WereVolvo Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (1, 0, D:1) a +0 club (-36, 4, D:1) a +0 club (-27, 5, D:1) a +0 club 4 stones (-24, 5, D:1) a +0 club (-10, 14, D:1) 28 stones (-27, 19, D:1) a +0 mace (-36, 26, D:1) a +0 club (13, 41, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 30 stones (10, 5, D:2) 21 stones (-29, 10, D:2) a +0 dagger a stone (-3, 10, D:2) a +0 hand axe (-32, 12, D:2) 4 stones a +0 dagger (1, 12, D:2) a +0 club (-30, 16, D:2) a stone (-17, 16, D:2) 26 arrows (24, 17, D:2) a cursed +0 club (-4, 18, D:2) a cursed -2 robe (1, 19, D:2) a +0 dagger (-21, 20, D:2) 2 potions of poison (-30, 23, D:2) a +0 hunting sling 27 stones (14, 25, D:2) a +0 dagger (-41, 27, D:2) a +0 whip (-18, 28, D:2) 4 stones (-14, 31, D:2) 15 stones (3, 46, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (6, 1, D:3) 13 poisoned needles (-18, 4, D:3) 19 bolts (-39, 6, D:3) a +0 club (7, 6, D:3) a +0 club (-35, 7, D:3) 10 poisoned bolts (-20, 10, D:3) a scroll of random uselessness (-35, 11, D:3) a +0 dagger (-3, 13, D:3) a +0 dagger (2, 14, D:3) a cursed -2 club (-16, 16, D:3) 11 stones (-11, 16, D:3) 20 stones (-7, 17, D:3) a +0 falchion a +0 leather armour a +0 whip (-35, 23, D:3) 22 sling bullets (-30, 23, D:3) 14 stones (-21, 23, D:3) a +0 leather armour (-38, 24, D:3) a +0 short sword (-32, 24, D:3) 2 stones a +0 spear (-31, 24, D:3) a +0 whip a +0 leather armour (-30, 24, D:3) 3 stones (-33, 25, D:3) a +0 dagger (5, 30, D:3) a +0 dagger (-22, 34, D:3) a +0 whip (3, 39, D:3) a +0 pair of gloves (12, 41, D:3) 11 poisoned needles (-4, 44, D:3) a +0 hammer (-3, 44, D:3) a +0 hammer (-2, 44, D:3) a +0 hammer (-3, 45, D:3) a +0 hammer (-2, 45, D:3) a +0 hammer (-1, 45, D:3) a +0 hammer (0, 45, D:3) a +0 hammer (-4, 46, D:3) a +0 hammer (-3, 46, D:3) a +0 hammer (-2, 46, D:3) a +0 hammer (1, 46, D:3) a +0 hammer (2, 46, D:3) a +0 hammer (4, 46, D:3) a +0 hammer (7, 46, D:3) a +4 quarterstaff of chaos (3, 47, D:3) a +0 hammer (5, 47, D:3) a +2 hammer of draining Level 4 of the Dungeon (0, 0, D:4) 7 stones (-10, 6, D:4) a +0 dagger a +0 robe (-13, 8, D:4) a +0 falchion (-11, 8, D:4) a +0 mace (36, 8, D:4) a +0 club (-7, 9, D:4) a +0 club a +0 dagger a +0 robe (-13, 10, D:4) a +0 hand axe (-12, 10, D:4) 21 stones (-11, 10, D:4) a +0 spear (8, 18, D:4) a +0 club a +0 club (9, 18, D:4) a +0 spear a +1 animal skin a +0 helmet a +0 hunting sling a +0 dagger 15 stones (10, 18, D:4) a cursed +0 club a +0 club a +0 club (11, 18, D:4) a stone a +0 club (14, 22, D:4) a +0 robe (-2, 37, D:4) 17 poisoned needles (5, 38, D:4) a cursed -3 hunting sling 29 stones (25, 38, D:4) a +0 spear (18, 47, D:4) 18 arrows Level 5 of the Dungeon (0, 0, D:5) 8 tomahawks (6, 11, D:5) 19 arrows a +0 shortbow (-4, 23, D:5) a +0 club (-6, 27, D:5) 19 arrows (-33, 28, D:5) a +0 scale mail (8, 28, D:5) 19 stones (14, 37, D:5) a scroll of immolation (-18, 38, D:5) a +0 whip (-29, 39, D:5) a +0 club (-23, 44, D:5) a +0 robe (-39, 45, D:5) 5 large rocks (-26, 51, D:5) a +0 morningstar Level 6 of the Dungeon [Shop] Ysuuh's Book Shoppe a book of Burglary (825 