Wardy2 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 20, D:1) 35 stones (14, 27, D:1) 23 bolts (17, 37, D:1) a +0 dagger a +0 club (22, 12, D:1) a +0 spear (24, 12, D:1) a +0 club a +0 club a +0 club (24, 35, D:1) a +0 spear (25, 38, D:1) a +0 dagger (29, 41, D:1) a +0 dagger a +0 club (30, 11, D:1) 21 stones (31, 15, D:1) 20 stones (31, 18, D:1) a stone (34, -1, D:1) 19 arrows (34, 22, D:1) 3 stones a +0 dagger (35, 21, D:1) a +0 club (37, 36, D:1) a cursed -3 club a cursed +0 club (46, 4, D:1) a +0 ring mail (48, 6, D:1) 21 bolts (50, 33, D:1) a bread ration Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, -3, D:2) a +0 dagger a +2 hunting sling of velocity 18 stones (1, -1, D:2) a stone (1, 0, D:2) 2 stones (1, 1, D:2) a stone (3, -1, D:2) a +0 leather armour (4, 8, D:2) a +0 whip a +0 robe (10, 7, D:2) a +0 leather armour (10, 8, D:2) 28 sling bullets (13, 14, D:2) 16 bolts (14, 7, D:2) a +0 dagger (21, 35, D:2) a +0 hand axe (38, 9, D:2) 16 stones (44, 14, D:2) 14 bolts Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 leather armour of the Soldier {Str+3} (1230 gold) It affects your strength (+3). It has a curse placed upon it. the +2 robe of Vehumet's Anger {rPois Int+4} (3030 gold) It affects your intelligence (+4). It protects you from poison. the +6 hunting sling "Ulouza" {venom, *Corrode rN++ MR- Str+8} (5630 gold) It poisons the ammo it fires. It affects your strength (+8). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. the +1 mace of Jedeategoo {speed, rElec rPois rC+ Dex+2} (4340 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. It protects you from poison. (0, 0, D:3) a bread ration (10, -19, D:3) a +0 short sword (11, 6, D:3) a stone a +0 dagger a +0 robe (13, 1, D:3) a stone (14, 5, D:3) a +0 club a +0 halberd (14, 12, D:3) 21 stones (15, 5, D:3) a +0 halberd (18, 16, D:3) a bread ration (19, -14, D:3) a +0 short sword (19, 0, D:3) a +0 club (20, -20, D:3) a tomahawk (20, -15, D:3) a stone (20, -14, D:3) 2 tomahawks (20, -2, D:3) 23 stones (21, -14, D:3) a +0 trident a +2 scale mail of cold resistance (23, -10, D:3) a +0 flail a +0 ring mail a +0 short sword of speed (25, -10, D:3) a +0 dagger a +0 leather armour (27, 7, D:3) a +0 club (29, 6, D:3) a +0 dagger (34, -10, D:3) a +0 hand axe a +0 leather armour (35, -22, D:3) a stone (37, -25, D:3) a stone (37, -23, D:3) a stone (37, -22, D:3) a stone (38, -22, D:3) a stone (38, -18, D:3) a stone (38, -17, D:3) a stone (41, -1, D:3) a cursed -1 club (41, 3, D:3) a +0 club (42, -33, D:3) a +0 hunting sling 19 stones a +0 whip a +0 animal skin a +0 helmet a +0 dagger a +0 club (43, -33, D:3) a cursed -2 club (43, -32, D:3) a +0 dagger a +0 robe a +0 dagger (43, -28, D:3) a +0 club (43, -27, D:3) a +0 dagger (43, -26, D:3) a +0 dagger (44, -33, D:3) a +0 hunting sling 20 stones (46, -30, D:3) a stone (48, -33, D:3) a +0 club (48, -23, D:3) a cursed -2 hunting sling 9 stones (49, -33, D:3) 22 stones (49, -25, D:3) 3 stones (49, -24, D:3) a +0 hunting sling 17 stones (52, -32, D:3) a stone (54, -22, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (7, -3, D:4) 18 stones (8, 12, D:4) 12 stones (12, 1, D:4) 25 stones (14, -3, D:4) 18 stones (27, -9, D:4) a +0 hand axe (30, 30, D:4) a +0 chain mail (31, 19, D:4) a +0 leather armour (39, -3, D:4) 13 stones (43, -17, D:4) a +0 giant club (43, -15, D:4) the cursed +1 hand crossbow of Equivalence {velocity, rElec MR+ Int+7} Any bolt fired from it inflicts extra damage. It affects your intelligence (+7). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (44, -13, D:4) a +0 dagger (64, -10, D:4) a +0 helmet a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +1 battleaxe of electrocution an uncursed ring of poison resistance (1, -17, D:5) 22 stones (13, -20, D:5) 11 sling bullets (16, -7, D:5) a +0 war axe (23, -21, D:5) an arrow (25, -21, D:5) 2 arrows (26, -21, D:5) 6 arrows (27, -21, D:5) a +0 hand axe a cursed +0 club a +0 trident a +0 leather armour a +0 shortbow 11 arrows a +0 trident a +0 dagger a +0 robe (28, -21, D:5) a +0 spear a +0 scale mail a +0 giant club (29, -21, D:5) a +0 hand axe a +0 chain mail (30, -21, D:5) a +0 spear (38, -17, D:5) a +0 club (41, -15, D:5) 20 bolts (43, -7, D:5) a +0 hunting sling (49, 0, D:5) a +0 mace (50, 0, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a cursed -2 shortbow 21 arrows (0, 1, D:6) an arrow (1, -6, D:6) an arrow (1, -5, D:6) a +2 falchion of slicing (5, 11, D:6) a +0 club (6, 11, D:6) a +0 scythe a +0 robe (13, -10, D:6) a +0 giant club a +0 short sword a +0 leather armour (13, 5, D:6) a +0 ring mail (16, -26, D:6) a +0 plate armour (18, 1, D:6) a +0 naga barding (20, 1, D:6) a +0 ring mail (21, 0, D:6) a +0 rapier (22, -3, D:6) 18 stones (22, -1, D:6) a +0 war axe (26, -13, D:6) a +0 rapier a +0 leather armour (28, 18, D:6) 15 stones (29, -17, D:6) a +0 ring mail (30, -17, D:6) a bread ration (30, 15, D:6) a bread ration (32, -17, D:6) 8 tomahawks (32, -13, D:6) a +0 dagger (33, -11, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 25 arrows (1, -21, D:7) 13 stones (13, -18, D:7) a +1 whip of freezing a +0 robe (15, -21, D:7) 10 poisoned needles (20, -20, D:7) a +0 animal skin (21, -2, D:7) a +0 rapier (25, -9, D:7) a +0 animal skin (26, -9, D:7) a +0 animal skin (33, -22, D:7) 7 needles of sleeping (36, -20, D:7) a bread ration (44, 12, D:7) 19 gold pieces (45, -10, D:7) a +0 mace (45, 11, D:7) 14 gold pieces (45, 12, D:7) 11 gold pieces (45, 13, D:7) 12 gold pieces (46, 11, D:7) 15 gold pieces (46, 12, D:7) 16 gold pieces (46, 13, D:7) 13 gold pieces (47, -10, D:7) a +1 mace of protection Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (1, 2, D:8) 11 stones (9, -9, D:8) a +0 long sword a +0 plate armour (10, -9, D:8) a +0 flail (12, 21, D:8) 23 arrows (13, -3, D:8) a +0 leather armour (21, -7, D:8) a bread ration (22, 0, D:8) a +0 dagger (23, 5, D:8) 16 stones (25, 4, D:8) a +0 giant spiked club a +0 giant club (25, 31, D:8) a +0 trident (26, 4, D:8) a +0 whip (26, 29, D:8) a +0 dagger (28, -3, D:8) a +0 dagger (28, 13, D:8) 17 sling bullets (33, -8, D:8) 19 stones (41, 24, D:8) a +0 scale mail (43, 37, D:8) 2 bread rations (45, 19, D:8) 2 scrolls of noise a +0 quarterstaff (45, 20, D:8) 23 stones (45, 38, D:8) a +0 hand axe a +0 animal skin (51, 8, D:8) a potion of degeneration (51, 9, D:8) a +0 whip a +0 ring mail (52, 9, D:8) a +0 club a +0 dire flail a +0 chain mail (58, 13, D:8) 12 stones Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (0, 2, D:9) a +0 flail a +0 ring mail (0, 4, D:9) a +0 dagger a +0 robe a +0 hand axe (0, 30, D:9) a +0 war axe a +0 plate armour (7, -4, D:9) a +0 dagger a +0 robe (9, -1, D:9) a +0 dagger a cursed +0 robe (10, 0, D:9) a +0 flail (11, -1, D:9) a +0 falchion (11, 44, D:9) a +0 mace a +0 ring mail a +0 leather armour a +0 whip a +0 robe (12, 1, D:9) a +0 whip a +0 scale mail (12, 44, D:9) a +0 hand axe a cursed -2 leather armour (13, 44, D:9) a +0 war axe a +0 plate armour a +0 flail a +0 chain mail (16, 29, D:9) a +0 giant club (21, 14, D:9) a troll hide (30, 24, D:9) a +0 robe (47, 30, D:9) a scroll of noise (50, 6, D:9) a cursed +0 chain mail Level 10 of the Dungeon [Shop] Tasiuc's Antique Weapon Emporium a +0 scimitar (156 gold) a +0 hand axe (117 gold) a +0 spear (117 gold) a +0 mace (117 gold) a +0 mace (117 gold) a +0 flail (136 gold) a +4 short sword of holy wrath (1068 gold) (0, 0, D:10) 13 stones (11, -22, D:10) a book of Envenomations (21, -11, D:10) a +0 plate armour (23, 0, D:10) a cursed +0 scale mail a +4 spear of flaming (26, -5, D:10) a +0 whip a +0 club (26, -4, D:10) a +0 club (27, -25, D:10) a +0 ring mail (41, -37, D:10) 14 arrows (42, -21, D:10) a bread ration (46, -32, D:10) the +4 hand axe "Xajol" {vamp, -Tele +Rage Str+4 Dex+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It affects your dexterity (+3). It lets you go berserk. It prevents most forms of teleportation. (48, -22, D:10) 21 stones (57, -15, D:10) a poisoned tomahawk (59, 3, D:10) 6 javelins of returning (60, -19, D:10) a +0 leather armour 3 poisoned tomahawks a +0 flail Level 11 of the Dungeon (0, 0, D:11) 14 arrows (13, 0, D:11) a +0 quick blade a +2 demon whip of venom a +1 flail of protection the +2 quarterstaff of the Tundras {vamp, rN+ Int+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+2). It protects you from negative energy. (14, -31, D:11) a +0 glaive a +0 leather armour (14, -30, D:11) a +0 whip a +0 blowgun 16 poisoned needles a +0 club 13 stones (14, -29, D:11) a +0 short sword a +0 club a +0 leather armour a +0 short sword a +0 club a +0 chain mail a +0 short sword a +0 plate armour (15, -28, D:11) a +0 club (15, -13, D:11) 2 tomahawks (15, -8, D:11) a +0 dagger a +0 robe (15, -7, D:11) a +1 hand axe of electrocution (15, -6, D:11) a +0 whip a +0 mace 3 tomahawks (16, -10, D:11) a +0 hunting sling (17, -36, D:11) a +0 dagger (17, -16, D:11) 22 stones (23, -46, D:11) a +0 mace (24, -5, D:11) a +0 spear (26, -36, D:11) a