknown} u - 5 potions of mutation {unknown} A - a potion of cancellation {unknown} K - a potion of attraction {unknown} Miscellaneous M - a piece from Xom's chessboard (15/15) Skills: - Level 3.0 Fighting + Level 7.7 Polearms - Level 8.0 Dodging - Level 2.6 Stealth - Level 4.0 Spellcasting - Level 6.0 Conjurations - Level 1.0 Summonings - Level 2.0 Translocations - Level 1.0 Fire Magic - Level 3.0 Air Magic - Level 6.0 Invocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Conjure Flame Conj/Fire 20% 6-21 8% 3 g - Apportation Tloc 26% N/A 4% 1 q - Mephitic Cloud Conj/Pois/Air 18% N/A 9% 3 t - Blink Tloc 26% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 36% N/A 7% 1 Poisonous Vapours Pois/Air 22% N/A 9% 2 Stone Arrow Conj/Erth 36% 3d9 9% 3 Necrotise Necr 16% 1d4 11% 1 Sandblast Erth 8% 2d5 11% 1 Slow Hex 16% N/A 11% 1 Call Imp Summ 9% N/A 11% 2 Gell's Gravitas Tloc 13% N/A 14% 3 Lesser Beckoning Tloc 13% N/A 14% 3 Teleport Other Tloc 13% N/A 14% 3 Passwall Tmut/Erth 3% N/A 16% 2 Sublimation of Blood Necr 4% N/A 16% 2 Freezing Cloud Conj/Ice/Air 9% 6-21 63% 5 Irradiate Conj/Tmut 9% 3d14 63% 5 Cause Fear Hex 2% N/A 71% 4 Petrify Tmut/Erth 4% N/A 71% 4 Conjure Ball Lightning Conj/Air 12% 3x3d6 94% 6 Simulacrum Ice/Necr 2% N/A 100% 6 Dragon Form Tmut 2% N/A 100% 7 Dragon's Call Summ 4% N/A 100% 9 Fire Storm Conj/Fire 10% 8d3 100% 9 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Ossuary (visited) Lair: D:8-11 Altars: Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 ( Annotations: D:2 Sigmund D:6 1 runed translucent door, ripuliukko's ghost, novice GrEE D:8 exclusions: door, water moccasin and 5 more exclusions, Erica Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading up here. You block the water moccasin's attack. The jelly barely misses you. You climb upwards. There is a stone staircase leading down, spattered with blood here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The jelly barely misses you. The water moccasin misses you. Casting: Blink (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The water moccasin looks frightened! The jelly looks frightened! You feel stable enough to blink again. Cornered, the water moccasin turns to fight! Your magical contamination has completely faded away. Casting: Blink (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The fire begins to smoulder! You are no longer corroded. The water moccasin smothers the flame. You closely miss the water moccasin. You grab the water moccasin. You squeeze the water moccasin! The water moccasin is heavily wounded. You constrict the water moccasin. The jelly seems to regain its courage. You block the water moccasin's attack. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You constrict the water moccasin. The water moccasin barely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is severely wounded. You constrict the water moccasin. The water moccasin bites you! You die... ..................[.......># #######......#...........#[# .# #....#...#.........'.# .# #....##............### .# #..................# .# ####..............)# .# #.......J.......# .####### ###.#.#S######### .......### #...#@####...# 888888...# #..##....#.#.# 88.888.#.###.######.#.#.# .......#.##..# #.#.#.# ..8....#.##.## ###...#.# ..8....#[##.# ###.......# .......#.##.# #.......### 88.888.#.#..# #..#.##.## 88.888.#.#.## #....##..# You could see a water moccasin and a jelly. Vanquished Creatures A centaur warrior (D:8) Pikel (D:6) Eustachio (D:4) 3 water moccasins 2 orc warriors (D:7) 2 black bears An ice beast (D:6) 2 sky beasts 3 centaurs A phantom (D:6) An elf zombie (Ossuary) 2 scorpions 5 bullfrogs A necrophage (D:4) 4 wights (D:7) 4 killer bees 2 howler monkeys 3 centaur zombies (Ossuary) A human zombie (Ossuary) 2 jellies 3 hounds 6 orc priests 3 iguanas 6 orc wizards 4 hound zombies (Ossuary) 4 mummies 6 adders 3 gnolls (D:5) A shadow imp (D:7) 2 white imps 3 ufetubi 4 adder zombies (Ossuary) 3 worms 2 dart slugs 17 orcs 5 bats 4 endoplasms 5 giant cockroaches 6 goblins 9 hobgoblins 2 jackals (D:1) 6 quokkas 3 ball pythons 4 frilled lizards 4 goblin zombies (Ossuary) 2 hobgoblin zombies (Ossuary) 2 jackal zombies (Ossuary) 6 kobolds 3 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 2 quokka zombies (Ossuary) 8 rats 3 rat zombies (Ossuary) 185 creatures vanquished. Vanquished Creatures (others) 11 plants 11 creatures vanquished. Grand Total: 196 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wanderer2 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 236 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/6 