Welfe Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 21, D:1) a +0 club (10, 30, D:1) a +0 robe (16, 5, D:1) a +0 club (16, 22, D:1) a +0 chain mail (38, -3, D:1) a +0 hunting sling (39, 13, D:1) a +0 club (44, 2, D:1) a +0 leather armour (46, 8, D:1) a +0 club (51, 0, D:1) a +0 short sword (54, -7, D:1) 27 sling bullets Level 2 of the Dungeon (0, 0, D:2) 23 stones (1, 20, D:2) a +0 robe (3, -5, D:2) 16 poisoned needles (4, 1, D:2) a +0 robe (9, 42, D:2) a +0 club (10, -5, D:2) a +0 short sword (20, 2, D:2) a +0 hand axe (20, 4, D:2) a +0 club (25, 5, D:2) 23 stones (38, 11, D:2) a +1 dagger of venom (52, 39, D:2) 19 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -17, D:3) 21 arrows (4, -29, D:3) a +0 mace (11, -8, D:3) a +0 dagger (12, 8, D:3) 20 bolts (16, -26, D:3) a +0 dagger a +0 leather armour (16, -21, D:3) a +0 trident (17, -2, D:3) a stone (19, -2, D:3) a +0 leather armour (20, -30, D:3) a stone (21, -29, D:3) 2 stones (21, -28, D:3) a cursed -3 dagger (29, -30, D:3) a +0 club (29, -22, D:3) a cursed -1 dagger (30, -24, D:3) a +0 dagger of draining (39, -30, D:3) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 14 sling bullets (21, -6, D:5) a +0 short sword (31, 24, D:5) a leopard gecko skeleton (32, 38, D:5) an adder corpse Level 6 of the Dungeon (0, 0, D:6) a +0 trident a +0 plate armour (3, -18, D:6) a +0 dagger (6, -22, D:6) a +0 short sword (unseen) (9, -19, D:6) a wand of paralysis (19/24) (10, 18, D:6) 12 stones (17, 18, D:6) 17 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 flail (17, -1, D:7) 24 bolts (32, 9, D:7) the +11 mace "Cockuc" {crush, rF+ rC++} It inflicts extra damage upon your enemies. It protects you from fire. It greatly protects you from cold. the Ecumenical Temple