Dungeon Crawl Stone Soup version 0.28.0-56-g4927b6849a (webtiles) character file. Game seed: 15600306453516126542 36 Wanderer2 the Magician (level 3, -1/21 HPs) Began as an Octopode Hedge Wizard on Feb 2, 2023. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 1 of the Dungeon. The game lasted 00:05:02 (1295 turns). Wanderer2 the Magician (Octopode Hedge Wizard) Turns: 1295, Time: 00:05:03 Health: -1/21 AC: 1 Str: 9 XL: 3 Next: 37% Magic: 3/7 EV: 13 Int: 16 God: Gold: 26 SH: 0 Dex: 13 Spells: 1/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 11 bolts Armour b - a +0 hat (worn) c - an orb of light Scrolls g - a scroll of immolation {unknown} h - a scroll of noise {unknown} Potions e - a potion of attraction {unknown} f - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 3.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations + Level 0.9 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Conjure Flame Conj/Fire 7% 6-21 30% 3 q - Mephitic Cloud Conj/Pois/Air 6% N/A 32% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 5% N/A 19% 2 Passage of Golubria Tloc 5% N/A 77% 4 Silence Hex/Air 1% N/A 99% 5 Lehudib's Crystal Spear Conj/Erth 3% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading up here. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. You hit the gnoll but do no damage. Your grab misses the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The worm closely misses you. The gnoll hits you with a +0 flail! You climb upwards. There is a stone staircase leading down here. You hit the gnoll but do no damage. You grab the gnoll. You squeeze the gnoll. The gnoll is almost dead. You constrict the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ##### ######### #...# #.......# #..g###..^....###### ####.w@+.........'..... #####......###.......###### #.....##.#.########### ### #.....##.....# ######.. #........#.#.#######...##.# #........+................. #........###.#######...##.# #....##### #.#######...##.# #....# #..........###.# You could see a worm and a gnoll. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 7 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wanderer2 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 173 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 566 | D:1 | Found a faded altar of an unknown god. 590 | D:1 | Reached XP level 3. HP: 8/21 MP: 7/7 594 | D:1 | Learned a level 3 spell: Mephitic Cloud 598 | D:1 | Learned a level 3 spell: Conjure Flame 1295 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, chequers_ecumenical_altar_island D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Air Magic | | 0.9 Action || total -------------------------++------- Melee: Dagger || 41 Tentacles || 5 Constrict || 10 Cast: Magic Dart || 42 Stab: Sleeping || 5 Armor: Skin || 5 Dodge: Dodged || 38