WanderinGondola Level 1 of the Dungeon (0, 0, D:1) a +0 club (-1, 2, D:1) a +0 club (-9, 4, D:1) a +0 club (-9, 5, D:1) a +0 club a cursed -3 club (11, 5, D:1) 20 stones (13, 7, D:1) a cursed -1 dagger (-8, 9, D:1) a stone (-7, 10, D:1) a stone (34, 13, D:1) a +0 club (20, 15, D:1) a meat ration a bread ration (-3, 18, D:1) a potion of haste (0, 19, D:1) a +0 hunting sling (30, 19, D:1) a royal jelly (-5, 21, D:1) a +0 robe (-4, 21, D:1) 24 stones (8, 30, D:1) 18 arrows (5, 39, D:1) a +0 club a +0 club (3, 44, D:1) 3 stones (2, 47, D:1) a +0 short sword Level 2 of the Dungeon (34, 8, D:2) a +0 robe (30, 9, D:2) 21 bolts (-9, 12, D:2) 3 needles of sleeping (11, 12, D:2) 20 bolts (32, 12, D:2) a beef jerky (10, 13, D:2) a bread ration (6, 14, D:2) a +0 leather armour (7, 16, D:2) a bread ration a potion of haste (10, 20, D:2) a +1 whip of electrocution (-10, 21, D:2) a +0 hand axe (-9, 24, D:2) a +0 robe (-1, 26, D:2) a potion of magic (7, 26, D:2) a +0 club a +0 club (19, 35, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) a potion of agility (-3, 8, D:3) a +0 falchion a +0 scale mail (3, 9, D:3) a +0 trident a +0 hand axe a +0 ring mail (-29, 11, D:3) a +0 ring mail (-29, 12, D:3) a +0 spear (21, 12, D:3) a +0 whip (-32, 14, D:3) a +0 club (-21, 14, D:3) a +0 ring mail a +0 hand axe (-9, 14, D:3) 15 arrows (-3, 16, D:3) a +0 ring mail (-5, 20, D:3) a +0 dagger (1, 23, D:3) a bread ration (-5, 31, D:3) 20 stones a +0 club (6, 39, D:3) a +0 scale mail (-4, 40, D:3) a cursed +0 animal skin a +0 short sword (-3, 40, D:3) a +0 robe (-3, 41, D:3) a +0 club a +0 dagger (-4, 42, D:3) a +0 dagger a cursed -1 club (-3, 42, D:3) a +0 club (-1, 42, D:3) a bread ration (-4, 45, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of curing (-7, 6, D:4) a +0 ring mail (6, 7, D:4) 3 stones (3, 10, D:4) a +0 club a stone a +0 dagger (2, 11, D:4) a stone (3, 12, D:4) a stone (5, 13, D:4) a stone (1, 16, D:4) a +2 dagger of venom (-4, 23, D:4) a meat ration (-5, 24, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 club a +0 leather armour a cursed -3 dagger a +0 robe an orc corpse (24, 0, D:5) a wand of paralysis (12) (0, 1, D:5) a +0 short sword an orc corpse (33, 3, D:5) a meat ration (3, 4, D:5) 14 stones (19, 9, D:5) a +0 quarterstaff (41, 21, D:5) 2 tomahawks (41, 24, D:5) a +0 trident a +0 leather armour a tomahawk (12, 27, D:5) a beef jerky (41, 28, D:5) 19 bolts (42, 34, D:5) a tomahawk (10, 35, D:5) a hound corpse (skeletalised by now) (42, 35, D:5) a tomahawk (0, 41, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) the +5 hunting sling "Joddawobb" {flame, rElec Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It makes you more stealthy. (-16, 12, D:6) a +0 ring mail (-11, 15, D:6) a scroll of blinking (31, 23, D:6) 13 poisoned bolts (-3, 24, D:6) 17 stones (34, 28, D:6) 18 bolts (34, 30, D:6) 3 large rocks (37, 42, D:6) a meat ration (16, 48, D:6) 27 bolts a book of Alchemy