239 | D:1 | Learned a level 2 spell: Blink 824 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 828 | D:1 | Learned a level 3 spell: Mephitic Cloud 1004 | D:1 | Found a faded altar of an unknown god. 1493 | D:2 | Reached skill level 1 in Air Magic 2019 | D:2 | Reached XP level 4. HP: 23/27 MP: 4/8 2111 | D:2 | Noticed Sigmund 3100 | D:4 | Noticed a scorpion 3276 | D:4 | Reached XP level 5. HP: 28/31 MP: 3/9 3350 | D:4 | Noticed Eustachio 3690 | D:4 | Killed Eustachio 3691 | D:4 | Reached skill level 5 in Conjurations 3691 | D:4 | Reached XP level 6. HP: 18/36 MP: 4/10 3695 | D:4 | Learned a level 3 spell: Conjure Flame 3944 | D:4 | Reached skill level 1 in Fire Magic 4183 | D:4 | Reached XP level 7. HP: 36/41 MP: 6/12 4242 | D:5 | Entered Level 5 of the Dungeon 4446 | D:5 | Found a sand-covered staircase. 4596 | Ossuary | Entered an ossuary 4947 | Ossuary | Reached skill level 1 in Fighting 5757 | Ossuary | Reached skill level 3 in Dodging 5899 | Ossuary | Reached XP level 8. HP: 42/50 MP: 8/14 6088 | D:5 | Learned a level 1 spell: Apportation 6157 | D:5 | Reached skill level 4 in Dodging 6303 | D:5 | Found a staircase to the Ecumenical Temple. 6312 | Temple | Entered the Ecumenical Temple 6464 | Temple | Became a worshipper of Sif Muna the Loreminder 6512 | D:5 | Reached skill level 1 in Invocations 6890 | D:5 | Reached skill level 5 in Dodging 7473 | D:5 | Found a glowing golden altar of the Shining One. 8493 | D:6 | Reached skill level 6 in Dodging 8667 | D:6 | Found a runed translucent door. 8678 | D:6 | Noticed ripuliukko's ghost (novice GrEE) 8986 | D:6 | Noticed Pikel 9168 | D:6 | Reached skill level 7 in Dodging 9168 | D:6 | Reached XP level 9. HP: 30/54 MP: 2/15 9670 | D:6 | Found Xausiul's Antique Weapon Shop. 9690 | D:6 | Bought a brightly glowing trident for 170 gold pieces 9690 | D:6 | Identified the +2 trident "Onemaoci" {vorpal, rF+} (You | bought it in a shop on level 6 of the Dungeon) 10386 | D:6 | Killed Pikel 10885 | D:7 | Got the Grimoire of Voltaic Battling 10906 | D:7 | Reached skill level 5 in Invocations 11071 | D:7 | Reached skill level 8 in Dodging 11223 | D:7 | Identified the +1 dagger of the Grinning Hero {holy, rF- | Dex+4} 11411 | D:7 | Found a white marble altar of Elyvilon. 11412 | D:7 | Found a sparkling altar of Nemelex Xobeh. 11413 | D:7 | Found a burning altar of Makhleb. 11417 | D:7 | Identified the +5 sling of the Elven Halls {flame, Str+4} 11673 | D:8 | Found a sacrificial altar of Ru. 11675 | D:8 | Noticed Erica 11852 | D:8 | Identified the +1 leather armour "Tiuluypt" {+Inv rElec} 12249 | D:7 | Reached skill level 5 in Polearms 12453 | D:7 | Reached XP level 10. HP: 49/59 MP: 8/16 12721 | D:8 | Reached * piety under Sif Muna 12730 | D:8 | Found a snail-covered altar of Cheibriados. 12830 | D:8 | Noticed a manticore 12831 | D:8 | Noticed a boulder beetle 12899 | D:8 | Noticed a centaur warrior 13163 | D:8 | Killed a centaur warrior 13499 | D:8 | Noticed a fire dragon 13511 | D:8 | Noticed a bunyip 13605 | D:8 | Noticed a jorogumo 13640 | D:7 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_loops_cross, uniq_sigmund D:3: layout_basic, eino_tiny_chamber, serial_bayou_lagoon_b D:4: layout_rooms, uniq_eustachio D:5: layout_basic, tso_altar, minmay_temple_entry_poolview, gup_ossuary_entry_pyramid, kennysheep_generic_room_15 D:6: layout_gridville, serial_shops, shop_coins, ebering_ghost_sewer_d, uniq_pikel D:7: layout_basic, chequers_temple_overflow_statue_of_worship, minmay_crystal_room, st_stairs_7, hellmonk_bongcloud_opening, serial_bayou_crossing D:8: layout_gridville, nicolae_overflow_crystal_walls, nicolae_overflow_hidden_temple, minmay_shattered_shrine, uniq_erica Temple: eino_narrow_crystal_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 2 3 5 6 | 6.0 Air Magic | 2 3 | 3.0 Fire Magic | 1 | 1.0 Spellcasting | 4 | 4.0 Fighting | 2 3 | 3.0 Translocations | 2 | 2.0 Dodging | 3 7 8 | 8.0 Invocations | 3 6 | 6.0 Polearms | 5 7 | 7.7 Stealth | | 2.6 Summonings | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Dagger | 43 | 42 | 106 | || 191 Constrict | 12 | 14 | 41 | 12 || 79 Tentacles | 9 | 10 | 61 | 18 || 98 Punch | 2 | 1 | 5 | 1 || 9 Trident | | | 103 | 70 || 173 Cast: Magic Dart | 58 | 63 | 187 | 12 || 320 Mephitic Cloud | 1 | 5 | 19 | 11 || 36 Conjure Flame | | | 15 | 2 || 17 Apportation | | | 5 | 2 || 7 Blink | | | 5 | 4 || 9 Use: Scroll | | | 8 | 1 || 9 Stab: Sleeping | 6 | 4 | 3 | || 13 Confused | | 3 | 14 | 8 || 25 Distracted | | | 1 | 1 || 2 Armor: Skin | 1 | 3 | 9 | 4 || 17 Dodge: Dodged | 21 | 18 | 177 | 38 || 254 Block: Other | | | 6 | 16 || 22