potion of degeneration (28, -22, D:11) 21 sling bullets (35, 8, D:11) a +0 chain mail (41, -9, D:11) a cursed -1 hunting sling Level 12 of the Dungeon (0, 0, D:12) a +0 blowgun a +0 club 6 poisoned needles (0, 6, D:12) a poisoned needle 2 stones (0, 34, D:12) 5 poisoned javelins (1, -12, D:12) a +0 quarterstaff (1, -10, D:12) a +0 flail a +0 leather armour (2, -17, D:12) a +0 giant spiked club (2, -5, D:12) a +0 dagger a +0 robe (3, -5, D:12) a +1 flail of crushing (4, -6, D:12) a +0 trident of freezing (4, -5, D:12) a +0 ring mail (4, 32, D:12) a +0 club (4, 33, D:12) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (4, 34, D:12) a +0 dagger a +0 robe (12, 22, D:12) a poisoned needle a bolt (13, 21, D:12) a stone a +0 whip a +0 hand crossbow 13 bolts a +0 giant club (13, 22, D:12) a +0 whip (14, 21, D:12) 4 stones (14, 22, D:12) a stone a +1 whip of holy wrath a +0 blowgun a +0 dagger 7 poisoned needles (18, 16, D:12) a +0 robe (18, 34, D:12) a +0 leather armour (19, -6, D:12) an ornate deck of changes (19, 17, D:12) a +0 war axe (23, 10, D:12) 8 arrows (31, 36, D:12) a +0 giant club (42, 10, D:12) 15 stones (49, 12, D:12) a +0 hand axe (50, 22, D:12) a +0 dagger (56, 38, D:12) 3 scrolls of noise Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 leather armour (0, 1, D:13) a +0 spear (1, 0, D:13) a +0 spear a +0 scale mail (1, 1, D:13) a +0 spear (2, 0, D:13) a cursed -1 flail (2, 1, D:13) a +0 giant spiked club (4, 0, D:13) a +2 war axe of chopping (7, 0, D:13) a +0 helmet (8, -2, D:13) a +1 hand axe of chopping (14, 4, D:13) a plain deck of wonders (15, 0, D:13) a +0 robe (17, -5, D:13) a +0 giant club (21, -35, D:13) a +0 robe (21, -4, D:13) 25 bolts (22, -19, D:13) a +0 giant spiked club (23, -45, D:13) a +1 flail of crushing a +0 leather armour a +0 dagger a +0 robe (24, -45, D:13) a +0 flail (24, -44, D:13) a +0 dagger a +0 robe a +0 mace a +0 plate armour (35, -15, D:13) a +0 giant club (36, -50, D:13) a +0 giant club (43, -20, D:13) a +0 giant club (45, -11, D:13) 14 sling bullets (46, -24, D:13) a +1 cloak (47, -30, D:13) a +0 morningstar (47, -25, D:13) 15 stones Level 14 of the Dungeon (0, 0, D:14) an arrow (0, 1, D:14) an arrow (1, -16, D:14) a +0 giant club (1, 3, D:14) a +0 longbow 14 arrows (3, -29, D:14) 17 arrows (3, 0, D:14) an arrow (15, -11, D:14) the +1 robe of Jagirhih {rCorr Int+3 SInv Stlth-} It affects your intelligence (+3). It lets you see invisible. It protects you from acid and corrosion. It makes you less stealthy. (17, 5, D:14) a +1 broad axe of electrocution (17, 8, D:14) a +0 mace (18, -17, D:14) a +0 robe (19, -27, D:14) a +0 arbalest 21 bolts (20, -28, D:14) 2 bolts a +0 giant spiked club (21, -29, D:14) 3 bolts (22, -30, D:14) a bolt (22, -29, D:14) a cursed +0 robe (22, 4, D:14) a +0 chain mail (23, -23, D:14) a bolt (23, -20, D:14) a +0 arbalest 8 bolts (24, -20, D:14) a +0 arbalest a +0 long sword 7 bolts (25, -25, D:14) 9 stones 27 bolts (25, -20, D:14) a bolt (27, -19, D:14) 