Dungeon Crawl Stone Soup version 0.33-a0-1486-g8df79cbc47 (webtiles) character file. Game seed: 11083188388036925787 421467 WasteTime5 the Eclecticist (level 21, -6/171 HPs) Began as a Demigod Conjurer on Apr 23, 2025. Killed from afar by an ancient lich (90 damage) ... with a crystal spear ... on level 5 of the Vaults on Apr 26, 2025. The game lasted 03:46:11 (83852 turns). WasteTime5 the Eclecticist (Demigod Conjurer) Turns: 83852, Time: 03:46:12 Health: -6/171 AC: 28 Str: 10 XL: 21 Next: 69% Magic: 49/60 EV: 11 Int: 55 God: Gold: 1119 SH: 17 Dex: 10 Spells: 6/52 levels left rFire + . . f - +8 whip "Snakebite" {venom, curare, rPois} rCold . . . w - +2 kite shield {reflect} rNeg . . . T - +9 ring mail of Parlour Games {rCorr MP+7 Int+4 Dex-2} rPois + B - +2 helmet {Int+3} rElec . h - +0 cloak rCorr + R - +2 pair of gloves SInv + H - +2 pair of boots Will ++... d - amulet "Ninleas" {Reflect Fly rC+ MP+6 Str+2 SH+5} Stlth +++ a - ring of fire HPRegen 0.48/turn m - ring of see invisible MPRegen 0.37/turn %: reflection @: flying A: high MP 1, forlorn, divine attributes }: 2/15 runes: decaying, serpentine a: Imbue Servitor You were on level 5 of the Vaults. You visited 7 branches of the dungeon, and saw 39 of its levels. You collected 4727 gold pieces. You spent 3608 gold pieces at shops. Inventory: Hand Weapons f - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} (You bought it in a shop on level 2 of the Orcish Mines) rPois: It protects you from poison. Missiles l - 14 javelins (quivered) E - a throwing net U - 9 curare-tipped darts Armour h - a +0 cloak (worn) w - a +2 kite shield of reflection (worn) B - a +2 helmet of intelligence (worn) H - a +2 pair of boots (worn) R - a +2 pair of gloves (worn) T - the +9 ring mail of Parlour Games (worn) {rCorr MP+7 Int+4 Dex-2} (You took it off a rakshasa on level 4 of the Depths) rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). Magical Staves p - a staff of earth G - the staff of Courage {rElec rC+ Str+2 Ice Earth} (You found it on level 3 of the Depths) [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. Jewellery a - a ring of fire (worn) d - the amulet "Ninleas" (worn) {Reflect Fly rC+ MP+6 Str+2 SH+5} (You bought it in a shop on level 2 of the Vaults) [amulet of reflection] Reflect: It reflects blocked missile attacks. Fly: It grants you flight. rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). Str+2: It affects your strength (+2). SH+5: It affects your SH (+5). i - a ring of protection from cold m - a ring of see invisible (worn) s - the amulet "Maufa" {Faith Regen+ Int+2} (You found it on level 4 of the Vaults) [amulet of faith] Faith: It allows you to gain divine favour quickly. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). v - a +6 ring of strength z - a +5 ring of evasion O - a +4 ring of protection Z - a ring of protection from fire Wands q - a wand of mindburst (21) u - a wand of polymorph (9) A - a wand of paralysis (32) F - a wand of digging (15) Y - a wand of iceblast (1) Scrolls e - a scroll of fear k - a scroll of fog n - a scroll of enchant armour x - 2 scrolls of revelation y - 6 scrolls of blinking P - 8 scrolls of poison S - 3 scrolls of teleportation V - a scroll of summoning Potions b - a potion of magic c - 5 potions of cancellation g - 23 potions of curing j - 6 potions of haste o - a potion of mutation C - 2 potions of resistance D - 4 potions of enlightenment I - a potion of might J - 7 potions of heal wounds M - 3 potions of invisibility N - 6 potions of brilliance Q - a potion of berserk rage Miscellaneous r - a +0 phantom mirror (inert) K - a +0 Gell's gravitambourine (2/2) X - a +1 lightning rod (1/4) Skills: - Level 11.0 Fighting - Level 2.0(2.2) Axes - Level 1.4(2.0) Polearms + Level 10.0 Armour - Level 11.0 Dodging - Level 7.0 Stealth - Level 11.0 Shields - Level 16.0 Spellcasting - Level 15.0 Conjurations - Level 5.8 Translocations + Level 11.7 Forgecraft - Level 12.0 Fire Magic - Level 5.0 Ice Magic - Level 7.0 Air Magic + Level 10.8 Earth Magic - Level 11.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Iskenderun's Battles Conj/Frge 100% 2d18 1% 4 d - Blink Tloc 100% N/A 1% 2 e - Iskenderun's Mystic Conj/Tloc 100% 2d19 (+2d11% 4 f - Frozen Ramparts Ice 100% 1d16 1% 3 g - Swiftness Air 88% N/A 1% 3 h - Fireball Conj/Fire 69% 3d26 1% 5 i - Spellspark Servitor Conj/Frge 56% N/A 7% 7 j - Starburst Conj/Fire 69% 6d18 1% 6 k - Forge Lightning Spir Air/Frge 98% 3d12 1% 4 l - Lehudib's Crystal Sp Conj/Erth 56% 10d13 54% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 0% 1 Searing Ray Conj 100% 2d8 0% 2 Freeze Ice 100% 1d10 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Shock Conj/Air 100% 1d9 1% 1 Slow Hex 100% N/A 1% 1 Soul Splinter Necr 100% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Construct Spike Launche Frge 100% 2d7 1% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Scorch Fire 100% 2d9 1% 2 Dazzling Flash Hex/Fire 100% N/A 1% 3 Hailstorm Conj/Ice 100% 3d16 1% 3 Launch Clockwork Bee Frge 100% N/A 1% 3 Mephitic Cloud Conj/Alch/Air 90% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Airstrike Air 44% 2d(7-23) 1% 4 Awaken Armour Erth/Frge 100% N/A 1% 4 Brom's Barrelling Bould Conj/Erth 100% 2d14 1% 4 Flame Wave Conj/Fire 100% 2d21 1% 4 Forge Blazeheart Golem Fire/Frge 100% N/A 1% 4 Fulminant Prism Conj/Alch 45% 3d21 1% 4 Rending Blade Conj/Frge 100% 2d(14+10*)1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Lee's Rapid Deconstruct Erth 52% 3d24* 1% 5 Bombard Conj/Erth 56% 9d9 1% 6 Summon Ice Beast Ice/Summ 64% N/A 2% 3 Summon Seismosaurus Egg Summ/Erth 81% N/A 2% 4 Forge Monarch Bomb Fire/Frge 66% 4d21 2% 6 Fortress Blast Frge 100% 6d14 2% 6 Call Imp Summ 88% N/A 3% 2 Grave Claw Necr 88% 2d13 3% 2 Jinxbite Hex 88% N/A 3% 2 Cigotuvi's Putrefaction Necr/Air 70% N/A 4% 4 Alistair's Walking Alem Alch/Frge 83% N/A 4% 5 Call Canine Familiar Summ 44% N/A 6% 3 Confusing Touch Hex 44% N/A 6% 3 Fugue of the Fallen Necr 44% N/A 6% 3 Sigil of Binding Hex 44% N/A 6% 3 Vampiric Draining Necr 44% 2d9 6% 3 Borgnjor's Vile Clutch Necr/Erth 40% N/A 6% 5 Silence Hex/Air 35% N/A 13% 5 Summon Forest Summ/Tloc 33% N/A 17% 5 Anguish Hex/Necr 22% N/A 21% 4 Animate Dead Necr 44% N/A 21% 4 Eringya's Surprising Cr Summ 44% N/A 21% 4 Metabolic Englaciation Hex/Ice 32% N/A 21% 5 Gell's Gavotte Tloc 41% 2d(30-44) 28% 6 Alistair's Intoxication Alch 29% N/A 50% 5 Curse of Agony Necr 44% N/A 50% 5 Summon Mana Viper Hex/Summ 44% N/A 50% 5 Yara's Violent Unravell Hex/Alch 22% 3d10 50% 5 Eringya's Noxious Bog Alch 22% 4d6 97% 6 Summon Cactus Giant Summ 22% N/A 97% 6 Diamond Sawblades Frge 53% 4d10 14% 7 Magnavolt Erth/Air 48% 4d18 41% 7 Splinterfrost Shell Ice/Frge 47% 6d16 50% 7 Fulsome Fusillade Conj/Alch 45% (3-5)d16 99% 8 Enfeeble Hex 22% N/A 100% 7 Haunt Necr/Summ 22% N/A 100% 7 Sphinx Sisters Hex/Summ 22% N/A 100% 7 Summon Hydra Summ 22% N/A 100% 7 Borgnjor's Revivificati Necr 22% N/A 100% 8 Discord Hex 22% N/A 100% 8 Infestation Necr 22% N/A 100% 8 Maxwell's Capacitive Co Air 44% ∞ 100% 8 Death's Door Necr 22% N/A 100% 9 Polar Vortex Ice 39% 12d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:4 Lair (5/5) D:11 Swamp (4/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Zot (0/5) Depths:4 Shops: D:10 = D:12 ? D:13 * Orc:2 !(=* Snake:2 ( Snake:3 *( Vaults:1 ( Vaults:2 = Vaults:3 : Vaults:4 [ Depths:1 = Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:2 Depths:3 Pandemonium: Depths:1 Depths:2 Ziggurat: Depths:1 Trove: Vaults:4 (give horn of Geryon) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel a surge of power! The bolt of fire hits the stone giant!!! You kill the stone giant! The bolt of fire hits the titan!!! You kill the titan! The bolt of fire hits the ancient lich!! The ancient lich resists. The ancient lich is heavily damaged. The bolt of fire hits the ettin!!! You kill the ettin! The bolt of fire hits the iron dragon! The iron dragon resists. The iron dragon is heavily wounded. The bolt of fire hits the yaktaur!!! You kill the yaktaur! The bolt of fire hits the vault warden!!! You kill the vault warden! The runic seals fade away. The bolt of fire hits the deep elf sorcerer!!! The deep elf sorcerer is severely wounded. Your attack snaps the deep elf sorcerer out of its fear. The bolt of fire hits the titan!!!! The titan is almost dead. The iron dragon bites you. The iron dragon claws you but does no damage. The iron dragon tramples you! You hold your ground! The phantasmal warrior gestures at you. The phantasmal warrior blinks! The ancient lich gestures at you while chanting. You barely resist. Your Armour skill increases to level 10! The shock serpent changes into a lindwurm! The deep elf sorcerer gestures wildly while chanting. The deep elf sorcerer seems to speed up. The iron dragon breathes metal splinters at you. The spray of metal splinters hits you but does no damage. The titan hits you! The ancient lich gestures at you while chanting. The crystal spear hits you!!!! Ouch! That really hurt! You die... #..#....# ..# #..#....# #.. ###..#....##.. ...k#[...#..# .......[[e.# #####..)L....##### ......[[<<........ .....[[<[e@.(..... ......[[