Dungeon Crawl Stone Soup version 0.20.0-4-g10b340a (webtiles) character file. 0 Welfe the Grave Robber (level 1, 13/13 HPs) Began as a Human Necromancer on May 28, 2017. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Welfe the Grave Robber (Human Necromancer) Turns: 1, Time: 00:00:05 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a bread ration Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Welfe the Human Necromancer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+# ##⌠## +⌠@⌠+ ##⌠## #+# There were no monsters in sight! Vault maps used: D:1: grunt_arrival_crossed_arrows, minmay_misc_feat_alley Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Welfe the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 3.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 3.0 +-------+-------+-------+-------+-------+----------------------