Watball Level 1 of the Dungeon (1, -29, D:1) 54 large rocks (4, 15, D:1) a +0 whip (9, 26, D:1) a cursed +0 robe (11, -27, D:1) a +0 club (22, 16, D:1) a +0 club (36, -12, D:1) a +0 club (41, -9, D:1) a +0 club (41, 8, D:1) a +0 short sword (42, -24, D:1) a +0 club (47, -31, D:1) a +0 club (51, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail a +0 mace (5, -4, D:2) a +0 club (9, 26, D:2) a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 club (10, 25, D:2) a +0 helmet a cursed +0 animal skin a +0 trident (10, 28, D:2) a +0 club (14, 13, D:2) a +0 robe a +0 dagger (14, 14, D:2) a +0 club a +0 scale mail a +0 dagger a +0 leather armour a +0 club (20, 2, D:2) a +0 club (22, 24, D:2) a +0 dagger (28, 5, D:2) a +0 club (34, 33, D:2) 199 poisoned needles a +0 blowgun (36, 5, D:2) a +0 club (47, 20, D:2) a +0 whip (55, 8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 dagger a +0 flail a +0 club a +0 leather armour (1, -1, D:3) a +0 trident (16, 15, D:3) a +0 falchion (19, 21, D:3) a +0 club (24, -5, D:3) a +0 club (28, 22, D:3) 88 arrows (35, 17, D:3) 169 arrows (36, 7, D:3) a +0 dagger (37, -1, D:3) a +0 falchion (37, 17, D:3) a +0 dagger (51, 21, D:3) 114 bolts (55, 31, D:3) a +0 whip (55, 36, D:3) a +0 short sword Level 4 of the Dungeon (6, 7, D:4) a +0 robe (6, 25, D:4) a +0 ring mail (6, 32, D:4) a +0 hand axe (11, 14, D:4) a +0 whip (14, -12, D:4) a +0 robe a +0 dagger (19, 7, D:4) a +1 rapier of electrocution a +0 leather armour (23, -7, D:4) a +0 dagger (24, 24, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, 1, D:5) a +0 chain mail a +0 whip (4, 2, D:5) a +0 chain mail a +0 leather armour (5, 1, D:5) a +0 mace of holy wrath (8, 1, D:5) a +1 flail a +2 leather armour of magic resistance (8, 2, D:5) a +0 ring mail a +0 club (9, 1, D:5) a cursed +0 robe a +0 dagger (10, -5, D:5) 190 bolts (15, 15, D:5) a +0 short sword a cursed +0 leather armour a +0 dagger a +0 robe a +0 club a +0 leather armour (16, 15, D:5) a +0 mace a +0 dagger a +0 leather armour (23, -9, D:5) a +0 giant spiked club (25, -7, D:5) 194 arrows a +0 shortbow (29, 10, D:5) a +0 mace (35, 1, D:5) a +0 hand axe Level 6 of the Dungeon (4, 7, D:6) 735 bolts (still there?) 735 bolts (still there?) a +0 club (still there?) (4, 8, D:6) a +1 demon whip of flaming (5, 7, D:6) a +0 trident (5, 33, D:6) a +0 short sword (7, 11, D:6) a +1 demon trident of flaming (22, 14, D:6) a +0 dagger (23, 14, D:6) a +0 club (28, 10, D:6) a +0 ring mail a +0 hand axe (28, 11, D:6) a +0 battleaxe a +0 robe (29, 11, D:6) a +0 mace (33, 35, D:6) a +0 robe (35, 9, D:6) a +0 robe (38, 40, D:6) a +0 long sword (46, 44, D:6) a +0 scale mail (50, 10, D:6) a cursed +0 battleaxe a cursed +0 robe (51, 12, D:6) a +4 battleaxe of freezing a +0 robe Level 7 of the Dungeon [Shop] Ixyeghig's Assorted Antiques a +0 vampiric double sword (1457 gold) a phial of floods (1240 gold) a +0 battleaxe (201 gold) a +3 short sword of freezing (694 gold) (9, 7, D:7) a +0 giant spiked club (14, 6, D:7) a +0 troll leather armour (40, 41, D:7) the +0 leather armour of the Untouchables {rF+++ rN+ MP+9 Dex-5} It affects your dexterity (-5). It renders you almost immune to fire. It protects you from negative energy. It affects your magic capacity (+9). a +0 chain mail a +0 scale mail (42, 17, D:7) a +0 robe (42, 41, D:7) 53 sling bullets (44, 7, D:7) a +0 trident (44, 16, D:7) 152 javelins (48, 23, D:7) 139 arrows a +0 shortbow (49, 2, D:7) 124 sling bullets (50, 34, D:7) a +0 mace (55, 3, D:7) 181 arrows (55, 5, D:7) 104 arrows (55, 18, D:7) a +1 chain mail of magic resistance (56, 23, D:7) a +0 robe a +1 falchion of protection (57, 24, D:7) a +0 robe a +0 dagger (58, 26, D:7) a +0 robe a +0 falchion Level 8 of the Dungeon (0, 1, D:8) a +0 cloak (2, -4, D:8) a +0 dagger a +0 robe (7, 1, D:8) a +3 dagger of chaos a +1 robe of magic resistance (26, -1, D:8) a +0 short sword a +0 leather armour a +0 flail a +0 leather armour (39, 14, D:8) a cursed -1 flail (39, 16, D:8) a +0 hand axe (41, 12, D:8) a +0 troll leather armour (42, -16, D:8) a +0 short sword (43, -14, D:8) a +0 halberd (44, -6, D:8) a +0 shield a +0 chain mail a +1 trident of flaming (50, -18, D:8) a +0 whip a +2 falchion of flaming Level 9 of the Dungeon (0, 0, D:9) a cursed -2 club (3, -4, D:9) a cursed -1 dagger a +0 robe (5, 5, D:9) a +0 club (7, 2, D:9) 84 arrows a +0 leather armour a +0 hand axe a +0 falchion (13, -22, D:9) a +0 ring mail (13, 17, D:9) a +0 robe (16, -12, D:9) a +0 short sword (17, 14, D:9) a +0 spear (20, -1, D:9) a scarf of stasis a +1 cloak (20, 4, D:9) a +0 club a +0 scale mail (20, 17, D:9) a +0 flail a cursed -1 shortbow 100 arrows a +0 spear (27, -6, D:9) 178 poisoned needles (31, 15, D:9) a +1 robe of cold resistance (32, -20, D:9) a +0 giant spiked club a +0 giant spiked club (32, 9, D:9) 92 sling bullets (37, -20, D:9) a +0 hand axe (38, -19, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 1035 bolts (0, 2, D:10) a +0 dagger (1, 0, D:10) a +2 whip (5, 0, D:10) a +0 giant club a cursed -3 giant club (6, 0, D:10) a potion of degeneration (12, 12, D:10) a +0 ring mail a +0 flail (13, 9, D:10) the +5 halberd "Giantslayer" {chop, rElec rPois rN+ Str-2} It inflicts extra damage upon your enemies. It affects your strength (-2). It insulates you from electricity. It protects you from poison. It protects you from negative energy. (27, 28, D:10) a +0 trident (27, 29, D:10) 2 scrolls of brand weapon a scroll of vulnerability a +0 large shield of reflection a scroll of immolation a scroll of torment +0 swamp dragon scales (28, -6, D:10) a +0 broad axe (28, 22, D:10) a +3 leather armour a +0 flail (28, 23, D:10) a +0 short sword (29, 19, D:10) a +2 robe of cold resistance a +0 quarterstaff of freezing (29, 21, D:10) a +0 ring mail a +0 mace of protection a +0 hand axe a +0 leather armour a +0 hand axe (29, 30, D:10) a cursed -2 robe a +0 dagger (30, 12, D:10) 53 needles of confusion (30, 20, D:10) a +3 leather armour a +0 war axe (39, 14, D:10) a +0 falchion (50, 7, D:10) a +0 robe (53, 13, D:10) +0 acid dragon scales Level 11 of the Dungeon (0, 0, D:11) 179 arrows a +0 shortbow (0, 1, D:11) a +1 short sword of draining (4, 10, D:11) 183 bolts (6, 21, D:11) a +0 mace (10, 13, D:11) 146 arrows a +0 shortbow (11, -15, D:11) a +0 scale mail (11, 12, D:11) a +0 giant spiked club (15, -10, D:11) a +2 shortbow of flaming (17, -4, D:11) a +0 great mace a +0 giant spiked club (20, 2, D:11) a +0 short sword (22, 2, D:11) a cursed +0 chain mail a +0 flail (26, 14, D:11) a +0 hand axe a +0 leather armour (26, 18, D:11) a cursed -1 hand axe a +0 leather armour (26, 19, D:11) a +1 vampiric war axe a +0 robe (29, 22, D:11) a +0 scale mail (36, 8, D:11) a +0 scale mail (38, 8, D:11) a +0 leather armour (46, -5, D:11) a +4 dire flail of crushing (47, -6, D:11) a +0 giant spiked club a +0 giant spiked club (47, -4, D:11) 63 large rocks Level 12 of the Dungeon (0, 0, D:12) a cursed +0 leather armour (9, 18, D:12) a +1 scimitar of flaming (17, -22, D:12) 173 bolts a +0 arbalest (18, -22, D:12) a +0 great mace of crushing (20, -1, D:12) a +0 buckler a +0 ring mail a +0 long sword (21, -22, D:12) a +0 arbalest (22, -22, D:12) a +0 hand axe a +0 arbalest (23, -3, D:12) 158 sling bullets (27, 20, D:12) a +0 hand axe a +0 ring mail (27, 21, D:12) a +0 broad axe a cursed +0 plate armour a +0 hand axe (27, 28, D:12) a +0 dagger of venom a +0 leather armour (27, 31, D:12) a +0 mace a +0 leather armour a +0 long sword a +0 ring mail (28, -17, D:12) a +0 long sword (29, 5, D:12) a +0 short sword a +0 buckler (30, 33, D:12) a +0 dagger a +0 robe a +0 whip (31, 33, D:12) a +0 dagger a +0 robe (32, -23, D:12) 50 large rocks (32, -17, D:12) a +0 ring mail a +1 dire flail of protection (32, 32, D:12) a +0 dagger a +0 robe (36, -5, D:12) 220 poisoned needles a +0 leather armour a +0 long sword 89 arrows a +0 shortbow (38, -5, D:12) a +0 leather armour a +0 dagger a +0 shortbow 383 arrows a +0 shortbow a cursed -2 shortbow a +0 robe a +0 dagger a +0 leather armour a +0 great sword (39, -5, D:12) a +0 shortbow 359 arrows a +0 shortbow a +0 buckler a +0 shortbow (40, -15, D:12) a cursed +0 whip (44, 15, D:12) 38 large rocks (45, -1, D:12) a +1 great mace of speed (46, 3, D:12) 178 arrows a cursed -3 longbow (47, 4, D:12) a +0 large shield +0 acid dragon scales a +1 flail of venom (50, -7, D:12) a +0 falchion (53, -3, D:12) a +4 chain mail of magic resistance a +2 morningstar of holy wrath the Ecumenical Temple the Orcish Mines [Shop] Igatah's Distillery a potion of magic (144 gold) a potion of flight (54 gold) a potion of ambrosia (144 gold) 2 potions of haste (360 gold) 3 potions of degeneration (54 gold) a potion of ambrosia (144 gold) a potion of flight (54 gold) a potion of flight (54 gold) [Shop] Towaos's General Store a +0 robe (10 gold) a +0 spear (45 gold) a ration (75 gold) 43 javelins (64 gold) a ration (75 gold) a ration (75 gold) 169 stones (253 gold) [Shop] Cucotud's Assorted Antiques a +0 great sword (143 gold) a +0 scale mail (88 gold) a +0 ring mail (88 gold) (0, 0, Orc) a cursed +0 leather armour a +0 mace (1, 0, Orc) a +0 leather armour (1, 1, Orc) a +0 robe a +0 dagger (2, -8, Orc) a +1 robe of cold resistance a +1 dagger of venom (2, -1, Orc) a +0 chain mail a +0 flail (3, -9, Orc) a +0 chain mail a +0 battleaxe a +2 broad axe a +0 chain mail a +0 mace a +0 battleaxe a +0 chain mail a +0 flail a +0 plate armour (3, -8, Orc) a +0 plate armour a +3 glaive of venom (3, -7, Orc) 42 large rocks (3, -5, Orc) a +0 club (3, 4, Orc) a +0 hand axe (4, 1, Orc) a +0 whip (4, 2, Orc) a +0 plate armour a +0 great sword (4, 3, Orc) a +0 robe a +0 dagger a +0 leather armour a +0 mace (4, 4, Orc) a +0 plate armour a +0 dire flail (5, 2, Orc) a +0 robe a +0 dagger (8, 7, Orc) a cursed -3 dire flail (8, 8, Orc) a +0 leather armour a +0 club (8, 9, Orc) a +1 hand axe of electrocution a +0 chain mail a +0 trident a +0 chain mail a +0 great sword a +0 plate armour a +0 scimitar a +0 robe a +0 dagger (12, -18, Orc) a +0 chain mail a +0 glaive (13, -19, Orc) a +0 ring mail a +0 flail (13, -18, Orc) a cursed +0 robe a +0 dagger (14, -18, Orc) a +0 dagger (15, -18, Orc) a +0 chain mail a +0 hand axe (16, -19, Orc) a +0 giant club (26, -9, Orc) a +0 leather armour (26, 9, Orc) a +0 chain mail a +0 trident (26, 10, Orc) a +0 short sword (27, -11, Orc) a +0 chain mail a +0 halberd (27, 11, Orc) a +0 leather armour a +0 hand axe (29, -10, Orc) a +0 club (31, 9, Orc) a +1 robe a +0 dagger (40, -7, Orc) a +2 robe a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier (5, -2, Elf:1) a +4 hand axe of flaming (6, -17, Elf:1) a +0 dagger