Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 12312868695012774648 0 Wertik the Ogre Mage (level 1, 16/16 HPs) Began as an Ogre Hedge Wizard on Feb 26, 2021. Got out of the dungeon alive. The game lasted 00:00:22 (52 turns). Wertik the Ogre Mage (Ogre Hedge Wizard) Turns: 52, Time: 00:00:22 Health: 16/16 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 1.7 Dodging + Level 1.4 Stealth + Level 3.6 Spellcasting + Level 0.8 Conjurations + Level 0.8 Summonings + Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 20% 13% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 21% 2 Call Imp Summ 5% 21% 2 Slow Hex 2% 28% 2 Conjure Flame Conj/Fire 4% 43% 3 Mephitic Cloud Conj/Pois/Air 3% 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Found a staircase leading out of the dungeon. Found a robe. You open the gate. There is an open gate here. Found a leather armour. You see here a leather armour. Save game and exit? Okay, then. You aren't carrying any potions. You see here a leather armour. There is an open gate here. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### #..### #....### #......### #........### #..≈≈......###### #..§≈≈≈.......'.## #@.≈≈§§≈≈.....'..# #..≈§≈≈...[...'..# #..≈≈......#####.# #........####.#..# #......###......## #....### #..#.#[# #..### .#..#.#.## #### .......... ##..###.## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wertik the Ogre Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 52 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_cross, roderic_nine_men_s_morris, minmay_pentomino_x4