WanderinGondola Level 1 of the Dungeon (0, 0, D:1) 16 stones (14, 6, D:1) 17 stones a +0 club (-10, 8, D:1) a +0 dagger (18, 8, D:1) a +0 club (29, 8, D:1) a +0 club (13, 9, D:1) a +0 ring mail (2, 12, D:1) a +0 club (-1, 15, D:1) a +0 spear (1, 15, D:1) a royal jelly (28, 15, D:1) 10 stones (19, 17, D:1) a cursed +0 ring mail (-12, 20, D:1) a +0 robe (5, 21, D:1) 13 exploding sling bullets (5, 22, D:1) a +0 robe (-9, 26, D:1) a +0 chain mail (20, 36, D:1) a potion of curing (10, 40, D:1) a potion of invisibility (34, 42, D:1) a potion of mutation (35, 43, D:1) a +0 club (13, 51, D:1) a potion of haste Level 2 of the Dungeon (0, 0, D:2) 8 stones (4, 2, D:2) a potion of degeneration (-7, 5, D:2) a +0 short sword (-21, 7, D:2) 22 stones (-19, 7, D:2) a +0 club (6, 10, D:2) a potion of poison (6, 17, D:2) 28 bolts (3, 18, D:2) a +0 club (-14, 19, D:2) a potion of resistance (-4, 24, D:2) 19 sling bullets (-7, 26, D:2) 19 bolts (-2, 26, D:2) a +0 club (1, 29, D:2) a +0 leather armour (4, 29, D:2) a +0 club (6, 32, D:2) a potion of lignification (0, 34, D:2) 27 stones (-28, 36, D:2) 32 stones (-21, 37, D:2) a cursed -2 club (-17, 39, D:2) an Akashic Record Level 3 of the Dungeon (0, 0, D:3) a +0 trident (0, 1, D:3) a book of Spatial Translocations (-12, 2, D:3) a +0 robe (-11, 2, D:3) a +0 ring mail (5, 7, D:3) a potion of poison (2, 9, D:3) 18 stones (-5, 10, D:3) a +0 ring mail (12, 13, D:3) a cursed -3 dagger (10, 14, D:3) 18 stones (8, 15, D:3) 16 bolts (-25, 17, D:3) 4 stones a +0 dagger (3, 19, D:3) 4 javelins (12, 23, D:3) 2 potions of lignification Level 4 of the Dungeon (0, 0, D:4) 3 fruits (38, 4, D:4) a +0 hand axe (16, 12, D:4) a +0 dire flail (27, 15, D:4) 2 tomahawks (25, 23, D:4) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (31, 30, D:4) a potion of heal wounds (17, 32, D:4) a +0 whip (27, 41, D:4) 24 stones (26, 45, D:4) a meat ration Level 5 of the Dungeon (0, 0, D:5) 17 bolts (-16, 5, D:5) 2 arrows (-8, 5, D:5) 22 poisoned needles (-8, 7, D:5) a potion of cancellation (-17, 12, D:5) 3 javelins (-33, 15, D:5) 7 needles of slowing (-24, 20, D:5) a bread ration (-6, 21, D:5) a +0 robe (-15, 24, D:5) a +0 whip (-39, 25, D:5) a +0 robe (-16, 26, D:5) a potion of cure mutation (-18, 27, D:5) a cursed +0 chain mail (-6, 27, D:5) a potion of poison (-21, 33, D:5) 19 stones (-30, 40, D:5) a potion of degeneration (-26, 40, D:5) 11 stones Level 6 of the Dungeon (0, 0, D:6) a +0 giant club an ogre corpse (skeletalised by now) (10, 3, D:6) a cursed +0 rapier (6, 8, D:6) a +0 dagger of holy wrath (-8, 10, D:6) a beef jerky (0, 14, D:6) 2 fruits (-16, 24, D:6) 16 stones (2, 35, D:6) a +0 mace (3, 35, D:6) a +0 mace (4, 35, D:6) a +0 mace (0, 36, D:6) a +0 mace (1, 36, D:6) a +0 mace (2, 36, D:6) a cursed -1 mace (-4, 37, D:6) a +0 mace (-2, 37, D:6) the +10 mace "Banisher" {freeze, rF++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. (-1, 37, D:6) a +0 mace (-5, 38, D:6) a +0 mace (-3, 38, D:6) a +0 mace (-15, 42, D:6) a +0 great mace Level 7 of the Dungeon (0, 0, D:7) a cursed -2 dagger (unseen) (2, 2, D:7) an orc skeleton (2, 3, D:7) a +0 ring mail a +0 club (4, 8, D:7) a human skeleton (4, 9, D:7) an elf skeleton