a +0 scale mail (9, -15, Elf:1) a +3 mace of protection (11, -5, Elf:1) a +0 hat (11, 16, Elf:1) a +0 short sword 298 arrows a +0 shortbow a +0 leather armour a +0 dagger a +0 longbow (12, 15, Elf:1) a +0 short sword (15, -6, Elf:1) 82 stones (16, 13, Elf:1) a +0 leather armour a -3 longbow 99 arrows a +0 dagger (17, -18, Elf:1) a cursed +0 ring mail (19, 8, Elf:1) a +0 leather armour a +0 scimitar (20, -17, Elf:1) a +0 long sword (20, 6, Elf:1) a +0 dagger (20, 7, Elf:1) a +0 leather armour 247 arrows a +0 scimitar a +0 shortbow a +0 leather armour a +0 short sword a -2 shortbow (20, 8, Elf:1) 164 arrows a +0 shortbow (21, 6, Elf:1) a +0 leather armour a +0 short sword (21, 7, Elf:1) a +0 leather armour a +0 short sword (22, -3, Elf:1) a +2 hand axe of chopping (22, 5, Elf:1) a +0 buckler a +0 scimitar (23, -3, Elf:1) a +0 dagger (23, 0, Elf:1) a +0 long sword (23, 5, Elf:1) a +0 leather armour a +0 long sword (23, 30, Elf:1) a +0 leather armour a cursed -1 long sword (25, -5, Elf:1) a +0 dire flail a +3 chain mail of cold resistance (25, -3, Elf:1) a +0 dagger a +0 longbow 126 arrows a +0 leather armour (25, 15, Elf:1) a +0 leather armour a +0 long sword (25, 30, Elf:1) a +0 ring mail a +0 rapier (25, 31, Elf:1) a +0 leather armour a +0 rapier (26, -26, Elf:1) a +0 long sword (30, 7, Elf:1) 134 arrows a +0 shortbow (30, 9, Elf:1) a +0 cloak (31, -24, Elf:1) a +2 cloak (31, 6, Elf:1) a +0 dagger a +0 longbow 82 arrows a +0 leather armour (31, 7, Elf:1) a +0 dagger a +0 longbow 156 arrows a +0 leather armour (32, -23, Elf:1) a +2 dagger of protection a +0 leather armour a +0 shortbow a +0 dagger 110 arrows a +0 leather armour a +4 short sword a cursed +0 leather armour a cursed +0 long sword (32, -5, Elf:1) a +0 scimitar a +0 buckler (32, 6, Elf:1) a +0 leather armour (32, 7, Elf:1) a +0 short sword a +0 dagger (34, -6, Elf:1) 148 stones (34, 6, Elf:1) a +0 hand axe (41, -11, Elf:1) a scroll of identify (41, 9, Elf:1) a +0 rapier a +0 leather armour a +0 short sword a +0 chain mail a +0 scimitar a +0 chain mail a +0 buckler a +0 long sword a +0 scimitar a cursed +0 shortbow 171 arrows (45, -10, Elf:1) a cursed -2 hand axe (45, 9, Elf:1) a +0 shortbow a +0 short sword 139 arrows a cursed +0 leather armour (47, 11, Elf:1) a scroll of noise (48, -4, Elf:1) a +0 scimitar a +0 leather armour (48, 20, Elf:1) a +0 falchion Level 2 of the Elven Halls (0, 0, Elf:2) a +0 short sword a +0 buckler (1, -19, Elf:2) a +0 long sword a +0 scale mail (1, -18, Elf:2) a +0 long sword a +0 leather armour (2, 0, Elf:2) a +0 short sword (2, 15, Elf:2) a +0 dire flail of draining a +1 trident of piercing a +0 scimitar (3, 4, Elf:2) a +3 trident of venom (5, 8, Elf:2) a +2 short sword of freezing (11, 5, Elf:2) a +7 dagger (11, 11, Elf:2) a +7 dagger (12, -4, Elf:2) a +0 dagger a +0 leather armour (13, -2, Elf:2) a +1 double sword of electrocution (13, 18, Elf:2) a +1 long sword of electrocution a +0 buckler (14, -15, Elf:2) a +0 long sword (14, 38, Elf:2) a +2 hand axe of chopping (17, -2, Elf:2) a cursed -2 shortbow a +0 long sword 136 arrows a +1 leather armour of cold resistance (17, 26, Elf:2) a +4 vampiric long sword (19, -4, Elf:2) a +4 scimitar of holy wrath a +3 battleaxe of chopping (19, -3, Elf:2) a +4 long sword of holy wrath (19, -2, Elf:2) a +0 long sword a +0 scale mail a cursed -1 short sword a cursed -1 short sword a +0 leather armour (19, 25, Elf:2) a +0 rapier (20, -19, Elf:2) a +1 scimitar of slicing (20, -2, Elf:2) a +5 battleaxe of venom (20, 22, Elf:2) a +0 scimitar a +6 quick blade of freezing a +6 hand axe of chopping (21, 22, Elf:2) a +1 long sword of holy wrath (32, 32, Elf:2) a +0 morningstar (33, 9, Elf:2) 26 curare-tipped needles (36, -16, Elf:2) a +0 dagger (36, -14, Elf:2) a +0 short sword a +0 shortbow 116 arrows (36, 22, Elf:2) a +2 hand axe of venom (36, 23, Elf:2) a +0 long sword (37, -14, Elf:2) a +0 rapier a +0 leather armour a +0 long sword a +0 leather armour a +0 long sword a +0 scale mail (38, 25, Elf:2) a +0 trident (42, 21, Elf:2) a +0 great mace (43, 22, Elf:2) a cursed +0 ring mail a +0 short sword (44, 36, Elf:2) 150 sling bullets (46, -4, Elf:2) a +0 longbow a +0 dagger 100 arrows a +0 leather armour (58, -17, Elf:2) a +0 leather armour (58, 7, Elf:2) a +0 leather armour (59, 33, Elf:2) a +0 dagger Level 3 of the Elven Halls [Shop] Lotzaimn's Jewellery Emporium an uncursed ring of fire (300 gold) a +2 ring of protection (120 gold) a cursed -3 ring of strength (24 gold) an uncursed ring of resist corrosion (240 gold) an uncursed amulet of the gourmand (360 gold) an uncursed ring of ice (300 gold) an uncursed ring of magical power (240 gold) a +3 ring of evasion (252 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of wizardry (360 gold) a +3 ring of evasion (252 gold) an uncursed ring of wizardry (360 gold) [Shop] Bupoaqamoe's Distillery a potion of flight (54 gold) 2 potions of degeneration (36 gold) 2 potions of ambrosia (288 gold) a potion of resistance (180 gold) a potion of agility (72 gold) a potion of agility (72 gold) 2 potions of might (144 gold) [Shop] Plog's Antique Armour Shop a +2 scale mail of poison resistance (666 gold) the cursed +1 scale mail "Xuodauk" {+Inv MP+9 Str+3 Int+3} (1905 gold) It affects your strength (+3). It affects your intelligence (+3). It affects your magic capacity (+9). It lets you turn invisible. It has a curse placed upon it. a +0 leather armour of cold resistance (333 gold) a +0 pair of boots (166 gold) the cursed +1 robe of Omoxzikh {Dex+4 Slay+2} (980 gold) It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. a +0 hat (148 gold) a +0 plate armour (851 gold) a +4 scale mail of fire resistance (1147 gold) a +0 ring mail (148 gold) a +0 leather armour (74 gold) a cursed +0 ring mail (37 gold) a +2 robe of resistance (1394 gold) a +0 chain mail (166 gold) the +1 leather armour of Divine Compulsion {rElec MR- rCorr Int-4} (518 gold) It affects your intelligence (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. [Shop] Tillef's General Store a potion of ambrosia (96 gold) 159 poisoned needles (190 gold) a scroll of fog (24 gold) a +0 halberd of venom (81 gold) a +0 ring mail (48 gold) an uncursed ring of stealth (210 gold) a ration (60 gold) (0, 0, Elf:3) a +0 long sword (2, 20, Elf:3) a +0 long sword a +0 leather armour of magic resistance (3, 20, Elf:3) a +0 morningstar of protection a +3 leather armour of cold resistance a +2 shield (11, -1, Elf:3) a +0 scale mail (11, 10, Elf:3) a +0 long sword a +0 leather armour (14, -13, Elf:3) 176 stones (16, 19, Elf:3) a +0 plate armour (17, 21, Elf:3) a +0 leather armour (18, 20, Elf:3) a +0 hand axe (18, 21, Elf:3) a scroll of amnesia (18, 22, Elf:3) a +0 helmet (19, -13, Elf:3) a +0 shortbow a +0 dagger 142 arrows a +0 leather armour (19, 19, Elf:3) a +0 hat a +2 hat of magic resistance (19, 21, Elf:3) 145 sling bullets (19, 22, Elf:3) a +0 dagger (19, 23, Elf:3) a +0 leather armour (20, -12, Elf:3) a +0 long sword (20, 19, Elf:3) 102 stones (20, 21, Elf:3) a book of Air (20, 23, Elf:3) a +0 flail (20, 24, Elf:3) a +0 plate armour (21, -12, Elf:3) a +0 long sword a +0 buckler (21, 24, Elf:3) a +4 flail of draining (22, -13, Elf:3) a +0 rapier (22, 24, Elf:3) a +0 chain mail a +0 dagger the +4 morningstar of the Ecumenical Temple {crush, +Blink +Rage Stlth+} It inflicts extra damage upon your enemies. It lets you blink. It lets you go berserk. It makes you more stealthy. (22, 25, Elf:3) a +0 robe (23, -19, Elf:3) a +2 plate armour of poison resistance (23, 21, Elf:3) a +0 long sword (23, 24, Elf:3) a +0 rapier (24, 24, Elf:3) a +0 chain mail a +0 dagger a potion of brilliance (24, 25, Elf:3) 110 arrows (24, 26, Elf:3) a +0 shortbow (25, -16, Elf:3) a +0 dagger a +0 robe (25, -4, Elf:3) a +0 scimitar a +1 rapier of speed a +0 leather armour 600 arrows a +0 longbow a +0 leather armour a +0 rapier a +0 leather armour a +0 scimitar (25, -3, Elf:3) a +0 chain mail a +0 leather armour a +0 leather armour a +0 long sword a +1 scale mail of fire resistance a +0 long sword a +0 leather armour a +0 longbow a +0 long sword a +0 halberd a +0 shortbow a +0 rapier a cursed +0 long sword a +0 chain mail a +0 rapier a +0 rapier a +0 leather armour (25, -2, Elf:3) a +0 chain mail 268 arrows (25, 25, Elf:3) a potion of berserk rage (26, 23, Elf:3) a lamp of fire (26, 24, Elf:3) a +2 scimitar of holy wrath (26, 25, Elf:3) a +2 triple crossbow of flaming (27, -20, Elf:3) a cursed +0 helmet (27, -4, Elf:3) a +0 shortbow a +0 leather armour a +3 longbow a +0 dagger 449 arrows a +0 rapier a +0 shortbow a +0 long sword (27, -3, Elf:3) a +0 leather armour a +3 longbow 335 arrows a +0 leather armour a +0 scimitar a +0 short sword a +0 leather armour a +0 long sword a +0 battleaxe a +0 leather armour a +0 short sword a +0 leather armour a cursed +0 rapier a +0 flail (27, -2, Elf:3) a +0 scimitar a +0 dagger a +0 robe a +0 leather armour a +0 short sword a +0 scale mail a +0 leather armour (27, 23, Elf:3) a scroll of amnesia (27, 26, Elf:3) a +4 falchion of draining (28, -22, Elf:3) a cursed +1 giant spiked club (28, -21, Elf:3) 114 stones (28, -20, Elf:3) a +0 blowgun (28, 23, Elf:3) a cursed amulet of inaccuracy (28, 25, Elf:3) a +1 whip of holy wrath (29, -22, Elf:3) a sack of spiders (29, -21, Elf:3) a phial of floods (29, -6, Elf:3) a +0 rapier (29, 22, Elf:3) a cursed ring of teleportation (29, 26, Elf:3) an uncursed ring of see invisible (30, 25, Elf:3) a +2 battleaxe of chopping (31, 22, Elf:3) a +2 ring of intelligence (31, 23, Elf:3) 140 sling bullets (32, 23, Elf:3) the cursed +1 flail of a Labyrinth {drain, *Rage rF+ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from fire. It may make you go berserk in combat. