Watball Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 15, D:1) 127 sling bullets (7, 14, D:1) a +0 whip (13, 13, D:1) a +0 club (25, 13, D:1) 4 stones (32, 11, D:1) a +1 dagger of protection (38, 11, D:1) 46 needles of frenzy (42, -9, D:1) 161 arrows (47, 0, D:1) a +0 club (57, 22, D:1) a +0 dagger Level 2 of the Dungeon (5, -5, D:2) a +0 club (7, -22, D:2) a +0 dagger a +0 animal skin (20, -26, D:2) a +0 chain mail (20, -2, D:2) a cursed +0 leather armour (21, 2, D:2) a +0 dagger (26, -19, D:2) a +0 club (31, -7, D:2) a +0 whip (32, -11, D:2) 143 stones (32, 0, D:2) a +0 short sword a +0 animal skin a +0 helmet a +0 club a +2 dagger of venom (32, 3, D:2) a +0 short sword (32, 4, D:2) a +0 club (33, 1, D:2) a +0 dagger (35, 3, D:2) 196 bolts (35, 5, D:2) a +0 dagger (38, -17, D:2) 172 bolts (40, -15, D:2) a +0 dagger (42, -17, D:2) a +0 leather armour (43, -9, D:2) a +0 dagger 3 stones (44, -17, D:2) 119 stones Level 3 of the Dungeon (0, 0, D:3) 178 sling bullets (7, -19, D:3) a +0 hunting sling (7, -3, D:3) a +0 whip (7, 6, D:3) a +0 club (7, 7, D:3) a +0 club a +0 club (11, 3, D:3) a +0 short sword (16, 3, D:3) 152 bolts (19, -15, D:3) a +0 whip (23, 7, D:3) a +0 mace (23, 10, D:3) 169 bolts (28, -20, D:3) a +0 scale mail a +0 club (29, -20, D:3) a +0 short sword (30, -5, D:3) 93 stones (33, -20, D:3) a +0 short sword 2 stones (33, -19, D:3) a +0 club a +0 blowgun 95 poisoned needles (33, -4, D:3) 101 stones (34, -19, D:3) a +0 flail (35, -19, D:3) a +0 short sword a +0 hand axe of flaming (35, -17, D:3) a +0 leather armour a +0 hand axe (36, 7, D:3) 199 arrows (44, 10, D:3) a +0 robe (45, -18, D:3) a +0 club (51, -5, D:3) a +0 club Level 4 of the Dungeon [Shop] Tivelat's Armour Shop a +0 robe (8 gold) a +0 leather armour (24 gold) the cursed +1 plate armour of Pan-Flutes {Str+2} (434 gold) It affects your strength (+2). It has a curse placed upon it. a +1 scale mail of magic resistance (192 gold) a cursed +0 robe (1 gold) a +0 leather armour (24 gold) a cursed +0 ring mail (36 gold) +0 ice dragon scales (720 gold) a +1 scale mail of cold resistance (192 gold) (0, 0, D:4) a +0 dagger (10, 6, D:4) 92 arrows (11, 16, D:4) a +0 dagger a +0 ring mail (11, 30, D:4) 175 arrows (12, 16, D:4) a +0 whip a +0 chain mail a +0 scale mail (20, 6, D:4) 149 arrows (24, 30, D:4) 166 sling bullets (41, 45, D:4) 220 bolts (42, 29, D:4) a +0 ring mail (43, 10, D:4) a +0 giant club (56, 17, D:4) a +0 club (60, 9, D:4) a +0 giant spiked club (60, 13, D:4) a +0 giant spiked club (60, 23, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Rioky's Antique Weapon Boutique a +0 quarterstaff (80 gold) a +0 bardiche (180 gold) a +0 scythe (60 gold) a +0 trident (70 gold) a +0 falchion (60 gold) a +3 flail of crushing (444 gold) a +0 trident (70 gold) a +0 falchion (60 gold) a +0 spear (60 gold) [Shop] Maehinov's Magic Scroll Shoppe a scroll of brand weapon (200 gold) a scroll of vulnerability (75 gold) a scroll of remove curse (30 gold) 2 scrolls of remove curse (60 gold) a scroll of vulnerability (75 gold) a scroll of remove curse (30 gold) (0, 0, D:5) 86 arrows (11, -5, D:5) a +2 dagger of electrocution a +0 hunting sling 129 sling bullets a +0 chain mail (13, -4, D:5) a +0 quarterstaff (21, -25, D:5) a cursed +0 leather armour a +0 rapier (22, -29, D:5) a +0 ring mail (23, -16, D:5) a +0 shortbow 77 arrows (26, -6, D:5) 189 poisoned needles (27, -24, D:5) a +0 scale mail (28, -29, D:5) 148 poisoned needles Level 6 of the Dungeon [Shop] Ywahun Wumn's Food Boutique a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (6, -5, D:6) 103 sling bullets (9, -34, D:6) a +0 club (14, 1, D:6) a +0 dagger (19, -43, D:6) a +0 robe a +0 dagger (19, -1, D:6) a +0 dagger (20, -40, D:6) a +0 plate armour a +0 war axe (20, -39, D:6) a +2 whip of flaming a cursed +0 robe (22, -41, D:6) a cursed -1 whip (unseen) (22, -40, D:6) a +0 hand axe (22, -26, D:6) a +0 club a +0 leather armour (24, -21, D:6) a +0 shortbow 83 arrows (25, -20, D:6) a cursed +0 mace a +0 chain mail (25, -19, D:6) a +0 dagger a +2 robe of fire resistance (26, -22, D:6) a +0 dagger a +0 robe (26, -21, D:6) a +0 dagger a +0 robe a +0 whip (27, -20, D:6) a +0 dagger a +0 pair of gloves (27, -17, D:6) a +0 ring mail (30, -14, D:6) a +0 chain mail (34, 6, D:6) 99 arrows Level 7 of the Dungeon (11, -8, D:7) the +8 trident of Disharmony {pierce, rElec rF++ rC+} It inflicts extra damage upon your enemies. It greatly protects you from fire. It protects you from cold. It insulates you from electricity. (19, -28, D:7) 109 sling bullets (19, -14, D:7) a +0 leather armour (20, -10, D:7) a +0 shortbow 132 arrows (27, -28, D:7) a +0 ring mail (27, -19, D:7) a +0 giant club (33, -7, D:7) a +0 halberd (33, -6, D:7) a +0 club (34, -24, D:7) a +2 mace of crushing (35, -24, D:7) a +1 mace of protection a cursed -2 whip (35, -17, D:7) a cursed +0 robe a +0 dagger (35, -14, D:7) a +0 ring mail (36, -25, D:7) a +0 plate armour a +0 glaive (36, -24, D:7) a +0 ring mail a +0 flail of venom (40, -57, D:7) a +0 dagger (45, -48, D:7) a +0 flail (45, -34, D:7) a +0 chain mail (45, -20, D:7) a +0 spear (53, -44, D:7) a +0 giant club (57, -7, D:7) a potion of degeneration Level 8 of the Dungeon [Shop] Zeegh's Food Shop a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (11, 16, D:8) a +0 flail (16, 31, D:8) a +0 pair of gloves (20, -11, D:8) a +0 blowgun 172 poisoned needles (20, 20, D:8) a +0 dagger of protection a +0 robe (21, 2, D:8) a +0 troll leather armour (21, 19, D:8) a +0 flail a +0 chain mail a +0 whip a +2 falchion of slicing a +0 scale mail (23, 19, D:8) a +0 club a +0 leather armour (32, -2, D:8) a +0 chain mail a +0 war axe (42, 28, D:8) a +0 falchion (46, -2, D:8) a +0 club (47, -2, D:8) a +0 dagger (49, 5, D:8) a +0 long sword Level 9 of the Dungeon [Shop] Kauduac's Assorted Antiques a +0 hunting sling (42 gold) a fan of gales (inert) (1120 gold) a scroll of teleportation (84 gold) a scroll of identify (56 gold) a +0 scale mail (112 gold) a wand of disintegration (18) (616 gold) 3 scrolls of teleportation (252 gold) an uncursed staff of death (700 gold) a scroll of identify (56 gold) a scroll of teleportation (84 gold) a +5 long sword of holy wrath (932 gold) a wand of acid (8) (672 gold) a +5 blowgun (826 gold) a scroll of teleportation (84 gold) a potion of flight (84 gold) (7, 25, D:9) a +0 robe (11, 19, D:9) a +0 robe (16, 33, D:9) the +5 dagger "Weuxo" {flame, *Drain rPois Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It protects you from poison. It causes draining when unequipped. (20, 22, D:9) 57 needles of frenzy (23, 5, D:9) a +0 shortbow 223 arrows (26, 24, D:9) a +0 robe a +0 dagger a +0 whip a +0 hand axe a +0 short sword (27, -11, D:9) a +0 hand crossbow (36, 2, D:9) a cursed +0 robe (36, 23, D:9) a +0 arbalest 177 bolts (40, -12, D:9) a +0 falchion a +0 leather armour (46, 27, D:9) a +0 chain mail (51, 13, D:9) a +0 dagger a +0 robe (53, 13, D:9) a +0 dagger a +0 robe (54, 13, D:9) a +0 morningstar (55, 13, D:9) a cursed -1 whip a +1 leather armour of magic resistance Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 ring mail a +0 mace (1, 0, D:10) a +0 hand axe a +0 leather armour (1, 1, D:10) a +0 dagger (12, 21, D:10) a +0 short sword (19, -8, D:10) 177 bolts (20, 15, D:10) a +0 leather armour (21, 31, D:10) a +0 giant club a +0 giant club (24, 5, D:10) a +0 scale mail (33, 6, D:10) a +4 scimitar of flaming a +0 robe (34, -6, D:10) a +0 club a +0 leather armour (37, -3, D:10) a +0 whip (37, 11, D:10) a +0 club (43, 17, D:10) a +0 giant club a +0 giant spiked club (45, -10, D:10) a +2 trident of piercing a +0 scale mail a +0 shield (47, 27, D:10) 122 arrows a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a scroll of identify (2, 0, D:11) a +0 mace (2, 3, D:11) a scroll of identify the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -1 hand axe (4, 3, Lair:1) a +0 long sword (19, -4, Lair:1) a +0 shortbow a +0 shortbow 323 arrows (19, -2, Lair:1) a +0 shortbow 128 arrows (21, -8, Lair:1) a +0 shortbow 152 arrows (25, 12, Lair:1) 148 arrows (31, 1, Lair:1) a +0 chain mail (34, 6, Lair:1) 145 arrows (60, 7, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of conjuration (10, 7, Lair:2) a +0 leather armour (13, 10, Lair:2) a +0 lajatang (26, -17, Lair:2) 155 bolts (29, 18, Lair:2) a +0 chain mail (32, -22, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (2, 4, Lair:3) a +0 war axe (4, -9, Lair:3) a +0 cloak (11, -9, Lair:3) 119 arrows (11, 3, Lair:3) a +0 flail (12, -2, Lair:3) a +0 war axe a +0 robe (33, -2, Lair:3) a +0 rapier of chaos (40, 39, Lair:3) 98 arrows (44, 30, Lair:3) a +0 chain mail (45, 6, Lair:3) a +0 flail (45, 7, Lair:3) a +1 dagger of draining a +0 robe (53, 17, Lair:3) a +0 shortbow (64, 2, Lair:3) a +0 quarterstaff of freezing a +1 robe of cold resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) 122 stones (4, -5, Lair:4) the cursed +0 flail of Drought {antimagic, rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It has a curse placed upon it. a scroll of brand weapon a potion of brilliance 3 scrolls of amnesia (7, -6, Lair:4) a cursed amulet of inaccuracy (19, 18, Lair:4) 154 arrows (22, 7, Lair:4) 2351 stones (30, -1, Lair:4) a +0 buckler (39, -33, Lair:4) 63 needles of frenzy (45, 2, Lair:4) an uncursed amulet of faith (46, -13, Lair:4) a +0 spear (54, -8, Lair:4) a +2 troll leather armour {Snorg} (59, -6, Lair:4) an uncursed ring of ice Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (5, 33, Lair:5) a +0 hand crossbow (8, -1, Lair:5) a +0 robe (8, 8, Lair:5) a +0 chain mail (11, 30, Lair:5) a +0 chain mail (15, -15, Lair:5) 133 sling bullets (18, -4, Lair:5) a +0 chain mail (20, -2, Lair:5) the +9 great mace of Wisdom {protect, +Blink MR+++ Dex-5} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It lets you blink. (22, 9, Lair:5) a +0 scale mail of cold resistance (23, 9, Lair:5) a +0 leather armour (25, -4, Lair:5) a +0 halberd Level 6 of the Lair of Beasts (0, 0, Lair:6) 209 stones (0, 16, Lair:6) a +0 rapier (3, -5, Lair:6) 141 poisoned needles (24, 6, Lair:6) a +6 great mace of protection (27, 1, Lair:6) a +0 scale mail (28, 42, Lair:6) an uncursed staff of power (35, 43, Lair:6) a +0 shortbow (40, 47, Lair:6) a +0 falchion (42, 18, Lair:6) a +0 quarterstaff (44, 30, Lair:6) a +0 plate armour (53, 38, Lair:6) +0 steam dragon scales (55, 7, Lair:6) an uncursed staff of power (57, 56, Lair:6) +0 fire dragon scales a +0 ring mail (61, 28, Lair:6) a +0 trident (62, 41, Lair:6) a +0 quarterstaff (65, 46, Lair:6) 161 arrows (65, 50, Lair:6) a +0 battleaxe (67, 52, Lair:6) a +0 cloak (68, 50, Lair:6) a +0 halberd (75, 1, Lair:6) a +0 hunting sling Level 1 of the Swamp (0, 0, Swamp:1) 25 gold pieces (2, -11, Swamp:1) a +2 arbalest of velocity (4, -1, Swamp:1) a +0 whip (8, -6, Swamp:1) 176 stones (10, -3, Swamp:1) 122 stones (10, 4, Swamp:1) a ration (18, 1, Swamp:1) a hydra corpse (still there?) an alligator corpse (still there?) (19, 2, Swamp:1) a bog body corpse (24, -4, Swamp:1) a +0 chain mail (31, -4, Swamp:1) a +0 barding (45, 6, Swamp:1) a +0 scale mail