Welzeim Level 1 of the Dungeon [Shop] Kourouq's Weapon Shop a +0 hand axe (39 gold) a +0 hand axe (39 gold) 11 stones (14 gold) 14 poisoned darts (72 gold) a +3 trident of venom (275 gold) a +0 whip (32 gold) a +2 shortbow of flaming (226 gold) a +0 hand axe (39 gold) a +3 short sword of draining (291 gold) a +0 whip (32 gold) a +0 hand axe (39 gold) 12 stones (15 gold) [Shop] Hojilim's Weapon Shop a +0 quarterstaff (48 gold) the +9 hand crossbow of Crusades {elec, rF+ Str+3} (888 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). rF: It protects you from fire. a +0 demon trident of electrocution (474 gold) a +0 dagger of venom (52 gold) a +0 spear (36 gold) a +0 short sword (36 gold) 7 boomerangs (42 gold) 18 stones (21 gold) a +0 hunting sling (18 gold) a +4 hand axe of electrocution (354 gold) a +3 whip of venom (240 gold) a +0 dagger (24 gold) [Shop] Loemaole's Assorted Antiques a potion of curing (72 gold) a +0 leather armour (48 gold) a staff of earth (600 gold) a +0 spear (72 gold) a +1 trident of protection (268 gold) a potion of magic (192 gold) a scroll of enchant weapon (180 gold) a +4 vampiric lajatang (1608 gold) a +0 dagger (48 gold) a phantom mirror (960 gold) (0, 0, D:1) a +0 dagger (3, 0, D:1) a +0 club (14, 15, D:1) 18 sling bullets (16, 21, D:1) a staff of conjuration (19, 26, D:1) 6 boomerangs of dispersal (41, 42, D:1) a +0 robe (42, 38, D:1) a +0 dagger (46, 38, D:1) a +0 hand axe (57, 27, D:1) 21 arrows (58, 16, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, 5, D:2) a +0 dagger (5, -4, D:2) a +0 club (19, 5, D:2) a +0 short sword (20, 25, D:2) a +0 scale mail (24, -11, D:2) a +0 dagger (35, 9, D:2) 15 stones (51, -1, D:2) a +0 dagger Level 3 of the Dungeon (11, -32, D:3) 18 bolts (12, -38, D:3) 23 stones (19, 18, D:3) a +0 hand axe (20, -27, D:3) a +0 club (23, -23, D:3) a +0 robe (26, -31, D:3) 19 sling bullets (26, -10, D:3) a +0 whip (26, 20, D:3) a +0 dagger (34, 5, D:3) a +0 falchion (35, -22, D:3) a +0 whip (35, 6, D:3) a +0 mace a +0 ring mail (36, 6, D:3) a +0 club a +0 leather armour (38, -11, D:3) a +0 dagger (49, -9, D:3) a +0 leather armour (58, -11, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (still there?) a +0 robe (still there?) (1, -1, D:4) a +0 spear (still there?) a +0 halberd (still there?) a gnoll corpse (still there?) (11, 7, D:4) a +0 whip (13, -2, D:4) a +0 robe (13, 6, D:4) a +0 halberd (14, 6, D:4) a +0 club a +3 leather armour a +0 club a gnoll corpse (17, 0, D:4) a ring of protection from cold (18, -7, D:4) a scroll of identify (19, -4, D:4) a potion of curing