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (32, 25, Elf:3) an uncursed ring of see invisible an uncursed ring of ice an uncursed ring of protection from fire (33, 22, Elf:3) an uncursed ring of poison resistance (33, 24, Elf:3) a +4 hunting sling of freezing (34, 21, Elf:3) an uncursed staff of conjuration (35, 18, Elf:3) a +3 short sword (35, 22, Elf:3) a +4 ring of intelligence (36, 21, Elf:3) a +3 ring of intelligence (37, 22, Elf:3) the ring of Happiness {rElec Stlth+} [ring of stealth] It insulates you from electricity. It makes you more stealthy. (37, 23, Elf:3) a +0 robe (38, 21, Elf:3) an uncursed ring of magical power (39, 20, Elf:3) a potion of degeneration (56, -9, Elf:3) a +0 scimitar a +0 buckler (56, 13, Elf:3) 195 stones (59, 20, Elf:3) a +3 leather armour a +0 long sword (62, 22, Elf:3) a cursed +0 scale mail a +0 short sword (63, -5, Elf:3) 189 stones (63, 24, Elf:3) 154 arrows (64, -10, Elf:3) a +0 long sword a cursed +0 leather armour (68, 0, Elf:3) a +3 rapier (69, -11, Elf:3) a +0 short sword a +0 shortbow 67 arrows a +0 leather armour (71, 27, Elf:3) a +0 spear Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (18, 24, Lair:1) a +0 arbalest (21, 38, Lair:1) a +0 trident (23, 32, Lair:1) an uncursed amulet of faith a +4 ring of strength (31, 30, Lair:1) a +0 robe (48, 3, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) the +2 dire flail of Hablisuv {crush, *Corrode Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It may corrode you when you take damage. (5, -9, Lair:2) a +0 dagger (11, -1, Lair:2) a +4 great mace of speed a +4 chain mail of poison resistance (22, 2, Lair:2) 75 arrows (35, 11, Lair:2) a +0 robe (48, 4, Lair:2) a +0 long sword (51, -12, Lair:2) a +0 halberd Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (0, 1, Lair:3) a +0 robe (3, 10, Lair:3) a +0 shield (4, -5, Lair:3) a +0 robe (13, 0, Lair:3) a +0 ring mail (13, 8, Lair:3) a +2 hunting sling of flaming (20, 29, Lair:3) 191 sling bullets (26, -8, Lair:3) 136 poisoned needles (28, 19, Lair:3) a +0 chain mail (36, 30, Lair:3) a +0 plate armour (47, -15, Lair:3) 134 arrows (49, 28, Lair:3) a +0 scale mail (51, 16, Lair:3) a +0 crystal plate armour the +0 shield of Fimiggih {Stlth+} It makes you more stealthy. a +1 hat (54, -10, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (2, 24, Lair:4) 101 arrows (29, -18, Lair:4) a +0 dagger (37, 29, Lair:4) a +0 war axe (46, 36, Lair:4) a +0 ring mail (51, 14, Lair:4) 240 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (4, 33, Lair:5) a +0 dagger a +0 robe (8, -6, Lair:5) a cursed +0 robe (8, 42, Lair:5) a +0 leather armour (14, -6, Lair:5) a +0 plate armour (21, 9, Lair:5) a +0 ring mail (29, 24, Lair:5) a +0 helmet (34, 0, Lair:5) a +0 rapier (46, 17, Lair:5) a +0 hand axe (50, -9, Lair:5) 218 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a +1 dire flail of crushing (15, 16, Lair:6) a +0 lajatang (18, -6, Lair:6) a +0 mace (20, 32, Lair:6) 59 large rocks (30, 26, Lair:6) a +0 ring mail (35, 21, Lair:6) a +3 flail of freezing a +1 whip of freezing (38, 36, Lair:6) a +0 shortbow (40, 42, Lair:6) a +0 quarterstaff (41, 16, Lair:6) a +0 ring mail a +0 robe (52, 0, Lair:6) a +0 buckler of protection Level 1 of the Swamp (0, 0, Swamp:1) 187 arrows (1, 12, Swamp:1) a potion of degeneration (4, 15, Swamp:1) 255 tomahawks 3800 stones (21, 16, Swamp:1) a +0 ring mail (25, -6, Swamp:1) a +3 eveningstar of draining (27, 1, Swamp:1) a +0 leather armour (29, 1, Swamp:1) a +0 scale mail Level 2 of the Swamp (0, 0, Swamp:2) 103 stones (4, -9, Swamp:2) 119 arrows (4, -3, Swamp:2) a +0 ring mail (24, 1, Swamp:2) a +0 scale mail (28, 5, Swamp:2) a +0 leather armour (31, 10, Swamp:2) 205 stones (35, -18, Swamp:2) a +0 shortbow (37, 7, Swamp:2) a potion of mutation a +4 ring of protection a wand of random effects (12) (38, 7, Swamp:2) a +4 ring of intelligence (40, -22, Swamp:2) a +2 halberd of freezing (40, -4, Swamp:2) a +0 scale mail (43, 7, Swamp:2) a +0 helmet Level 3 of the Swamp (0, 0, Swamp:3) 172 arrows (2, 7, Swamp:3) a +0 chain mail (13, 11, Swamp:3) a +0 spear a +0 spear (15, 8, Swamp:3) 60 stones (15, 14, Swamp:3) a large rock (15, 19, Swamp:3) 107 arrows (17, 14, Swamp:3) 63 stones (19, 14, Swamp:3) 150 stones (20, 5, Swamp:3) a large rock (20, 17, Swamp:3) 195 stones (20, 19, Swamp:3) 179 stones (21, -11, Swamp:3) 11 scrolls of identify (23, -14, Swamp:3) a +1 mace of protection (26, 5, Swamp:3) 159 stones (26, 7, Swamp:3) a large rock (26, 15, Swamp:3) 228 stones (27, 8, Swamp:3) 89 stones (27, 9, Swamp:3) the +2 quarterstaff of Qubla {drain, rElec rPois Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. The Shining One disapproves of the use of such an item. (27, 14, Swamp:3) 79 stones (31, -2, Swamp:3) 127 stones (31, 14, Swamp:3) 84 stones (31, 19, Swamp:3) a +3 leather armour of fire resistance (33, 2, Swamp:3) 115 arrows (33, 20, Swamp:3) the +4 scale mail of Free Will {rN+ Regen+} It protects you from negative energy. It increases your rate of regeneration. (37, -4, Swamp:3) a +0 scythe (39, 20, Swamp:3) 202 poisoned needles (41, 13, Swamp:3) a +2 demon trident of draining (46, -8, Swamp:3) a scroll of identify (53, 23, Swamp:3) 175 stones Level 1 of the Snake Pit (0, 0, Snake:1) 70 arrows a +0 scimitar a +0 shortbow (8, 7, Snake:1) a +0 dagger (10, 24, Snake:1) a +0 shortbow of flaming 204 arrows (11, 12, Snake:1) a +0 dagger (15, 10, Snake:1) a potion of magic an uncursed ring of protection from magic (18, 0, Snake:1) 121 stones (19, 14, Snake:1) 146 stones (20, 1, Snake:1) a +0 spear (23, 23, Snake:1) a cursed -2 scimitar (25, 34, Snake:1) a +0 trident (26, 14, Snake:1) a +0 club a +0 robe (26, 27, Snake:1) a +0 spear an uncursed ring of flight (33, 29, Snake:1) a +1 pair of gloves of dexterity (33, 30, Snake:1) a +0 halberd a +0 robe (34, 30, Snake:1) a +0 long sword a +0 halberd (35, 28, Snake:1) a +0 trident (35, 29, Snake:1) a +0 scimitar (35, 30, Snake:1) a +0 shortbow a +0 trident 120 arrows (36, 24, Snake:1) 182 arrows (42, 0, Snake:1) a +0 robe a +0 spear (42, 46, Snake:1) a +0 great sword (43, 44, Snake:1) a +0 lajatang (46, 40, Snake:1) 44 large rocks (47, 0, Snake:1) a +0 robe (47, 1, Snake:1) a +0 club Level 2 of the Snake Pit (11, -9, Snake:2) 144 poisoned needles (14, 11, Snake:2) a +0 flail (17, 0, Snake:2) a +0 trident (17, 1, Snake:2) a +0 quarterstaff a +0 robe (18, 2, Snake:2) a +0 halberd (19, -15, Snake:2) an uncursed amulet of the acrobat (19, 40, Snake:2) a +0 longbow a +0 glaive 37 arrows (21, 45, Snake:2) a +0 longbow a -3 scimitar 130 arrows (24, 40, Snake:2) a +0 mace (27, 8, Snake:2) a +0 flail (29, -12, Snake:2) a +0 trident a +0 robe (29, -8, Snake:2) 162 arrows (30, -5, Snake:2) a +2 war axe of draining (32, 28, Snake:2) a +0 glaive (33, 28, Snake:2) a +0 halberd (34, -1, Snake:2) a stone (34, 4, Snake:2) 45 large rocks (34, 28, Snake:2) a +0 mace of protection (35, 1, Snake:2) 49 large rocks (35, 4, Snake:2) a +0 scale mail (35, 34, Snake:2) a +0 battleaxe (36, 34, Snake:2) a +0 vampiric battleaxe (37, -1, Snake:2) a +1 chain mail of poison resistance (37, 0, Snake:2) 4 large rocks (38, 2, Snake:2) a stone (40, 5, Snake:2) 112 arrows (40, 36, Snake:2) a +0 long sword a +0 robe (41, 35, Snake:2) a +0 arbalest a +0 scimitar a +0 robe (41, 38, Snake:2) a +0 longbow a +0 battleaxe 143 arrows (42, 24, Snake:2) a +0 hand axe (46, 7, Snake:2) a +0 long sword (46, 9, Snake:2) a +2 shortbow of flaming 70 arrows (47, 6, Snake:2) a +0 long sword (47, 7, Snake:2) a +0 short sword Level 3 of the Snake Pit (1, 9, Snake:3) a +0 flail (6, 6, Snake:3) a +0 flail (7, -12, Snake:3) a +0 arbalest a +0 dire flail a +0 robe (8, -15, Snake:3) a +0 trident a +0 robe a +0 shield (9, -10, Snake:3) a +0 whip (9, -9, Snake:3) a +0 spear a +0 robe (10, -10, Snake:3) a +0 spear (10, -9, Snake:3) a +0 glaive (10, -8, Snake:3) a +0 glaive (11, -18, Snake:3) a +0 trident (11, -17, Snake:3) a +0 whip (11, -8, Snake:3) a +0 short sword (11, -1, Snake:3) a +0 arbalest a +1 war axe of chopping (11, 1, Snake:3) a +0 glaive a cursed -2 robe (12, -7, Snake:3) a +4 mace of draining (12, -5, Snake:3) a +0 glaive (13, -27, Snake:3) a +0 trident (13, -5, Snake:3) a +0 scimitar (14, -5, Snake:3) a +0 flail (15, -5, Snake:3) a +0 trident (15, 4, Snake:3) a +0 halberd (16, 4, Snake:3) a +0 broad axe (18, -5, Snake:3) a cursed -3 war axe (18, 16, Snake:3) a +0 whip of venom (19, 15, Snake:3) the +3 dire flail of Success {venom, SInv} It poisons the flesh of those it strikes. It lets you see invisible. (21, -2, Snake:3) a +0 spear a +0 robe (21, 0, Snake:3) 130 stones (21, 11, Snake:3) a +0 halberd (22, -13, Snake:3) a +0 battleaxe (23, -27, Snake:3) a +0 long sword (23, 6, Snake:3) a +0 spear a +0 robe (24, 22, Snake:3) 178 stones (25, -25, Snake:3) a +0 flail (25, -24, Snake:3) a +0 trident a +0 robe (27, -4, Snake:3) a +0 glaive a +0 robe (28, -4, Snake:3) a +0 flail a +0 robe a +0 spear (29, 16, Snake:3) a +0 spear a +0 robe (31, 11, Snake:3) a +0 dagger of venom a +0 robe (32, 11, Snake:3) a scroll of identify (34, 13, Snake:3) a +0 shortbow a +1 hand axe of venom 131 arrows (35, 11, Snake:3) a +0 spear a +0 shortbow a +0 glaive 70 arrows a +4 glaive a +0 robe a +0 scimitar a +0 scimitar of venom a +0 robe a +0 spear (35, 13, Snake:3) a +0 club (36, 11, Snake:3) 2 scrolls of identify a +0 halberd a +0 arbalest a +0 spear a +0 short sword a +0 robe a +0 mace a +0 robe a +0 glaive (36, 12, Snake:3) a +1 mace of venom (36, 13, Snake:3) a +0 morningstar a +0 dire flail (36, 14, Snake:3) a +0 arbalest a +0 halberd (37, -7, Snake:3) a +0 halberd (37, 11, Snake:3) a +0 flail (37, 13, Snake:3) a +0 robe (37, 25, Snake:3) a +2 eveningstar of protection (38, 26, Snake:3) a +0 robe (40, -1, Snake:3) a cursed +0 glaive (40, 1, Snake:3) a cursed -1 glaive (41, 0, Snake:3) a +0 dagger of venom a +0 robe (41, 17, Snake:3) a +0 broad axe of chopping (46, 4, Snake:3) a +0 falchion (46, 14, Snake:3) a +0 dire flail (47, -22, Snake:3) a +0 whip (47, -17, Snake:3) 97 stones (49, -18, Snake:3) a fan of gales (50, -18, Snake:3) a +0 shortbow of flaming 77 arrows (50, -4, Snake:3) a +3 broad axe (50, 21, Snake:3) 125 arrows (51, -15, Snake:3) 173 stones (53, 6, Snake:3) a +0 glaive (54, 1, Snake:3) a +0 spear a +0 robe (54, 4, Snake:3) a +0 glaive a +0 robe (54, 5, Snake:3) a +2 glaive of venom (54, 6, Snake:3) a +0 glaive (54, 7, Snake:3) a +0 scimitar a cursed +0 robe (55, 3, Snake:3) a +0 halberd a +0 robe (65, 17, Snake:3) 129 stones Level 1 of the Pits of Slime (43, 14, Slime:1) a +1 chain mail of fire resistance Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (8, 16, Slime:5) an uncursed amulet of rage (9, 7, Slime:5) a +1 scale mail of positive energy (9, 15, Slime:5) the +5 ring mail of the Hills {rElec MR+ Stlth+} It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (9, 16, Slime:5) an uncursed ring of resist corrosion (9, 17, Slime:5) 155 stones (10, 5, Slime:5) a +0 pair of boots (10, 6, Slime:5) a manual of Polearms (10, 8, Slime:5) an uncursed staff of fire (10, 14, Slime:5) a +0 robe (10, 15, Slime:5) the +2 morningstar of Doors {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. (10, 17, Slime:5) a +2 short sword of holy wrath (11, 4, Slime:5) a +0 plate armour (11, 7, Slime:5) a +2 ring of protection (11, 8, Slime:5) 150 stones (11, 15, Slime:5) a +0 club (11, 16, Slime:5) an uncursed staff of poison (11, 19, Slime:5) 88 arrows (12, 16, Slime:5) 198 stones (17, 7, Slime:5) 148 sling bullets (17, 9, Slime:5) a cursed ring of teleportation (17, 14, Slime:5) an uncursed staff of cold (17, 16, Slime:5) a +0 mace (18, 5, Slime:5) 100 arrows (18, 6, Slime:5) an uncursed staff of air (18, 7, Slime:5) an uncursed ring of see invisible (18, 15, Slime:5) a +0 large shield (18, 16, Slime:5) an uncursed amulet of guardian spirit (18, 17, Slime:5) 30 curare-tipped needles (18, 18, Slime:5) 77 stones (19, 6, Slime:5) a cursed staff of air (19, 7, Slime:5) an uncursed staff of wizardry (19, 8, Slime:5) a +4 scale mail of cold resistance (19, 15, Slime:5) an uncursed ring of protection from cold (19, 16, Slime:5) an uncursed staff of earth (19, 17, Slime:5) a +0 vampiric trident (19, 18, Slime:5) a +4 chain mail of poison resistance (20, 7, Slime:5) a +1 glaive of flaming (20, 8, Slime:5) a +0 plate armour (20, 16, Slime:5) the +4 scimitar of Recklessness {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. (21, 7, Slime:5) a +0 battleaxe (21, 8, Slime:5) an uncursed amulet of magic regeneration Level 1 of the Vaults [Shop] Kaoz Appineh's Antique Armour Boutique a +0 shield (121 gold) a +0 chain mail (121 gold) a +0 chain mail (121 gold) a +0 chain mail (121 gold) a +0 pair of boots (121 gold) a +0 scale mail (108 gold) a +0 leather armour (54 gold) a +0 helmet (121 gold) the cursed -2 pair of gloves of Minor Irritation {rPois Int+4} (299 gold) It affects your intelligence (+4). It protects you from poison. It has a curse placed upon it. a +0 leather armour (54 gold) a +0 chain mail (121 gold) a +3 chain mail (580 gold) (0, 0, Vaults:1) a +0 ring mail a +0 arbalest a cursed -1 morningstar (4, -1, Vaults:1) a +2 shield a +1 pair of boots of flying the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (6, 1, Vaults:1) a +0 long sword (7, 0, Vaults:1) a +0 plate armour a +0 great mace a +0 shortbow a +0 scale mail a +0 dire flail a +0 giant spiked club (7, 1, Vaults:1) a +4 plate armour (8, -22, Vaults:1) a +0 giant spiked club a +0 giant club a +0 robe a +0 giant club a +0 giant club (8, -21, Vaults:1) a +0 dire flail a +0 giant club (9, -21, Vaults:1) a +0 shortbow 127 arrows (9, -9, Vaults:1) a +0 chain mail (9, 1, Vaults:1) a +1 halberd of freezing a +0 plate armour a +3 war axe of freezing a +0 scale mail a +0 flail a +0 giant spiked club a +0 giant club a +0 arbalest 68 large rocks a +0 robe a +0 giant club (9, 2, Vaults:1) a +0 arbalest a +0 giant club 195 arrows a +0 dagger a +0 giant club a +0 arbalest (11, -22, Vaults:1) a +0 shortbow 210 arrows (11, -21, Vaults:1) a +0 shortbow 139 arrows (15, 1, Vaults:1) the +1 mace "Pouhyid" {venom, rF- rC+ SInv Stlth+} It poisons the flesh of those it strikes. It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. It makes you more stealthy. (16, -2, Vaults:1) a +0 ring mail a +0 falchion (16, 0, Vaults:1) a +0 shield a +0 plate armour a +0 long sword a +0 plate armour a +2 long sword of holy wrath a +0 ring mail a +0 morningstar of holy wrath a +0 plate armour a +0 broad axe (17, -40, Vaults:1) a +0 arbalest (18, -41, Vaults:1) a +0 arbalest a +0 robe (18, -40, Vaults:1) a +0 arbalest (33, -4, Vaults:1) 149 arrows a +0 shortbow a +0 battleaxe (36, -2, Vaults:1) 167 arrows a +0 longbow (37, 3, Vaults:1) a +0 ring mail a +0 morningstar (38, 2, Vaults:1) a +0 giant club a +0 giant club a +0 arbalest (38, 3, Vaults:1) a +0 giant spiked club a +0 giant club a +0 giant club a +0 spear a +0 robe a +0 arbalest (39, -44, Vaults:1) a +0 arbalest (40, 5, Vaults:1) a +0 flail (43, -8, Vaults:1) a +0 mace (44, -10, Vaults:1) a +0 arbalest (45, -44, Vaults:1) a +0 giant club a +0 giant spiked club (45, -43, Vaults:1) a +0 morningstar a +0 arbalest (45, -11, Vaults:1) a +0 arbalest (45, -9, Vaults:1) a +0 robe a +0 trident (45, -8, Vaults:1) a +0 scale mail a +0 falchion a +0 arbalest a +0 arbalest (45, -5, Vaults:1) a +0 leather armour 158 arrows a +0 dagger a +0 shortbow (46, -49, Vaults:1) a +0 arbalest (46, -45, Vaults:1) a +0 giant club a +0 giant club (46, -8, Vaults:1) an uncursed staff of wizardry a +2 arbalest of freezing (47, -45, Vaults:1) a +0 giant club a +1 flail of protection a +0 robe (47, -44, Vaults:1) a +0 arbalest a +0 giant club a cursed -2 giant spiked club (47, -43, Vaults:1) a +0 arbalest (48, -45, Vaults:1) a +0 broad axe (48, -44, Vaults:1) a +0 fustibalus of velocity (48, -43, Vaults:1) a +1 vampiric war axe a +0 scale mail a +0 dire flail a +0 ring mail (48, -8, Vaults:1) a +0 great sword of flaming 116 arrows a +0 long sword a +0 shortbow (49, -5, Vaults:1) a +2 ring mail of cold resistance 173 arrows a +1 long sword of draining a +1 longbow of flaming (53, -50, Vaults:1) a +0 chain mail (53, -37, Vaults:1) a +0 robe a +0 war axe a +0 scale mail a +0 long sword a +0 arbalest a +0 arbalest a +0 giant spiked club (53, -36, Vaults:1) a +0 war axe a +0 scale mail a cursed +0 buckler a +0 war axe a +0 ring mail (53, -35, Vaults:1) 50 large rocks (54, -40, Vaults:1) a cursed -3 shortbow 164 arrows a +0 giant club a cursed -2 giant club a +0 dire flail a +0 scale mail (54, -39, Vaults:1) a +0 arbalest (54, -37, Vaults:1) a +0 long sword of holy wrath a +0 scale mail a +0 dire flail a +0 ring mail (55, -40, Vaults:1) a +0 shortbow 115 arrows (55, -38, Vaults:1) a +0 giant club a +0 dire flail (56, -48, Vaults:1) a +0 plate armour (56, -47, Vaults:1) a +0 short sword (57, -48, Vaults:1) a +0 scale mail (57, -47, Vaults:1) a +0 chain mail (57, -43, Vaults:1) a +0 long sword a +0 ring mail (60, -19, Vaults:1) a +0 ring mail Level 2 of the Vaults [Shop] Qiehytza's Magic Scroll Emporium a scroll of fear (70 gold) a scroll of identify (40 gold) a scroll of remove curse (60 gold) a scroll of brand weapon (400 gold) a scroll of amnesia (70 gold) a scroll of identify (40 gold) a scroll of remove curse (60 gold) a scroll of silence (150 gold) (0, 0, Vaults:2) a +2 ring of strength (3, 3, Vaults:2) the +3 plate armour "Avommebe" {*Contam rPois rF+ Dex+6} It affects your dexterity (+6). It protects you from fire. It protects you from poison. It causes magical contamination when unequipped. (4, 2, Vaults:2) a +0 troll leather armour a +0 robe a +0 long sword a +0 short sword a +0 leather armour a +0 dagger a +0 longbow a +1 leather armour of fire resistance 260 arrows a +2 vampiric short sword a +0 shortbow a +0 robe a +0 dagger a +0 chain mail a +1 scimitar a +0 robe a +0 dagger a +0 plate armour a +5 glaive a +0 scale mail a +0 long sword a +0 quarterstaff a +0 leather armour a +0 long sword 68 large rocks (5, 1, Vaults:2) a +0 robe a +0 dagger a +0 scimitar of flaming a cursed +0 plate armour (5, 2, Vaults:2) a +0 robe a +0 dagger (5, 3, Vaults:2) a +0 buckler a +0 short sword a +0 robe a +1 demon trident of freezing (7, 5, Vaults:2) a +0 ring mail a +0 falchion (7, 7, Vaults:2) a scroll of identify a +0 arbalest (9, 0, Vaults:2) a +0 giant club a +0 giant spiked club (10, -2, Vaults:2) a +0 ring mail a +0 flail a +0 arbalest a +0 short sword a +0 leather armour (10, -1, Vaults:2) a +0 robe a +0 dagger a +0 whip a +0 robe a +0 giant club a +0 hand axe a +0 giant club a cursed -1 giant club a +0 giant spiked club a +0 arbalest a cursed -2 arbalest a cursed -3 arbalest a +1 great sword of slicing a +3 chain mail of cold resistance 2 potions of blood a +0 chain mail a +1 war axe a +2 plate armour of cold resistance (11, -2, Vaults:2) a +0 giant spiked club a +0 dire flail a +0 chain mail a +0 arbalest (11, -1, Vaults:2) a +0 robe 126 arrows a +0 dagger a +0 shortbow (12, -2, Vaults:2) a +0 arbalest (13, -3, Vaults:2) a +0 ring mail a +1 battleaxe of chopping a +0 plate armour (14, -7, Vaults:2) a +0 flail (15, -4, Vaults:2) a +0 giant club (18, -9, Vaults:2) a +0 arbalest (20, -16, Vaults:2) a +0 morningstar (21, -16, Vaults:2) a +0 arbalest a +0 short sword a +0 shortbow 67 arrows a cursed -1 ring mail (23, 29, Vaults:2) 188 stones (25, -28, Vaults:2) a +2 long sword of draining a +0 buckler (32, 0, Vaults:2) a +0 scale mail (40, -21, Vaults:2) a +2 short sword of venom a +0 ring mail (40, -20, Vaults:2) a +0 morningstar a +0 ring mail (40, -19, Vaults:2) a +0 short sword a +0 morningstar a +0 ring mail (41, -22, Vaults:2) 51 large rocks (41, -18, Vaults:2) a +0 long sword (43, -18, Vaults:2) a +0 longbow a -2 short sword 105 arrows a +0 leather armour (44, -17, Vaults:2) a +0 rapier a +0 scimitar (45, -13, Vaults:2) a +0 short sword a +0 leather armour (46, -15, Vaults:2) a +0 giant spiked club a +0 giant spiked club (46, -14, Vaults:2) a +0 giant club a +0 giant club (46, -13, Vaults:2) a +0 flail a +0 scale mail (47, -14, Vaults:2) a +0 giant spiked club a +0 great mace (47, -13, Vaults:2) a +0 giant club (48, 24, Vaults:2) a +0 battleaxe (49, -12, Vaults:2) a +0 halberd a +0 robe (51, 13, Vaults:2) a +0 scale mail (52, 23, Vaults:2) a +2 long sword of electrocution (53, 23, Vaults:2) a +0 leather armour a +0 great mace (55, -16, Vaults:2) 126 arrows (60, -13, Vaults:2) a +0 arbalest (60, 25, Vaults:2) 52 large rocks (67, 3, Vaults:2) a +1 battleaxe of freezing (69, 5, Vaults:2) a +1 great sword of flaming (69, 6, Vaults:2) a +0 morningstar (unseen) (70, 6, Vaults:2) a +2 morningstar of distortion Level 3 of the Vaults (0, 0, Vaults:3) a potion of degeneration (3, 10, Vaults:3) a +0 spear (3, 14, Vaults:3) a +0 fustibalus of flaming (4, 16, Vaults:3) a scroll of identify (11, 29, Vaults:3) a +0 scythe (11, 41, Vaults:3) an uncursed staff of death (11, 42, Vaults:3) a lamp of fire (12, 35, Vaults:3) a +1 antimagic battleaxe a +0 plate armour a scroll of brand weapon (12, 39, Vaults:3) a +3 glaive of chopping (12, 42, Vaults:3) a Young Poisoner's Handbook (13, 2, Vaults:3) a fan of gales (13, 14, Vaults:3) a +3 chain mail of fire resistance (13, 22, Vaults:3) 82 sling bullets (14, 12, Vaults:3) a +0 scale mail (15, 11, Vaults:3) a +0 giant spiked club a +0 giant spiked club a +0 pair of boots (15, 47, Vaults:3) a +0 scale mail (16, 11, Vaults:3) a +0 giant club a +0 giant spiked club (16, 13, Vaults:3) a +0 long sword a +0 scale mail a +0 buckler (16, 39, Vaults:3) a fan of gales (16, 48, Vaults:3) a +0 pair of boots (17, 2, Vaults:3) a +0 spear (17, 9, Vaults:3) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (17, 10, Vaults:3) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +2 battleaxe of venom a +3 plate armour a +0 robe (17, 22, Vaults:3) a +0 scale mail (17, 47, Vaults:3) a +1 scale mail of cold resistance (17, 48, Vaults:3) a +0 plate armour (18, 39, Vaults:3) an uncursed staff of death (18, 47, Vaults:3) the +3 trident of the Postmodern Wonders {vamp, Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). The Shining One disapproves of the use of such an item. (18, 