Wanderer2 Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (5, -4, D:1) a +0 club (6, -3, D:1) a +0 club (7, -11, D:1) a +0 chain mail (8, -6, D:1) a +0 short sword (8, 24, D:1) a +0 whip (24, 8, D:1) a +0 dagger (24, 10, D:1) a +0 robe (29, 14, D:1) a +0 dagger (30, 19, D:1) a +0 short sword (34, 19, D:1) a +0 club a +0 dagger (36, 22, D:1) a +0 dagger (37, 14, D:1) a +0 pair of boots (52, -18, D:1) a +0 club (53, -8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ubbioti's Magic Scroll Emporium a scroll of immolation (38 gold) a scroll of silence (82 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of summoning (104 gold) a scroll of acquirement (572 gold) [Shop] Gutops's Jewellery Boutique a ring of fire (300 gold) a ring of protection from fire (300 gold) an amulet of the acrobat (360 gold) an amulet of faith (480 gold) the ring "Vepuyh" {rF+ rN+ Dex+6 Slay+3} (1071 gold) [ring of dexterity] Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rN: It protects you from negative energy. a ring of wizardry (360 gold) the ring "Aclal" {rElec rF+ Int+2 Dex+6} (1004 gold) [ring of dexterity] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+6). rF: It protects you from fire. rElec: It insulates you from electricity. an amulet of regeneration (360 gold) a +4 ring of protection (432 gold) [Shop] Xaah Ita's Magic Scroll Shop a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of silence (97 gold) a scroll of teleportation (39 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of immolation (45 gold) a scroll of amnesia (45 gold) [Shop] Cenot's General Store a scroll of identify (26 gold) 18 stones (23 gold) a scroll of identify (26 gold) a +0 cloak (58 gold) a +0 ring mail (52 gold) 5 poisoned darts (26 gold) a +0 robe (9 gold) a piece from Xom's chessboard (15/15) (260 gold) [Shop] Baskyett's Distillery a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) 2 potions of might (112 gold) a potion of mutation (112 gold) 2 potions of lignification (84 gold) (0, 0, D:3) a +0 robe (7, -15, D:3) a +0 dagger (14, -9, D:3) a +0 hand axe (16, 0, D:3) a +0 mace (22, -25, D:3) a +0 chain mail (23, -1, D:3) a +0 scale mail (27, -30, D:3) a +0 robe (27, -7, D:3) a +0 dagger (29, -36, D:3) a scroll of immolation (33, -11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a scarf of repulsion (19, 27, D:4) a +0 club (20, 23, D:4) a +0 leather armour a +0 flail (24, -1, D:4) a +0 leather armour a +0 club (27, -2, D:4) a +0 leather armour a +0 club (29, -2, D:4) a +0 ring mail a +0 whip (40, 11, D:4) a +0 robe (41, 32, D:4) a +0 chain mail (46, 7, D:4) a +0 ring mail a +0 mace (48, 25, D:4) a +0 whip (62, 3, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 0, D:5) a +0 leather armour (still there?) a +0 dagger of venom (still there?) (1, 3, D:5) a +0 mace (2, -1, D:5) a +0 ring mail (still there?) a +0 flail (still there?) (11, 19, D:5) a +0 hand crossbow (14, 22, D:5) a +0 hand axe a +0 leather armour (18, 20, D:5) a +0 dagger a +0 dagger a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (8, -18, D:6) a +0 hand axe (30, -16, D:6) a +0 leather armour (31, -11, D:6) a +0 shortbow (31, -4, D:6) a +0 flail (33, -3, D:6) a +0 robe (39, -15, D:6) a +0 shortbow (41, -12, D:6) a +0 tower shield (52, -47, D:6) a +0 short sword (52, -46, D:6) a +0 robe (53, -45, D:6) a +0 robe a +0 dagger (61, -31, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (9, -6, D:7) a +0 dagger (10, -7, D:7) a +0 dagger (unseen) (14, -8, D:7) a +0 dagger (27, 23, D:7) a +0 flail (28, 23, D:7) a +0 spear (29, 23, D:7) a +0 whip (32, 11, D:7) a +0 longbow (33, -1, D:7) a +0 scale mail (35, 16, D:7) a +0 short sword (36, 19, D:7) a +0 plate armour (still there?) 16 stones (still there?) a +0 long sword (still there?) (37, 1, D:7) a +0 double sword (37, 8, D:7) a +0 hand axe (37, 12, D:7) a +0 spear (51, 8, D:7) a +1 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, 22, D:8) a +0 short sword (2, 26, D:8) a +0 club (3, 23, D:8) a +1 dagger of venom (3, 24, D:8) a +0 whip (3, 25, D:8) a +0 dagger (4, 25, D:8) a +0 robe a +0 dagger (8, 17, D:8) a +0 dagger (24, 11, D:8) a +0 flail a +0 club (26, 9, D:8) a +0 chain mail a +0 mace (27, -1, D:8) a +0 club (28, -1, D:8) a +0 whip (28, 0, D:8) a +0 whip a +0 robe a +0 scimitar (28, 7, D:8) a +0 chain mail a +0 short sword (29, 1, D:8) a +0 whip (30, 0, D:8) a +0 robe a +0 hand axe a +0 short sword (32, 3, D:8) a +0 robe a +5 dagger (32, 4, D:8) a +0 robe (40, 19, D:8) a +0 helmet (41, 14, D:8) a +0 ring mail a +0 trident (42, 20, D:8) the +0 pair of boots of Hopscotch {rCorr Dex+5} Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. (42, 22, D:8) the +7 spear of Faaclok {antimagic, +Blink SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. SInv: It lets you see invisible. +Blink: It lets you blink. (45, 20, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 spear (3, -11, D:9) a +0 plate armour a +0 war axe (4, -11, D:9) a +0 short sword (4, -9, D:9) a +0 dagger a +0 robe (4, 8, D:9) a +0 flail (still there?) a +0 chain mail (still there?) (5, -11, D:9) a +0 dagger a +0 robe (6, -11, D:9) a +0 club (8, -23, D:9) a +0 whip (8, -12, D:9) a +0 flail (9, -26, D:9) a +0 dagger a +0 robe (9, -24, D:9) a +0 club (10, -26, D:9) a +0 dagger a +0 robe (18, 14, D:9) a +0 trident (28, 0, D:9) a +0 robe Level 10 of the Dungeon [Shop] Moigaur's Distillery a potion of flight (42 gold) a potion of heal wounds (70 gold) a potion of resistance (140 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of brilliance (56 gold) a potion of attraction (42 gold) a potion of curing (42 gold) (0, 0, D:10) a +0 war axe (17, -6, D:10) a +0 giant club a +0 giant club (18, -8, D:10) a +0 falchion an orc skeleton (18, -7, D:10) a +0 plate armour a +0 war axe an orc skeleton (20, -9, D:10) a +0 leather armour a +0 dagger (22, -1, D:10) a +0 spear (22, 19, D:10) a +0 leather armour a +0 club (23, 18, D:10) a +0 whip (23, 20, D:10) a +0 ring mail a +0 hand axe (30, 31, D:10) a +0 club a +0 chain mail (32, 26, D:10) the +8 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). (39, 4, D:10) the +2 leather armour of Discretion {rPois Int+3 SInv} Int: It affects your intelligence (+3). rPois: It protects you from poison. SInv: It lets you see invisible. (42, 7, D:10) a +0 plate armour (still there?) a +0 mace (still there?) (46, 16, D:10) a +0 longbow a +1 great sword of draining (48, -10, D:10) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts