Dungeon Crawl Stone Soup version 0.13-a0-2484-gc765b08 (webtiles) character file. 61 Waterpls the Insei (level 3, 22/28 HPs) Began as a Demonspawn Monk on July 20, 2013. Quit the game on Level 2 of the Dungeon. The game lasted 00:04:17 (1106 turns). Waterpls the Insei (Demonspawn Monk) Turns: 1106, Time: 00:04:17 HP 22/28 AC 2 Str 11 XL: 3 Next: 0% MP 2/2 EV 13 Int 11 God: Gold 33 SH 0 Dex 16 Spells: 0 memorised, 2 levels left Res.Fire : . . . See Invis. : . - Unarmed Res.Cold : . . . Warding : . a - +0 robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: talons 1, conserve scrolls a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles b - a bread ration f - an apple Scrolls d - a scroll of remove curse {unknown} e - 3 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} Potions c - 3 potions of curing {unknown} Skills: - Level 3.0 Fighting + Level 3.1 Dodging - Level 1.7 Stealth * Level 4.1 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. You are very good at protecting items from fire. Message History This raw flesh tastes terrible. You continue eating. Found a leather armour. Found 7 gold pieces. You now have 33 gold pieces (gained 7). A bat comes into view. Things that are here: a robe; 12 gold pieces A bat is nearby! The bat hits you. You hit the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.#. ### ####.#.#. #.. #......w. #. #.## # #.####### .... .w.# .# #.# #..###..##.# #.# #..........##.#.# #.............#.####### ##.@.## #......%. #.....############## #................# # #####.....##########<### .........[## #.... #######..# ##### . ### #..# # . ...###..# # .##.##...###### ######## You could see a worm. Vanquished Creatures A giant gecko (D:1) 8 bats A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins 4 jackals (D:1) A quokka (D:2) A ball python (D:1) 4 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Waterpls, the Demonspawn Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 0/0 145 | D:1 | Gained mutation: You are very good at protecting items from fire. [demonic ancestry] 145 | D:1 | Reached XP level 2. HP: 17/22 MP: 1/1 288 | D:1 | Reached skill level 4 in Unarmed Combat 1105 | D:2 | Gained mutation: You have sharp toenails. [demonic ancestry] 1105 | D:2 | Reached XP level 3. HP: 22/28 MP: 2/2 1106 | D:2 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 123