48, Vaults:3) a +0 great sword (18, 49, Vaults:3) 51 needles of confusion (19, 10, Vaults:3) the +3 dire flail "Domy" {flame, +Rage Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It lets you go berserk. a +2 great mace of holy wrath a +0 scale mail (20, 10, Vaults:3) a +1 battleaxe of freezing (23, 35, Vaults:3) a +0 great sword a +1 ring mail of fire resistance 2 scrolls of identify (24, 0, Vaults:3) a +2 battleaxe of flaming a cursed +0 chain mail (24, 25, Vaults:3) a +0 morningstar a +0 scale mail a scroll of noise (24, 29, Vaults:3) a +0 morningstar a +0 leather armour (25, 29, Vaults:3) a +0 long sword a +0 chain mail (25, 41, Vaults:3) +0 storm dragon scales (26, 10, Vaults:3) 117 stones (27, 39, Vaults:3) a +0 battleaxe (27, 41, Vaults:3) a +0 arbalest a +0 trident of venom (28, 23, Vaults:3) 44 large rocks (28, 24, Vaults:3) a potion of degeneration a +0 chain mail a +2 great mace a +0 chain mail a +0 battleaxe (28, 25, Vaults:3) a +0 chain mail a +0 long sword (28, 26, Vaults:3) a +0 arbalest a +0 chain mail a +2 bardiche (29, 23, Vaults:3) a +0 large shield a +0 plate armour a +0 long sword (29, 24, Vaults:3) a +0 leather armour a +0 short sword a +0 plate armour a +0 long sword a +0 plate armour of cold resistance a +0 battleaxe a +0 plate armour a +2 battleaxe a +0 shield a +0 chain mail a +0 war axe (29, 25, Vaults:3) the +8 morningstar of Ryafet Apt {crush, +Blink rF- rN+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from negative energy. It lets you blink. a +0 robe a +0 long sword a +0 plate armour a +0 great sword (29, 26, Vaults:3) a +0 scale mail a +0 great mace (29, 27, Vaults:3) a +0 dire flail 85 stones a +0 chain mail (29, 31, Vaults:3) 50 large rocks (30, 22, Vaults:3) a +0 large shield a +0 chain mail a cursed +0 war axe (30, 23, Vaults:3) a +0 large shield a +0 plate armour a +0 war axe a +0 plate armour a +0 battleaxe a cursed -3 dire flail a +0 dire flail (30, 24, Vaults:3) a +2 battleaxe of freezing a cursed +0 scale mail a +0 dagger (30, 25, Vaults:3) a +0 flail a +0 chain mail a +0 dagger a +0 chain mail a +2 dire flail of crushing a +0 chain mail a +0 great mace a +0 chain mail a +2 dire flail of holy wrath a +0 ring mail a +0 dire flail (30, 26, Vaults:3) a +0 chain mail a +2 war axe 90 arrows a +0 shortbow (31, 22, Vaults:3) a +0 plate armour a +0 halberd (31, 23, Vaults:3) a +0 chain mail a cursed -1 great sword a +0 buckler a +0 scale mail a +0 war axe a +0 plate armour a +1 broad axe of holy wrath (31, 24, Vaults:3) 53 large rocks a +0 plate armour a +4 battleaxe of flaming a +0 plate armour a +0 dire flail a +0 chain mail a +2 dire flail of holy wrath a +0 plate armour a +0 battleaxe (31, 25, Vaults:3) a +2 battleaxe of freezing a +0 chain mail a +0 great sword a cursed +0 plate armour a +0 war axe (31, 28, Vaults:3) a +0 leather armour 175 arrows a +0 dagger a +0 longbow (32, 22, Vaults:3) a +0 plate armour (32, 23, Vaults:3) a +0 leather armour 135 arrows a +1 dagger of protection a +0 shortbow a +0 plate armour a +0 great mace (32, 24, Vaults:3) a +0 chain mail a +0 long sword (34, 4, Vaults:3) a +0 dire flail a +0 hand crossbow a +0 leather armour (34, 27, Vaults:3) a +0 dire flail a +0 dire flail (39, 12, Vaults:3) the +4 trident "Death Rattle" {speed, *Contam Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It causes magical contamination when unequipped. (41, 22, Vaults:3) a +0 leather armour (44, 38, Vaults:3) a fan of gales (44, 39, Vaults:3) a +0 dagger (44, 40, Vaults:3) 166 arrows (45, 41, Vaults:3) a box of beasts (46, 12, Vaults:3) 86 sling bullets (46, 17, Vaults:3) a +1 pair of boots of running (46, 42, Vaults:3) a +0 ring mail (47, 7, Vaults:3) the +1 shortbow "Puarento" {velocity, *Contam Str+5} Any arrow fired from it inflicts extra damage. It affects your strength (+5). It causes magical contamination when unequipped. (48, 39, Vaults:3) a book of Dreams (48, 40, Vaults:3) a +2 long sword of venom a +0 ring mail a +0 buckler (52, 40, Vaults:3) 57 large rocks (53, 7, Vaults:3) a box of beasts (53, 12, Vaults:3) a +0 shortbow of freezing (53, 17, Vaults:3) a cursed amulet of inaccuracy (56, 47, Vaults:3) a +3 trident of pain (58, 3, Vaults:3) a wand of flame (43) a wand of enslavement (4) Level 1 of the Crypt (0, 0, Crypt:1) a +0 war axe a cursed -3 short sword (1, 0, Crypt:1) a +0 mace a +0 battleaxe (1, 2, Crypt:1) a +0 robe (2, 0, Crypt:1) a +0 broad axe (2, 1, Crypt:1) a cursed +0 plate armour a +4 great mace a +0 long sword a +3 flail of crushing a +0 robe (2, 2, Crypt:1) a +0 mace a cursed +0 rapier (3, 0, Crypt:1) a +0 battleaxe a +0 halberd a +0 dire flail a +0 halberd (3, 1, Crypt:1) a +0 trident a +0 scimitar (3, 2, Crypt:1) a +0 trident (4, 0, Crypt:1) a +3 dire flail (17, 2, Crypt:1) a +0 flail (19, -13, Crypt:1) a +0 plate armour (19, 2, Crypt:1) a +0 dire flail (19, 4, Crypt:1) a wand of random effects (7) (20, 2, Crypt:1) a +5 eudemon blade of holy wrath a +0 large shield (23, 2, Crypt:1) a +0 trident (27, 5, Crypt:1) a scroll of identify (37, 19, Crypt:1) a +0 short sword (38, -14, Crypt:1) 128 stones (39, 14, Crypt:1) the +9 double sword of Eternal War {flame, +Blink +Inv Str+4 Dex-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (-3). It lets you turn invisible. It lets you blink. (39, 22, Crypt:1) an uncursed ring of magical power (41, 13, Crypt:1) a scroll of identify (41, 18, Crypt:1) a +0 plate armour (42, 1, Crypt:1) a +0 shortbow (43, -11, Crypt:1) a +0 scythe Level 2 of the Crypt (13, 13, Crypt:2) a potion of degeneration (14, 6, Crypt:2) a +0 glaive (22, 5, Crypt:2) a +1 scythe of protection (24, 23, Crypt:2) 173 stones (28, -4, Crypt:2) a +2 scythe of venom (38, -17, Crypt:2) an uncursed staff of poison (38, -16, Crypt:2) 120 sling bullets (38, -15, Crypt:2) a +0 dagger (38, 25, Crypt:2) a +0 robe a +0 dagger of electrocution (38, 29, Crypt:2) a +0 long sword (39, -16, Crypt:2) a +0 dagger (39, 0, Crypt:2) a +0 dagger (39, 2, Crypt:2) a +0 dagger a +0 leather armour (39, 14, Crypt:2) a +0 dagger a +0 robe (39, 20, Crypt:2) a +0 robe a +0 dagger (39, 27, Crypt:2) a cursed +0 robe a +0 dagger (40, -17, Crypt:2) a phial of floods (40, -15, Crypt:2) a +4 hand crossbow of velocity (40, 21, Crypt:2) a +0 robe a +0 dagger (40, 22, Crypt:2) a +0 robe a cursed -2 robe a +0 dagger a +0 dagger (41, -17, Crypt:2) a +1 ring mail of cold resistance (41, 20, Crypt:2) a +2 robe of fire resistance a +0 dagger (41, 21, Crypt:2) a cursed +0 robe a +0 dagger (42, -16, Crypt:2) a manual of Ice Magic (42, -15, Crypt:2) a +0 robe (43, -16, Crypt:2) a +0 shortbow (52, -5, Crypt:2) a +0 scythe a +0 robe a scroll of identify (52, -4, Crypt:2) a +7 antimagic scythe (55, -6, Crypt:2) a +0 flail (56, -1, Crypt:2) a +2 great mace of pain (56, 10, Crypt:2) a +1 cloak of poison resistance (56, 11, Crypt:2) a scroll of identify (57, -6, Crypt:2) a +0 robe (58, 3, Crypt:2) a +3 vampiric scythe Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a potion of degeneration (11, -43, Tomb:1) 475 bolts (11, -4, Tomb:1) 180 stones (13, 3, Tomb:1) 225 stones (27, -26, Tomb:1) 880 bolts (29, -33, Tomb:1) 147 stones (33, -4, Tomb:1) a scroll of identify a +0 trident (35, -15, Tomb:1) 71 needles of frenzy (42, 4, Tomb:1) 590 bolts (50, -25, Tomb:1) a potion of degeneration (51, 1, Tomb:1) a +0 mace (53, -8, Tomb:1) a cursed ring of attention (55, -36, Tomb:1) a wand of random effects (12) (57, -32, Tomb:1) 146 arrows (unseen) (57, 1, Tomb:1) a +0 scale mail Level 2 of the Tomb of the Ancients (1, 1, Tomb:2) a +0 chain mail (unseen) (2, 0, Tomb:2) 675 bolts (2, 19, Tomb:2) 810 bolts (3, 0, Tomb:2) a +0 dire flail (9, 21, Tomb:2) 171 stones (10, 8, Tomb:2) a +0 flail (13, 11, Tomb:2) 3835 bolts (15, 11, Tomb:2) a +0 chain mail (15, 15, Tomb:2) 510 bolts (15, 34, Tomb:2) a +0 arbalest (21, 14, Tomb:2) a cursed +0 chain mail a +3 battleaxe (22, 27, Tomb:2) a +0 leather armour (24, 24, Tomb:2) 104 poisoned needles (24, 31, Tomb:2) 780 bolts (24, 35, Tomb:2) a +1 hat (27, 26, Tomb:2) a +0 helmet (31, 24, Tomb:2) a +0 arbalest of freezing Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 198 stones (2, -5, Tomb:3) 143 arrows (2, 4, Tomb:3) 124 stones (3, 3, Tomb:3) a +3 plate armour of poison resistance (6, 1, Tomb:3) an uncursed ring of protection from cold (6, 5, Tomb:3) a +3 ring mail of fire resistance (7, 1, Tomb:3) a +2 quarterstaff of protection (7, 5, Tomb:3) the ring "Myirr" {rElec Int+3 Dex+2} [ring of intelligence] It affects your intelligence (+3). It affects your dexterity (+2). It insulates you from electricity. (7, 6, Tomb:3) a +0 plate armour (10, -1, Tomb:3) a +0 halberd (11, -20, Tomb:3) 130 sling bullets (11, 2, Tomb:3) a +0 ring mail (16, 3, Tomb:3) a +0 great sword of draining a +0 chain mail (16, 4, Tomb:3) a +0 trident (16, 7, Tomb:3) a scroll of identify (20, -23, Tomb:3) a +0 scimitar (21, -19, Tomb:3) 865 bolts (21, -10, Tomb:3) 120 arrows (22, -4, Tomb:3) a +0 chain mail (24, -1, Tomb:3) a +0 halberd (25, -22, Tomb:3) 39 needles of confusion (25, -3, Tomb:3) 565 bolts (25, -2, Tomb:3) a +0 chain mail (unseen) (26, -21, Tomb:3) a +0 club a +0 hand axe a +0 ring mail a +3 great mace of draining a +0 chain mail (26, -4, Tomb:3) a +0 chain mail a +3 battleaxe of chopping (26, -2, Tomb:3) a +0 chain mail (still there?) a +3 great mace (still there?) a +2 great sword of draining (still there?) (27, -22, Tomb:3) 735 bolts a +2 mace of draining a +0 scale mail 31 gold pieces (27, -21, Tomb:3) a +0 trident (28, -20, Tomb:3) a +0 trident (29, -23, Tomb:3) a +0 long sword (29, 7, Tomb:3) the +3 hunting sling of Izxahef {venom, rPois rF+ Stlth+} It poisons the ammo it fires. It protects you from fire. It protects you from poison. It makes you more stealthy. (29, 8, Tomb:3) an uncursed staff of death (29, 9, Tomb:3) the +2 leather armour of Going Fast {rN+ Str+4 Int-3 Dex+3} It affects your strength (+4). It affects your intelligence (-3). It affects your dexterity (+3). It protects you from negative energy. (30, -4, Tomb:3) a scroll of noise (30, 5, Tomb:3) the +2 steam dragon scales of the Vestibule of Hell {rPois} It protects you from poison. (30, 6, Tomb:3) the +12 dagger of Impatience {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (30, 7, Tomb:3) the +2 trident of Courage {drain, *Noise rF+ MR+ MP+9} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may make noises in combat. The Shining One disapproves of the use of such an item. (30, 8, Tomb:3) a cursed staff of death (31, -22, Tomb:3) 1000 bolts (31, 3, Tomb:3) the ring of Xom's Whimsicality {+Fly rPois rC+ rN+} [ring of positive energy] It protects you from cold. It