Dungeon Crawl Stone Soup version 0.17.0-28-g6e173f8 (webtiles) character file. 2 Watball the Ruffian (level 1, 22/22 HPs) Began as a Troll Berserker on Nov 26, 2015. Was a Follower of Trog. Got out of the dungeon alive. The game lasted 00:00:54 (144 turns). Watball the Ruffian (Troll Berserker) Turns: 144, Time: 00:00:54 Health: 22/22 AC: 5 Str: 24 XL: 1 Next: 33% Magic: 0/0 EV: 10 Int: 3 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 animal skin rNeg . . . SustAt . (no shield) rPois . Gourm + (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, shaggy fur 1, tough skin 2 a: Berserk, Burn Spellbooks, Renounce Religion You escaped. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 animal skin (worn) Scrolls c - a scroll of identify {unknown} Comestibles b - 2 bread rations Skills: - Level 2.4 Fighting - Level 2.4 Dodging + Level 3.2 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? There is an open door here. There is an escape hatch in the floor here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########### #≈≈≈≈≈≈≈≈≈≈ #.≈≈≈≈≈≈# #≈≈≈≈≈≈≈##≈ #.≈≈≈≈≈≈≈≈≈ ##.≈#####≈≈≈ #..≈'...# #.≈≈#.>.# #.≈≈#.@.# #.≈≈#...#≈≈≈≈≈≈≈ ########..≈#####≈≈≈≈≈≈ # #.........≈≈≈≈≈≈≈≈≈≈≈# ≈# ...####.##≈≈≈###≈≈##≈≈# ≈# ####.##.≈≈#>#≈≈##≈≈#+##≈# ..##.##.≈≈#.#≈≈≈≈≈≈≈≈≈≈≈# #####.##.##≈≈≈#'#≈≈≈≈≈≈≈≈≈≈≈# #........###..≈≈≈≈≈≈≈≈≈≈≈≈≈≈# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Watball the Troll Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 144 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Unarmed || 8