Dungeon Crawl Stone Soup version 0.30-a0-728-gc68057be0a (webtiles) character file. Game seed: 16078331478123018331 5 WasteTime5 the Chiller (level 1, 0/10 HPs) Began as a Deep Elf Ice Elementalist on Jan 31, 2023. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (70 turns). WasteTime5 the Chiller (Deep Elf Ice Elementalist) Turns: 70, Time: 00:00:21 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 0/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.7 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 40% 1d7 6% 3 Ozocubu's Armour Ice 20% N/A 6% 3 Summon Ice Beast Ice/Summ 11% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal attacks as you move away! The jackal closely misses you. The jackal misses you. You see here a +0 dagger. c - a +0 dagger The jackal closely misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal misses you. c - a +0 dagger (weapon) The jackal barely misses you. You hit the jackal but do no damage. The jackal misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is severely wounded. The jackal closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You freeze the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The ball python barely misses you. The ball python closely misses you. You hit the jackal. You kill the jackal! The ball python bites you. You die... ##....## #......# ......##.# .....## #.## ....# #..## .... ##..## ##. ##..# ##[### #@Sh# ###h# #.# # #.# #. #h## #.# #r.# ###..####.#### #.r[hS†h.....# ....##.######### You could see 2 jackals and a ball python. Vanquished Creatures 4 jackals (D:1) A quokka (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WasteTime5 the Deep Elf Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 70 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms, serial_shops, nicolae_shop_hallway_stairs Action || total ---------------------------++------- Melee: Unarmed || 8 Dagger || 3 Cast: Freeze || 8 Armour: Robe || 8 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 69 | 0 | 0 | 29 | 1 | 69.0 | Dungeon | 69 | 69 | 0 | 0 | 29 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 69 daAuts