2 bolts a +0 robe (29, -2, D:14) 17 stones (52, 0, D:14) a +0 great sword (53, 4, D:14) 15 stones (55, -8, D:14) a +0 pair of gloves Level 15 of the Dungeon (0, 0, D:15) 16 sling bullets (4, -14, D:15) 22 bolts (14, 6, D:15) a +0 ring mail (19, 7, D:15) a +0 arbalest (22, -8, D:15) a +0 robe a +0 dagger (24, -7, D:15) a +0 robe a +0 dagger (24, -6, D:15) a cursed -1 short sword a +2 whip of pain (24, -5, D:15) a +0 leather armour of poison resistance a +0 dire flail (25, -7, D:15) a +0 flail (29, -22, D:15) a scroll of noise (30, -6, D:15) 12 arrows a +2 shortbow of flaming (30, -4, D:15) 16 arrows a +0 shortbow (30, -1, D:15) an arrow (31, -5, D:15) an arrow (31, -4, D:15) 17 arrows a +0 shortbow (31, -3, D:15) 2 arrows (31, -2, D:15) 3 arrows (32, -4, D:15) 10 arrows a cursed -2 shortbow (32, -3, D:15) 3 arrows (32, -2, D:15) 2 arrows (32, -1, D:15) an arrow (32, 0, D:15) an arrow (33, -5, D:15) 22 arrows a +0 shortbow (34, -30, D:15) a large rock (34, -29, D:15) a +0 short sword a cursed +0 ring mail a +0 flail a cursed -1 flail a +0 hand axe a +0 chain mail (34, -28, D:15) 2 large rocks (37, 12, D:15) a +0 short sword (40, 11, D:15) a +0 whip (42, 13, D:15) a +0 leather armour (43, -13, D:15) 2 arrows (43, -11, D:15) a +0 giant club (43, 20, D:15) a large rock (44, -13, D:15) 31 arrows a +0 shortbow (44, -12, D:15) 18 arrows a +0 giant club a +0 giant spiked club a +0 robe a +0 shortbow (44, -11, D:15) 9 arrows a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 shortbow (44, -10, D:15) 2 arrows a +0 giant club (44, 13, D:15) a tomahawk (45, 14, D:15) 4 tomahawks a +0 spear (46, 21, D:15) a +0 spear a +0 ring mail (48, 15, D:15) 12 bolts (49, 15, D:15) a +4 spear (50, 20, D:15) 3 large rocks a +0 trident a +0 buckler Level 1 of the Orcish Mines [Shop] Maneteb's Antique Armour Shoppe a +0 scale mail of cold resistance (363 gold) a +4 plate armour of fire resistance (1650 gold) a +0 leather armour (66 gold) a +0 plate armour (759 gold) a +1 leather armour of cold resistance (462 gold) a +0 chain mail (148 gold) a +0 leather armour (66 gold) a +2 helmet of see invisible (709 gold) a +0 robe (23 gold) a +0 scale mail (132 gold) a +0 shield (148 gold) a +0 leather armour (66 gold) a +1 scale mail of fire resistance (528 gold) a +0 ring mail (132 gold) a +0 cloak (148 gold) a +1 naga barding (990 gold) (0, 0, Orc:1) a +0 dagger a +0 robe a +0 halberd a +0 plate armour (6, -1, Orc:1) a +0 dagger a +0 robe (15, -19, Orc:1) 24 gold pieces (15, -18, Orc:1) a +1 hand axe of venom (unseen) (18, -8, Orc:1) a +0 giant spiked club (18, -7, Orc:1) a +0 giant spiked club (19, -14, Orc:1) a cursed -2 hand axe (unseen) (19, -13, Orc:1) a +0 whip (unseen) (20, -13, Orc:1) a +0 flail (unseen) (21, -3, Orc:1) a +0 mace a +0 ring mail (21, -1, Orc:1) a +0 dagger a +0 robe a +0 club a +0 leather armour (21, 0, Orc:1) a tomahawk a +0 mace (22, -3, Orc:1) a +0 mace 3 tomahawks Level 1 of the Depths (0, 0, Depths:1) a +0 dire flail (unseen)