protects you from poison. It protects you from negative energy. It lets you fly. (31, 4, Tomb:3) a +6 long sword of flaming (31, 6, Tomb:3) a lightning rod (4/4) (31, 7, Tomb:3) a fan of gales (32, -11, Tomb:3) a book of Power (32, 0, Tomb:3) a +0 whip (32, 3, Tomb:3) a book of Minor Magic (32, 4, Tomb:3) a book of Air (32, 5, Tomb:3) the +8 eveningstar of Foimo {pain, rPois rF+ Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It protects you from fire. It protects you from poison. The Shining One disapproves of the use of such an item. (32, 6, Tomb:3) an uncursed staff of summoning (33, 2, Tomb:3) an uncursed ring of insulation (33, 3, Tomb:3) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. The Shining One disapproves of the use of such an item. (33, 4, Tomb:3) a +1 war axe of flaming (34, 2, Tomb:3) a cursed staff of cold (34, 3, Tomb:3) the +12 shortbow of Tortfeasance {velocity, Stlth+} Any arrow fired from it inflicts extra damage. It makes you more stealthy. (34, 4, Tomb:3) a +2 rapier of electrocution (35, 1, Tomb:3) a +0 great mace of holy wrath (35, 2, Tomb:3) an uncursed staff of air (35, 3, Tomb:3) a book of Frost (36, 0, Tomb:3) an uncursed ring of protection from fire (36, 1, Tomb:3) +1 ice dragon scales (36, 2, Tomb:3) an uncursed staff of cold the Vestibule of Hell (4, -13, Hell) the +7 sceptre of Asmodeus The Shining One disapproves of the use of such an item. the +2 pair of boots of Fun {rPois rN++ Regen+ Int-4} It affects your intelligence (-4). It protects you from poison. It greatly protects you from negative energy. It increases your rate of regeneration. (16, -21, Hell) a +0 trident a +3 glaive of distortion a +0 plate armour (17, -21, Hell) a +0 plate armour a +0 dagger a cursed +0 robe a +1 great sword of flaming a +0 dire flail a +0 great sword a +0 chain mail a +0 dagger of speed a +0 robe a +5 great sword a +0 chain mail a +1 great mace of flaming a +0 plate armour (17, -20, Hell) a +0 halberd (18, -21, Hell) a +0 hand axe a +0 long sword a +0 plate armour a +3 battleaxe of freezing a +1 war axe of electrocution (18, -20, Hell) a +0 trident (19, -24, Hell) a +0 plate armour a +1 glaive (19, -23, Hell) a +0 plate armour a +1 demon blade of flaming a +0 plate armour a +0 demon trident a +0 flail (19, -22, Hell) a +0 plate armour a +5 scimitar a +0 dagger a +0 robe a +2 dagger of draining a +0 robe a +0 scimitar (19, -21, Hell) a +0 plate armour a +2 long sword of flaming a +0 plate armour a +2 scimitar a +0 scimitar a +0 battleaxe a +0 battleaxe of electrocution (19, -20, Hell) the horn of Geryon (20, -23, Hell) a +0 scythe of venom (20, -22, Hell) a +0 scythe of freezing (20, -21, Hell) a +0 halberd (20, -20, Hell) a +0 trident a +0 glaive (21, -19, Hell) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. The Shining One disapproves of the use of such an item. (22, 2, Hell) a potion of brilliance a lamp of fire (30, -22, Hell) a +0 dire flail (37, -19, Hell) 5 scrolls of enchant armour the +4 staff of Dispater The Shining One disapproves of the use of such an item. a lightning rod (4/4) (39, -19, Hell) the +4 plate armour "Baohydiw" {MR+ Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. Level 1 of the Iron City of Dis (0, 0, Dis:1) 1125 bolts (7, -12, Dis:1) 480 bolts (31, 2, Dis:1) 595 bolts (37, 24, Dis:1) a +0 short sword (still there?) a +0 dire flail (still there?) (37, 25, Dis:1) a +0 mace (38, 25, Dis:1) a +0 mace (41, 8, Dis:1) a +3 scythe of slicing (47, 0, Dis:1) a +0 trident (48, -1, Dis:1) a +0 scimitar (49, 0, Dis:1) 510 bolts (50, -1, Dis:1) a +0 mace (60, 12, Dis:1) a +0 halberd (60, 13, Dis:1) a +0 mace (still there?) a +0 scimitar (still there?) (60, 14, Dis:1) a +0 short sword (61, 14, Dis:1) a +0 glaive (61, 15, Dis:1) a +0 scythe of venom Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 flail (0, 1, Dis:2) 715 bolts (0, 18, Dis:2) a +0 dire flail a +0 glaive (0, 19, Dis:2) 595 bolts (1, 0, Dis:2) a +0 dire flail of draining (1, 19, Dis:2) a +3 scythe of slicing (1, 20, Dis:2) a +0 great mace a cursed -2 morningstar a +0 flail (2, 21, Dis:2) 940 bolts a +0 flail (3, -2, Dis:2) a +3 mace of protection (3, 16, Dis:2) an uncursed ring of wizardry (4, -14, Dis:2) a +0 scythe of venom (5, -15, Dis:2) 670 bolts (7, -20, Dis:2) a +0 long sword (7, -19, Dis:2) a +0 scimitar (8, -19, Dis:2) 760 bolts (still there?) 760 bolts (still there?) a +0 glaive (still there?) (8, 14, Dis:2) the cursed +2 dagger of Punishment {pain, MR++ Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (9, -21, Dis:2) a cursed +0 trident (9, -5, Dis:2) a +1 pair of gloves of dexterity (9, 8, Dis:2) a +0 quarterstaff of protection (9, 14, Dis:2) an uncursed staff of power (10, 9, Dis:2) a +2 helmet of intelligence (10, 14, Dis:2) 600 bolts (11, 8, Dis:2) a +1 great sword of holy wrath (11, 20, Dis:2) a +1 scimitar a +0 long sword (12, -36, Dis:2) 255 bolts (12, 9, Dis:2) a +2 scimitar of slicing (12, 20, Dis:2) a +0 short sword (13, 8, Dis:2) a cursed staff of power (13, 9, Dis:2) 870 bolts (14, 9, Dis:2) a +4 long sword of holy wrath (14, 14, Dis:2) a +1 scythe of protection (15, 14, Dis:2) a +2 rapier of draining (17, -20, Dis:2) a +2 long sword of distortion (17, 9, Dis:2) a +1 scythe of protection (still there?) a lightning rod (4/4) (still there?) (19, -20, Dis:2) a +3 scythe of freezing (19, 8, Dis:2) a +1 scythe of flaming (19, 9, Dis:2) an uncursed staff of summoning (20, -20, Dis:2) a +0 battleaxe of freezing a +0 plate armour a cursed -3 giant spiked club (20, 8, Dis:2) a +0 trident of freezing (21, -20, Dis:2) 875 bolts a +4 vampiric scythe (21, 9, Dis:2) a +3 leather armour of cold resistance (22, -20, Dis:2) a +2 great mace a cursed +0 chain mail (24, -21, Dis:2) a +0 hand axe (24, -20, Dis:2) a +0 hand axe of freezing (24, 3, Dis:2) a +0 giant club (25, -20, Dis:2) a +0 trident (25, -7, Dis:2) a +0 scythe of flaming (30, -14, Dis:2) a +0 giant club (32, -13, Dis:2) a +0 scimitar (36, 2, Dis:2) a +3 hunting sling of freezing (36, 4, Dis:2) an uncursed ring of ice (40, 15, Dis:2) an uncursed ring of ice (40, 16, Dis:2) the cursed +1 mace of the Equator {elec, *Rage +Rage rElec rN++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It greatly protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. It has a curse placed upon it. (41, 15, Dis:2) a +4 scale mail of magic resistance (41, 16, Dis:2) a cursed staff of cold (44, 21, Dis:2) a +2 scythe of venom (46, -7, Dis:2) a +2 scythe of freezing (48, -6, Dis:2) a +0 flail of holy wrath (still there?) 725 bolts (still there?) (49, -5, Dis:2) a +2 flail of holy wrath (still there?) a +0 dire flail (still there?) (50, -6, Dis:2) a cursed -2 giant club (51, -7, Dis:2) a +0 great mace (52, 19, Dis:2) a lightning rod (4/4) (53, 12, Dis:2) 980 bolts (54, -9, Dis:2) a +2 scythe of venom (54, -5, Dis:2) a fan of gales (54, 6, Dis:2) a +0 flail (54, 12, Dis:2) 900 bolts (55, -9, Dis:2) 695 bolts (55, -1, Dis:2) a +0 great mace (55, 12, Dis:2) a +0 vampiric scythe (57, 21, Dis:2) 805 bolts (58, -2, Dis:2) a book of Changes (59, -7, Dis:2) 720 bolts (60, -7, Dis:2) a +0 war axe (60, -6, Dis:2) a +0 scimitar (60, -5, Dis:2) a +1 flail of venom (still there?) a +0 hand axe (still there?) (61, -6, Dis:2) a +0 flail (61, -5, Dis:2) a +0 long sword (61, 3, Dis:2) a +0 scythe of slicing Level 2 of Gehenna (0, 0, Geh:2) 370 bolts (1, -6, Geh:2) 111 stones (1, 25, Geh:2) a +0 demon whip (2, -7, Geh:2) a +0 fustibalus (2, 5, Geh:2) a +0 great sword of flaming (2, 26, Geh:2) a +1 mace of protection (3, 5, Geh:2) 335 bolts a +2 mace a +0 robe a +0 hand axe a +0 robe (4, -21, Geh:2) a +0 demon trident of electrocution a cursed ring of teleportation (4, 5, Geh:2) a +1 scimitar of flaming a +0 flail a +1 robe of positive energy (5, -28, Geh:2) a +2 great sword of flaming (unseen) (5, -7, Geh:2) a +0 triple sword a +0 robe a scroll of identify (5, 5, Geh:2) a +0 demon whip (6, -26, Geh:2) 495 bolts (6, 5, Geh:2) 750 bolts (7, 1, Geh:2) a +2 demon whip of pain an uncursed ring of protection from cold (8, -24, Geh:2) 151 sling bullets (8, -22, Geh:2) a cursed +0 pair of boots (8, 5, Geh:2) a +0 dire flail (9, 1, Geh:2) 630 bolts (9, 5, Geh:2) 3 scrolls of torment (10, -24, Geh:2) a +0 demon whip (10, 7, Geh:2) a +0 demon whip a +1 demon whip of electrocution a +1 demon whip of venom 700 bolts (12, -22, Geh:2) a wand of flame (9) (17, 8, Geh:2) 154 sling bullets (17, 9, Geh:2) 162 arrows (19, 26, Geh:2) a +2 scimitar of flaming (26, 3, Geh:2) 1050 bolts (26, 4, Geh:2) a +4 scimitar of flaming (27, 0, Geh:2) a +2 demon whip of freezing (29, 0, Geh:2) a +0 trident a +0 robe a scroll of teleportation (29, 26, Geh:2) 410 bolts (30, 1, Geh:2) a +0 trident (32, 1, Geh:2) a +0 vampiric demon whip a cursed -3 trident (32, 10, Geh:2) 545 bolts (32, 25, Geh:2) a +1 demon whip of draining a +0 robe (33, 1, Geh:2) 275 bolts (34, -25, Geh:2) 525 bolts (37, 0, Geh:2) a +2 demon whip of freezing (39, 2, Geh:2) a +2 demon whip of flaming (41, 1, Geh:2) a +0 demon whip (43, 0, Geh:2) a +1 great sword of flaming (still there?) a +1 scimitar of flaming (still there?) (43, 2, Geh:2) a cursed -2 mace a +2 great sword of flaming (43, 3, Geh:2) a +1 scythe of venom (44, 1, Geh:2) 910 bolts a +0 great sword of flaming (44, 2, Geh:2) a +1 great sword of flaming a +0 mace (45, 0, Geh:2) a +2 great sword of flaming (still there?) a +0 flail (still there?) (46, 1, Geh:2) a +2 great sword of flaming (50, 13, Geh:2) 860 bolts (53, -27, Geh:2) a +2 spear of venom (53, -25, Geh:2) the +5 hunting sling of Darkness {elec, rPois} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from poison. (53, -24, Geh:2) a +1 flail of pain (53, -23, Geh:2) a lightning rod (4/4) (54, -27, Geh:2) a +1 leather armour of cold resistance (54, -24, Geh:2) a +0 shortbow (55, -27, Geh:2) a +1 short sword of electrocution (55, -26, Geh:2) a book of Air (55, 26, Geh:2) 123 stones (55, 28, Geh:2) 85 sling bullets (56, -27, Geh:2) a lightning rod (4/4) (56, -26, Geh:2) a +3 plate armour of fire resistance (56, -24, Geh:2) a +2 pair of boots of flying (56, -23, Geh:2) a +1 lajatang of distortion Level 1 of Cocytus (0, 0, Coc:1) a +0 glaive (3, 8, Coc:1) a +0 mace (still there?) a +0 flail (still there?) (4, 9, Coc:1) 1015 bolts (5, 4, Coc:1) 830 bolts (27, 43, Coc:1) 440 bolts Level 2 of Cocytus (0, 0, Coc:2) 31 gold pieces (1, 0, Coc:2) 13 gold pieces (1, 1, Coc:2) 31 gold pieces (2, -2, Coc:2) 28 gold pieces (2, -1, Coc:2) 20 gold pieces (2, 0, Coc:2) 25 gold pieces (3, -1, Coc:2) 13 gold pieces (12, 14, Coc:2) a +0 dire flail (15, 6, Coc:2) 110 bolts (still there?) 