gold) a Necronomicon (1214 gold) a Grand Grimoire (1214 gold) a book of Envenomations (990 gold) a book of Summonings (770 gold) a book of Changes (275 gold) a book of Debilitation (440 gold) a book of the Earth (715 gold) a book of the Tempests (770 gold) a book of Conjurations (330 gold) a book of the Warp (990 gold) Lee's Incunabulum of the Mountains (457 gold) Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Iron Shot Conjuration/Earth 6 a book of Spatial Translocations (715 gold) (0, 0, D:6) a +0 club (-6, 1, D:6) 14 poisoned needles (6, 14, D:6) a +0 dagger (-27, 19, D:6) a +0 rapier (-35, 21, D:6) 25 stones (-9, 27, D:6) 15 stones (10, 28, D:6) a +0 club (-11, 29, D:6) a potion of poison (-20, 32, D:6) a cursed +0 animal skin (-11, 35, D:6) a +0 robe 2 potions of poison (-29, 38, D:6) a +0 rapier a +0 leather armour (-12, 43, D:6) 2 arrows (-10, 43, D:6) a +3 shortbow of flaming 24 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 club (-49, 3, D:7) a +0 dire flail a +0 robe a +0 scimitar a +0 robe (-29, 3, D:7) a +0 robe (-46, 5, D:7) a +0 trident (-51, 10, D:7) a potion of poison (-50, 14, D:7) a cursed -2 giant club (-56, 15, D:7) a +2 long sword of slicing a +0 robe (-13, 15, D:7) a +0 short sword (-56, 16, D:7) a +0 robe a +0 hand axe (-32, 18, D:7) a wand of frost (30) (-35, 19, D:7) a +0 robe a +0 dagger (-34, 22, D:7) a +0 ring mail a +0 robe a +0 short sword a +0 dagger (-32, 22, D:7) a wand of frost (11) (-34, 23, D:7) a +0 robe a +0 dagger (-38, 25, D:7) 30 bolts (-17, 33, D:7) 18 bolts (-10, 38, D:7) 10 arrows of dispersal (-29, 40, D:7) a +0 dagger (-26, 52, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (6, 8, D:8) 2 stones (7, 8, D:8) a +0 whip a +0 short sword a +0 short sword a +0 short sword (8, 8, D:8) a +0 short sword (0, 9, D:8) a +0 whip (4, 10, D:8) a stone (10, 10, D:8) 20 sling bullets (-2, 11, D:8) a +0 war axe (0, 11, D:8) a +0 robe a +0 dagger (0, 13, D:8) the +0 leather armour of the Shoals {+Rage rElec rN+} It insulates you from electricity. It protects you from negative energy. It lets you go berserk. a +2 robe of magic resistance a +0 whip (2, 15, D:8) a +0 robe a +0 spear (14, 15, D:8) a poisoned needle (8, 16, D:8) a +0 ring mail (11, 16, D:8) a stone (15, 16, D:8) a poisoned needle (19, 16, D:8) a +0 short sword (21, 16, D:8) a +0 dagger a +0 short sword (0, 17, D:8) a +0 giant club (17, 17, D:8) 9 stones (4, 18, D:8) a +0 robe a +0 dagger (20, 18, D:8) 6 poisoned needles a +4 blowgun (33, 20, D:8) 11 poisoned needles (0, 22, D:8) a +0 club (19, 23, D:8) 18 sling bullets (11, 24, D:8) a +0 hand axe (11, 26, D:8) a +0 whip Level 9 of the Dungeon [Shop] Craraum's Antique Armour Emporium a +0 ring mail (84 gold) a +0 pair of gloves (94 gold) a +0 pair of boots (94 gold) a +0 ring mail (84 gold) a +0 helmet (94 gold) a +0 robe (14 gold) the cursed -1 robe of Resilience {MR+ Str+4 Curse} (119 gold) It affects your strength (+4). It affects your resistance to hostile enchantments. It may recurse itself when equipped. It has a curse placed upon it. a +0 scale mail (84 gold) a +0 scale