Dungeon Crawl Stone Soup version 0.26.1-10-gdfb7c7de75 (webtiles) character file. Game seed: 14184947689601639004 13 Welwordion the Skirmisher (level 2, 0/21 HPs) Began as an Octopode Monk on Apr 11, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:56 (204 turns). Welwordion the Skirmisher (Octopode Monk) Turns: 204, Time: 00:02:57 Health: 0/21 AC: 1 Str: 16 XL: 2 Next: 37% Magic: 2/2 EV: 14 Int: 12 God: Gold: 11 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith + (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . c - amulet of faith rElec . Harm . b - +6 ring of strength rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 spear d - a +0 short sword Missiles f - 2 javelins (quivered) g - a stone Jewellery b - a +6 ring of strength (left tentacle) c - an amulet of faith (around mantle) Skills: + Level 3.2 Fighting + Level 3.2 Dodging + Level 2.8 Stealth + Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You see here a leopard gecko corpse. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a bat corpse. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you but does no damage. You tentacle-slap the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal completely misses you. The jackal escapes! You miss the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal closely misses you. You barely miss the jackal. You squeeze the jackal. You kill the jackal! The jackal completely misses you. The jackal bites you. You die... ################## #@h†........†..... #.################ #.# #.# #.# #.# #.# #.# #.# You could see a jackal. Vanquished Creatures A leopard gecko (D:1) 3 bats (D:1) 3 jackals (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Welwordion the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 94 | D:1 | Reached XP level 2. HP: 8/21 MP: 2/2 197 | D:1 | HP: 1/21 [jackal (3)] 204 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic Action || total -------------------------++------- Melee: Unarmed || 23 Constrict || 9 Tentacles || 3 Use: Scroll || 1 Stab: Sleeping || 2 Armor: Skin || 4 Dodge: Dodged || 25