110 bolts (still there?) (16, 10, Coc:2) a cursed amulet of inaccuracy (17, 13, Coc:2) a +0 mace (26, 17, Coc:2) a +0 halberd (unseen) (26, 26, Coc:2) 885 bolts (27, 24, Coc:2) a +0 robe a +2 halberd of freezing (29, 23, Coc:2) a +0 robe a +0 war axe a +0 robe a cursed +1 halberd of freezing (31, 21, Coc:2) +0 ice dragon scales (31, 22, Coc:2) 1570 bolts a +0 robe a +1 falchion of freezing (32, 21, Coc:2) a +2 war axe of draining (33, 19, Coc:2) a +2 battleaxe of freezing (33, 20, Coc:2) a +0 halberd an uncursed ring of poison resistance (34, 18, Coc:2) +0 ice dragon scales (34, 19, Coc:2) a +0 battleaxe of freezing an uncursed amulet of the acrobat 2920 bolts a +0 robe a +0 dire flail (35, 18, Coc:2) 630 bolts (36, 17, Coc:2) a +0 mace a +0 battleaxe a +0 battleaxe a +0 scimitar (36, 27, Coc:2) a +0 battleaxe (37, 16, Coc:2) 1150 bolts (37, 17, Coc:2) a +0 robe (unseen) (38, 14, Coc:2) 1770 bolts (38, 37, Coc:2) a +0 hand axe (38, 38, Coc:2) a +0 long sword (39, 39, Coc:2) a fan of gales (40, -1, Coc:2) 610 bolts a +2 battleaxe of freezing (40, 0, Coc:2) the ring "Uryicuh" {rElec MR+} [ring of insulation] It insulates you from electricity. It affects your resistance to hostile enchantments. the +6 scimitar of Flaming Death {sticky flame, rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (40, 1, Coc:2) 725 bolts (41, 1, Coc:2) 625 bolts (41, 10, Coc:2) a +0 robe a cursed +1 falchion (41, 12, Coc:2) a +4 glaive of flaming (42, 4, Coc:2) 810 bolts (43, -2, Coc:2) +0 ice dragon scales (43, 10, Coc:2) a +0 halberd (44, 9, Coc:2) 770 bolts a +0 long sword of protection (45, 0, Coc:2) +0 ice dragon scales a +2 battleaxe of freezing (45, 8, Coc:2) a +0 robe a +0 dagger a +0 robe a +3 trident (46, 0, Coc:2) +0 ice dragon scales (47, 1, Coc:2) 650 bolts Level 1 of Tartarus (0, 0, Tar:1) a cursed +3 great sword a +0 robe a +2 morningstar a +0 robe a cursed +5 hand axe a +0 robe a cursed +0 long sword a +0 robe (0, 1, Tar:1) a cursed +5 battleaxe of freezing a +0 robe (1, 1, Tar:1) 305 bolts (14, 10, Tar:1) a +0 robe Level 2 of Tartarus (2, 1, Tar:2) 1080 bolts (3, -32, Tar:2) 565 bolts (3, -1, Tar:2) a +2 scythe of protection (3, 0, Tar:2) a +2 scythe of slicing (4, -33, Tar:2) a +5 dagger of freezing a +0 robe (4, -32, Tar:2) 580 bolts a +0 scimitar a +0 robe (4, -31, Tar:2) a +4 long sword a cursed +0 robe (4, -28, Tar:2) a +0 short sword a +0 robe (4, -27, Tar:2) a +0 short sword a +0 robe a +0 long sword a +0 robe (4, -26, Tar:2) a +4 flail a +0 robe (5, -33, Tar:2) a +2 scythe 1040 bolts (5, 4, Tar:2) 475 bolts (7, 0, Tar:2) a +4 vampiric scythe (7, 2, Tar:2) a +0 halberd a +0 hand axe (7, 3, Tar:2) a +0 trident of flaming a +0 trident a +0 glaive (7, 4, Tar:2) a +7 scythe of venom (8, -10, Tar:2) 890 bolts (8, -9, Tar:2) a +5 great mace a +0 chain mail (8, 4, Tar:2) a +0 short sword (9, 3, Tar:2) a +3 demon blade of flaming a +0 chain mail a +1 great mace of draining a +0 chain mail of cold resistance (9, 4, Tar:2) 335 bolts (10, 4, Tar:2) a +0 dagger a +0 robe 735 bolts (11, 3, Tar:2) a +0 dagger a +0 robe (12, -32, Tar:2) a cursed +3 trident a +0 robe (24, -36, Tar:2) a +0 battleaxe (25, -36, Tar:2) a +0 trident (25, -35, Tar:2) a +0 trident (33, -37, Tar:2) a +1 dire flail of venom (34, 1, Tar:2) 585 bolts (35, -23, Tar:2) 610 bolts (41, -45, Tar:2) an uncursed staff of death (43, 1, Tar:2) a +4 plate armour of fire resistance (45, -42, Tar:2) 640 bolts (45, -41, Tar:2) a scroll of identify (47, -28, Tar:2) a +1 demon trident of electrocution (49, -34, Tar:2) 570 bolts (49, -31, Tar:2) 755 bolts (49, -19, Tar:2) 580 bolts (56, -5, Tar:2) a +2 scythe of venom Level 1 of the Realm of Zot (0, 0, Zot:1) 191 poisoned needles (8, -2, Zot:1) a +0 ring mail (13, -42, Zot:1) a +1 cloak a +0 whip a +1 cloak of poison resistance a +0 rapier (13, -41, Zot:1) a +1 plate armour of fire resistance (13, -31, Zot:1) a +0 helmet (13, -18, Zot:1) a cursed -2 halberd a +0 cloak a cursed -1 short sword (13, -10, Zot:1) a +0 battleaxe (14, -46, Zot:1) a potion of mutation (14, -42, Zot:1) a +0 trident (14, -41, Zot:1) a +0 hand axe a +0 short sword (14, -18, Zot:1) a +0 long sword a +0 cloak a +0 dagger (14, -16, Zot:1) a +0 cloak a +0 whip (14, -11, Zot:1) a +0 scimitar (14, -10, Zot:1) a +1 long sword of holy wrath (15, -16, Zot:1) a +0 long sword (15, -15, Zot:1) a +0 glaive (15, -14, Zot:1) a +1 long sword of holy wrath (15, -12, Zot:1) a +0 cloak a +0 battleaxe a +0 halberd a +0 short sword a +0 cloak (15, -10, Zot:1) a +0 trident (15, -9, Zot:1) a +0 glaive (16, -17, Zot:1) a +0 war axe (16, -10, Zot:1) 164 stones a +0 halberd (17, -17, Zot:1) the +2 arbalest "Suolokh" {flame, rElec rPois} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. (18, -8, Zot:1) a +0 triple sword (22, -28, Zot:1) a +0 spear (32, -6, Zot:1) a cursed -1 blowgun Level 2 of the Realm of Zot (0, 0, Zot:2) a potion of mutation (0, 40, Zot:2) 35 stones (11, 20, Zot:2) a +1 whip of holy wrath (unseen) (14, 16, Zot:2) a +1 short sword of electrocution a +0 cloak a +0 short sword a +0 cloak a +0 short sword a +0 glaive (14, 17, Zot:2) a +0 trident (15, 15, Zot:2) a +1 glaive of chopping a +0 cloak a +0 dagger a +0 cloak a cursed -3 long sword (15, 17, Zot:2) a +0 trident a +0 halberd (15, 21, Zot:2) a +0 halberd a cursed +0 cloak a +0 whip (16, 17, Zot:2) a +0 flail (16, 19, Zot:2) +0 storm dragon scales (16, 21, Zot:2) a +0 short sword (16, 23, Zot:2) a +4 scimitar of holy wrath a +0 large shield (17, 20, Zot:2) a +0 cloak a +0 rapier (17, 21, Zot:2) a +0 cloak a +0 long sword (18, 21, Zot:2) a +0 mace (18, 22, Zot:2) a +0 battleaxe (19, 42, Zot:2) 160 poisoned needles (22, 24, Zot:2) a +0 cloak (22, 25, Zot:2) a +0 long sword a +0 cloak a +0 war axe (23, 22, Zot:2) a +0 cloak a +0 long sword (24, 23, Zot:2) a +0 short sword a +0 trident (25, 28, Zot:2) a +0 battleaxe (26, 24, Zot:2) a +0 long sword (26, 26, Zot:2) a +0 long sword (26, 27, Zot:2) a +0 cloak a +0 bardiche (26, 28, Zot:2) a +0 cloak a +0 rapier (27, 23, Zot:2) a +0 cloak a +0 long sword of holy wrath (28, -2, Zot:2) a +0 chain mail (29, 0, Zot:2) a +0 short sword (30, 21, Zot:2) a +0 cloak a +0 short sword a +1 flail of draining (31, 35, Zot:2) a +1 falchion of pain (32, 18, Zot:2) a +0 ring mail Level 3 of the Realm of Zot (5, -26, Zot:3) 107 stones (6, -25, Zot:3) +0 gold dragon scales (8, -24, Zot:3) a +0 arbalest (8, -23, Zot:3) a +0 long sword 183 stones (15, -28, Zot:3) 151 stones (16, -8, Zot:3) a +0 short sword (16, -7, Zot:3) a +0 short sword (17, -12, Zot:3) a +3 mace of holy wrath (17, -11, Zot:3) a +0 long sword (17, -10, Zot:3) a +1 cloak a +0 long sword (17, -4, Zot:3) 165 stones (18, -11, Zot:3) a +0 cloak a +0 halberd a +0 short sword a +0 long sword a +0 dire flail a +0 rapier a +0 cloak a +0 cloak (24, -14, Zot:3) a +2 leather armour of cold resistance (25, 2, Zot:3) 146 arrows (25, 18, Zot:3) 157 stones (26, 2, Zot:3) a cursed -1 club (29, 14, Zot:3) 148 stones (33, 17, Zot:3) a +1 flail of crushing (34, 17, Zot:3) a +0 halberd a +0 cloak a +0 whip a +0 cloak a +1 long sword of draining (34, 18, Zot:3) a +0 trident (36, -2, Zot:3) a scroll of brand weapon (37, 3, Zot:3) a scroll of identify (38, -4, Zot:3) a +4 ring mail of magic resistance (39, -4, Zot:3) an uncursed staff of cold (39, -1, Zot:3) a +0 morningstar (39, 2, Zot:3) a +1 morningstar of holy wrath (45, 17, Zot:3) a +1 plate armour of cold resistance (49, -9, Zot:3) +0 storm dragon scales (50, -5, Zot:3) a +0 dire flail (50, -4, Zot:3) a +0 shield a +0 cloak a +0 long sword (50, -3, Zot:3) a +2 cloak a +0 short sword (51, -22, Zot:3) 59 stones (51, -5, Zot:3) a +0 flail (51, -3, Zot:3) a +0 short sword a +0 halberd a +0 cloak (52, -3, Zot:3) a +0 scimitar (58, -4, Zot:3) 129 stones (59, -5, Zot:3) an uncursed ring of protection from fire Level 4 of the Realm of Zot (0, 0, Zot:4) an uncursed amulet of the gourmand (3, -24, Zot:4) 147 sling bullets (5, -42, Zot:4) 136 stones (10, -32, Zot:4) a +0 scythe (10, -10, Zot:4) 170 arrows (12, 0, Zot:4) 54 needles of confusion (24, -20, Zot:4) a +0 dire flail a +0 pair of gloves of archery (25, -21, Zot:4) a +0 dire flail a +0 hand axe a +0 short sword (25, -20, Zot:4) a +0 glaive (25, -18, Zot:4) a +0 glaive (26, -22, Zot:4) a +0 halberd (26, -20, Zot:4) a +0 flail (26, -17, Zot:4) a +0 hand axe a +0 cloak a +0 long sword a +0 cloak a +0 battleaxe (27, -42, Zot:4) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. a wand of flame (14) a potion of brilliance a potion of magic (27, -20, Zot:4) a +0 dire flail (27, -18, Zot:4) a +0 war axe a +0 cloak a +0 whip a +0 cloak a +0 whip a cursed -3 flail (28, -20, Zot:4) a +0 short sword a cursed -2 scimitar a +0 dire flail (28, -18, Zot:4) a +0 war axe a +0 cloak a +1 great sword of distortion (28, -17, Zot:4) a +0 short sword (29, -21, Zot:4) a +0 cloak a +0 whip (29, -19, Zot:4) a cursed +0 cloak a +1 long sword of slicing (35, -19, Zot:4) the +1 scale mail "Noedakke" {rPois Str+3} It affects your strength (+3). It protects you from poison. (38, -44, Zot:4) a +0 short sword (46, -43, Zot:4) a potion of degeneration Level 5 of the Realm of Zot (11, 20, Zot:5) a +6 dagger of distortion (11, 34, Zot:5) +0 gold dragon scales (12, 22, Zot:5) a +5 antimagic hand axe (13, 17, Zot:5) +0 gold dragon scales (18, 13, Zot:5) the +2 morningstar of the Boar {vamp, rC+ Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It protects you from cold. The Shining One disapproves of the use of such an item. (22, 2, Zot:5) the +3 crystal plate armour of Wrong Decisions {rElec MR- Str-5 Int+8} It affects your strength (-5). It affects your intelligence (+8). It insulates you from electricity. It affects your resistance to hostile enchantments. (23, 16, Zot:5) a +5 arbalest of freezing (29, 5, Zot:5) a cursed +0 leather armour (32, 5, Zot:5) a +0 cloak (35, 24, Zot:5) the ring "Nipad" {rC+ MP-9 Int+2 Dex+7 SInv} [ring of see invisible] It affects your intelligence (+2). It affects your dexterity (+7). It protects you from cold. It affects your magic capacity (-9). It lets you see invisible. the cursed ring of Gyuth {+Fly Int-2} [ring of intelligence] It affects your intelligence (-2). It lets you fly. It has a curse placed upon it. (41, 13, Zot:5) +0 shadow dragon scales (unseen) (52, 18, Zot:5) a +0 short sword (54, 10, Zot:5) 142 stones (56, 39, Zot:5) a scroll of identify (58, 15, Zot:5) a +0 shortbow Level 1 of the Depths (0, 0, Depths:1) a scroll of identify (4, -9, Depths:1) 190 stones (7, -2, Depths:1) a +2 battleaxe of freezing (7, -1, Depths:1) a +2 battleaxe of freezing a +0 great mace a cursed +0 dire flail (7, 0, Depths:1) a +0 trident a +0 robe (7, 5, Depths:1) a +0 robe (7, 9, Depths:1) a +0 robe (7, 18, Depths:1) a +0 troll leather armour (8, 19, Depths:1) a +5 halberd a +0 chain mail (9, 19, Depths:1) a +0 dagger a cursed +0 robe a +1 great sword a +0 chain mail a +0 dagger a +0 robe a +5 glaive of chopping a +0 plate armour (10, 19, Depths:1) a +0 antimagic dagger a cursed +0 robe a +1 halberd of chopping a +0 plate armour (12, 9, Depths:1) an uncursed ring of stealth (14, 17, Depths:1) a +1 flail of holy wrath 177 stones a +0 robe a +0 buckler of reflection (14, 19, Depths:1) a +0 mace a cursed -1 robe a scroll of identify a +0 hand crossbow (16, -10, Depths:1) a +0 robe (16, -9, Depths:1) 89 sling bullets (17, -8, Depths:1) a +0 chain mail (17, 27, Depths:1) 222 poisoned needles (19, -5, Depths:1) a +2 hand crossbow of freezing a +0 great mace a +0 ring mail (24, 10, Depths:1) a +1 demon whip of electrocution (24, 22, Depths:1) a +0 pair of gloves (25, 4, Depths:1) 112 stones (26, 0, Depths:1) a +0 hand axe (26, 16, Depths:1) a wand of random effects (7) (28, 13, Depths:1) 41 large rocks (37, 19, Depths:1) a potion of brilliance a +0 shield of positive energy 705 javelins an uncursed ring of protection from cold (38, -1, Depths:1) +0 ice dragon scales (38, 19, Depths:1) a cursed -2 arbalest a +0 mace (38, 21, Depths:1) a +0 giant club (48, 11, Depths:1) a +0 arbalest (50, 19, Depths:1) a +0 leather armour (50, 29, Depths:1) a +2 spear of piercing a +0 arbalest a +0 leather armour Level 2 of the Depths [Shop] Niufubli's General Store a scroll of teleportation (54 gold) a scroll of silence (135 gold) 28 needles of confusion (50 gold) a ration (90 gold) a +0 rapier (72 gold) an uncursed staff of fire (450 gold) a scroll of summoning (171 gold) a scroll of teleportation (54 gold) a lightning rod (4/4) (720 gold) a box of beasts (360 gold) a ration (90 gold) (0, 0, Depths:2) a +0 arbalest (1, -4, Depths:2) a +0 arbalest a +0 arbalest (2, -9, Depths:2) a +0 rapier (2, -6, Depths:2) 187 stones (2, -5, Depths:2) a +1 dagger of draining a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe +0 fire dragon scales a +3 great sword of flaming a +0 chain mail a +4 scimitar of flaming a +0 plate armour a +1 long sword of draining a +0 plate armour (2, -4, Depths:2) a +0 chain mail a +1 great mace (3, -4, Depths:2) a +0 chain mail a +1 glaive of flaming (4, 3, Depths:2) a +2 great sword of flaming a +0 flail a +0 animal skin a +0 rapier a +0 animal skin (12, -8, Depths:2) a +2 dire flail of holy wrath a +0 dire flail (15, 2, Depths:2) a +0 short sword (15, 6, Depths:2) +0 ice dragon scales (17, -32, Depths:2) a +0 buckler of reflection a cursed -2 spear (18, -34, Depths:2) a +0 animal skin a +0 hand axe (18, -33, Depths:2) a +0 robe (19, -33, Depths:2) a +0 robe a +0 trident (20, 15, Depths:2) a +0 leather armour (21, -5, Depths:2) a +0 troll leather armour (22, -5, Depths:2) a +0 troll leather armour a +0 troll leather armour (24, -29, Depths:2) a phial of floods 5 potions of invisibility a lightning rod (4/4) (29, 9, Depths:2) 64 large rocks (29, 11, Depths:2) a +0 arbalest (29, 14, Depths:2) a +0 plate armour a +2 demon blade (33, -1, Depths:2) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. The Shining One disapproves of the use of such an item. (38, -20, Depths:2) 50 large rocks (40, -19, Depths:2) a +0 cloak of invisibility (42, -18, Depths:2) a +2 robe of the Archmagi a +0 dagger (43, -18, Depths:2) a +0 animal skin a +0 hand axe (47, -38, Depths:2) 194 stones (52, -10, Depths:2) a +0 robe (52, -4, Depths:2) 111 stones (53, 9, Depths:2) a +0 trident (55, -27, Depths:2) 175 arrows (55, -16, Depths:2) a +0 shield (55, -9, Depths:2) the +10 rapier "Othru" {holy, rPois MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It affects your resistance to hostile enchantments. Level 3 of the Depths [Shop] Tatzo's Magic Scroll Shoppe a scroll of blinking (157 gold) a scroll of teleportation (63 gold) a scroll of amnesia (73 gold) a scroll of identify (42 gold) a scroll of remove curse (63 gold) a scroll of teleportation (63 gold) a scroll of fog (42 gold) (0, 0, Depths:3) 51 large rocks (27, 14, Depths:3) a +0 dagger (28, -12, Depths:3) a +0 robe (32, -19, Depths:3) a cursed +0 chain mail (33, -13, Depths:3) 127 stones (36, -2, Depths:3) a +0 ring mail (52, 4, Depths:3) a +1 arbalest of flaming (54, 8, Depths:3) 105 stones a +0 spear a +0 buckler (54, 9, Depths:3) a +0 troll leather armour (54, 10, Depths:3) a +0 troll leather armour (54, 11, Depths:3) a +0 robe a +0 whip (55, 2, Depths:3) a +2 chain mail of fire resistance a +0 rapier (55, 9, Depths:3) a +0 robe a +0 buckler a +0 robe a +5 quick blade (55, 23, Depths:3) a +0 flail of crushing (56, 3, Depths:3) a +0 arbalest a +0 leather armour 144 arrows a +0 short sword a +0 longbow a +0 dire flail a cursed +0 dire flail (56, 9, Depths:3) a +0 dire flail a +0 dire flail (56, 10, Depths:3) a +0 troll leather armour a +0 animal skin a +2 antimagic flail a +0 troll leather armour (57, 3, Depths:3) a +0 ring mail of poison resistance a +0 short sword (57, 4, Depths:3) a +0 arbalest (57, 5, Depths:3) a +2 great sword of flaming a +5 dagger of venom (58, 2, Depths:3) a +0 leather armour 222 arrows a +0 dagger a +0 longbow (58, 5, Depths:3) 66 large rocks (59, 1, Depths:3) a cursed +0 leather armour a +0 long sword 106 arrows a +0 long sword a +0 shortbow (59, 2, Depths:3) a +0 chain mail a +0 dagger (59, 5, Depths:3) 53 large rocks (60, 14, Depths:3) 38 large rocks (65, 23, Depths:3) a scroll of identify (65, 24, Depths:3) 183 stones (66, 23, Depths:3) a +0 mace (70, 25, Depths:3) a +1 ring of protection (70, 27, Depths:3) a scroll of identify (72, 25, Depths:3) a +0 robe a +2 whip of holy wrath (72, 26, Depths:3) a +0 robe a +2 whip of holy wrath Level 4 of the Depths [Shop] Tairroez's Gadget Shop a wand of digging (8) (600 gold) a fan of gales (1000 gold) a box of beasts (500 gold) a fan of gales (1000 gold) a lamp of fire (1000 gold) a wand of digging (9) (650 gold) a wand of polymorph (11) (162 gold) a wand of acid (6) (500 gold) a fan of gales (1000 gold) [Shop] Patace's Jewellery Shoppe an uncursed ring of poison resistance (440 gold) a cursed ring of teleportation (99 gold) an uncursed ring of wizardry (660 gold) a cursed ring of stealth (319 gold) an uncursed amulet of rage (880 gold) an uncursed ring of wizardry (660 gold) [Shop] Uxzoikk's Gadget Shop a box of beasts (360 gold) a lamp of fire (720 gold) a wand of disintegration (23) (486 gold) a box of beasts (360 gold) a box of beasts (360 gold) a phial of floods (720 gold) a box of beasts (360 gold) a sack of spiders (360 gold) (0, 0, Depths:4) 45 large rocks (3, -17, Depths:4) 243 stones (5, -29, Depths:4) a +2 ring of strength (8, -13, Depths:4) a +2 dagger of speed a +0 robe a +0 trident a +0 robe a +8 dagger of freezing (9, -22, Depths:4) a book of Fire (9, -21, Depths:4) a +0 long sword (9, -13, Depths:4) a +0 arbalest 152 stones (10, -13, Depths:4) a +2 falchion of electrocution a +0 animal skin an uncursed ring of stealth (11, -21, Depths:4) a +0 robe (11, -19, Depths:4) a +0 war axe (11, 8, Depths:4) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (12, -21, Depths:4) an uncursed staff of earth (12, -12, Depths:4) a +2 great sword of flaming (13, -20, Depths:4) a +0 dire flail a +0 dire flail (15, -12, Depths:4) 175 stones (17, -3, Depths:4) a +1 rapier of venom a +0 animal skin (18, -10, Depths:4) a +2 hand axe of freezing a +3 chain mail of cold resistance a +0 battleaxe of freezing an uncursed amulet of the gourmand (18, -4, Depths:4) 61 stones (24, -7, Depths:4) a +1 battleaxe of freezing (25, -7, Depths:4) a +2 battleaxe of freezing 58 large rocks (28, -19, Depths:4) a +1 scythe of venom (28, -4, Depths:4) a +0 dagger (28, 4, Depths:4) a +0 robe (29, -2, Depths:4) a +5 dagger of venom (29, 11, Depths:4) a +1 great sword of holy wrath a +0 ring mail a scroll of identify (30, 12, Depths:4) a +0 troll leather armour a +0 troll leather armour (32, -1, Depths:4) an uncursed ring of fire (33, -28, Depths:4) the +12 trident of Cawij {flame, rElec rF+ Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It protects you from fire. It insulates you from electricity. (35, -1, Depths:4) a +0 battleaxe a +2 ring mail of cold resistance (36, 11, Depths:4) a +0 troll leather armour (38, 2, Depths:4) a scroll of torment a +2 battleaxe of freezing a +1 ring mail of poison resistance (41, 4, Depths:4) a +0 arbalest (48, -2, Depths:4) a +2 great mace of crushing a +0 great mace (50, 7, Depths:4) 58 stones (50, 24, Depths:4) a +0 shortbow (51, -8, Depths:4) a +0 robe a potion of blood (54, -23, Depths:4) a +0 robe (54, -22, Depths:4) 28 large rocks (55, 4, Depths:4) a +1 dagger of draining (58, 20, Depths:4) the -4 pair of gloves "Enosuneq" {rElec rPois MR- Str+3} It affects your strength (+3). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. Level 5 of the Depths (0, 0, Depths:5) a scroll of identify (3, 34, Depths:5) 153 stones (6, -7, Depths:5) 187 stones (7, 28, Depths:5) 142 stones (12, 22, Depths:5) a +0 hand axe (19, 13, Depths:5) a cursed -3 hand axe (20, 19, Depths:5) +0 shadow dragon scales (21, 37, Depths:5) a +1 spear of pain (21, 38, Depths:5) a +0 troll leather armour (22, 33, Depths:5) a +0 dire flail (22, 35, Depths:5) a +0 scimitar a +0 spear an uncursed ring of protection from cold (22, 36, Depths:5) +0 ice dragon scales 54 large rocks (22, 38, Depths:5) a +3 antimagic war axe a +0 animal skin a +0 war axe a +0 mace a +2 trident of flaming (23, 38, Depths:5) a +2 war axe of distortion a +0 flail a +0 battleaxe a +0 scimitar (23, 39, Depths:5) a +2 pair of boots of running (23, 40, Depths:5) a +0 spear (23, 45, Depths:5) a +0 battleaxe of freezing (24, 38, Depths:5) a +0 blowgun a +0 spear 20 curare-tipped needles (24, 39, Depths:5) a +0 troll leather armour (24, 40, Depths:5) a +0 troll leather armour a +0 spear (25, 29, Depths:5) 43 large rocks (25, 38, Depths:5) a +0 arbalest (25, 42, Depths:5) a +4 demon whip of electrocution a +0 robe a +0 buckler of reflection (26, 39, Depths:5) a +8 antimagic hand axe (26, 42, Depths:5) a +0 war axe a +0 animal skin (29, 39, Depths:5) a cursed -3 long sword a +0 cloak (30, 7, Depths:5) +0 gold dragon scales (32, 33, Depths:5) 166 stones (41, 25, Depths:5) a +0 large shield (41, 45, Depths:5) a +0 robe (45, 29, Depths:5) a cursed +0 chain mail (45, 41, Depths:5) a scroll of identify (49, 35, Depths:5) a +1 battleaxe of freezing (50, 35, Depths:5) +0 shadow dragon scales (50, 36, Depths:5) a +0 troll leather armour a +0 troll leather armour (51, 35, Depths:5) 19 curare-tipped needles