mail (84 gold) the cursed -9 scale mail of the Queen {rCorr} (189 gold) It protects you from acid and corrosion. It has a curse placed upon it. (0, 0, D:9) a large rock (1, 1, D:9) a large rock (0, 3, D:9) 2 large rocks (40, 10, D:9) 26 stones (37, 12, D:9) a +0 robe (13, 14, D:9) a large rock (17, 14, D:9) an arrow (11, 16, D:9) a +0 ring mail (15, 16, D:9) 69 arrows a +1 shortbow of freezing (16, 16, D:9) 19 stones (19, 19, D:9) 5 large rocks (23, 19, D:9) a large rock (28, 19, D:9) a +0 giant club a +0 giant club (22, 20, D:9) a +0 leather armour a +0 hand axe (30, 27, D:9) 4 curare-tipped needles a +0 blowgun (42, 31, D:9) a +0 long sword a +0 plate armour (30, 32, D:9) a curare-tipped needle (44, 37, D:9) a cursed -1 giant club (41, 38, D:9) a +0 chain mail (-2, 41, D:9) a cursed -3 spear Level 10 of the Dungeon (0, 0, D:10) a +1 dire flail a +0 robe a +0 war axe a +0 robe (1, 0, D:10) a cursed -3 dagger a +0 short sword (2, 0, D:10) a +0 short sword 5 stones a +0 club (3, 0, D:10) a +0 dagger (5, 0, D:10) 2 stones (7, 3, D:10) a +0 dagger (0, 6, D:10) 22 bolts (23, 6, D:10) a -2 rapier (2, 7, D:10) a cursed +3 short sword a +0 robe (26, 8, D:10) a +0 giant spiked club (-7, 13, D:10) a +0 robe a +1 long sword (-8, 19, D:10) 21 arrows a +0 shortbow of flaming (9, 19, D:10) a scroll of noise (15, 20, D:10) a +0 giant spiked club (-11, 22, D:10) an arrow (-9, 23, D:10) an arrow (-4, 27, D:10) a +0 robe a +0 dagger (-2, 27, D:10) a +0 club (21, 27, D:10) a +1 hand axe a +0 robe (22, 27, D:10) a +0 great sword a +0 robe (25, 27, D:10) a +0 robe a +0 long sword a cursed +3 dire flail a +0 robe (22, 31, D:10) a +2 falchion (4, 34, D:10) a cursed -1 club (14, 35, D:10) a +0 blowgun 7 poisoned needles (-12, 36, D:10) a +0 shortbow 20 arrows (-11, 38, D:10) an arrow (-7, 38, D:10) an arrow (-8, 39, D:10) an arrow (8, 40, D:10) a poisoned needle (14, 40, D:10) a stone (15, 43, D:10) a stone (-6, 44, D:10) a plain deck of destruction (-5, 44, D:10) a +0 giant spiked club (22, 44, D:10) a stone (25, 44, D:10) a +0 shortbow 9 arrows of frost a +0 short sword a +0 whip 25 stones (24, 45, D:10) an arrow of frost (25, 45, D:10) a +0 dagger (16, 46, D:10) a +0 war axe 18 stones a +0 robe (20, 46, D:10) a stone (25, 46, D:10) a +0 club 3 stones (21, 48, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (2, 3, D:11) a +0 plate armour (10, 4, D:11) a +0 giant club (47, 7, D:11) a book of Dreams a wand of magic darts (37) (-6, 14, D:11) a troll hide (-10, 17, D:11) a +0 dagger (16, 29, D:11) a +0 giant spiked club (12, 32, D:11) a trapdoor spider corpse (14, 32, D:11) a throwing net (9, 34, D:11) a throwing net (-20, 35, D:11) 30 stones (5, 35, D:11) a +0 ring mail (40, 35, D:11) a cursed -2 club a +0 dagger (41, 35, D:11) a +0 dagger of speed a +0 ring mail (1, 38, D:11) a +0 flail a +0 chain mail (22, 41, D:11) 2 large rocks (-8, 42, D:11) a +0 robe (0, 44, D:11) a +0 long sword (44, 50, D:11) a +0 long sword (9, 52, D:11) 2 large rocks (39, 56, D:11) a +0 hand axe (13, 57, D:11) a large rock (23, 59, D:11) a +0 buckler the Ecumenical Temple