Westside Level 1 of the Dungeon (2, -13, D:1) a +2 helmet of intelligence (12, -17, D:1) a +0 leather armour (25, -6, D:1) a +0 scale mail (31, -42, D:1) a +0 whip (45, -15, D:1) 13 stones (46, -21, D:1) a +0 robe Level 2 of the Dungeon (5, 20, D:2) a +0 long sword (13, -1, D:2) 8 stones (16, 34, D:2) a +0 club (18, 28, D:2) a +0 club (21, -2, D:2) a +0 whip (unseen) (22, -2, D:2) a +0 falchion (23, -2, D:2) a +0 spear (23, 3, D:2) 12 stones (23, 40, D:2) a +0 dagger (24, 21, D:2) 27 stones (30, 18, D:2) a +0 dagger (32, 36, D:2) a +0 club (32, 45, D:2) a +0 club (35, 11, D:2) a +0 short sword (37, 3, D:2) 18 stones (37, 6, D:2) a +0 dagger 3 stones (44, 37, D:2) a +0 buckler (52, 26, D:2) a +0 mace Level 3 of the Dungeon (0, 5, D:3) a +0 trident (2, 13, D:3) a +0 club (3, 8, D:3) a +0 dagger (3, 13, D:3) a +0 dagger (3, 14, D:3) the +0 helmet of Lystapp {SInv} SInv: It lets you see invisible. a +0 animal skin a +0 mace (5, -3, D:3) a +0 dagger (6, -3, D:3) a +0 club (15, -13, D:3) 22 stones (19, -16, D:3) a +0 trident a +0 ring mail (23, -17, D:3) a +0 falchion of venom (25, -8, D:3) a +0 hand axe a +0 leather armour (26, -14, D:3) a +0 club (26, -13, D:3) a +0 club (26, -11, D:3) a +0 spear (unseen) (27, -15, D:3) a +1 flail of protection (27, -14, D:3) a +0 short sword 2 poisoned darts (27, -12, D:3) a +0 whip (30, 26, D:3) a +0 robe of cold resistance (33, 3, D:3) a +0 flail (35, -12, D:3) a +0 flail (35, 13, D:3) a +0 short sword a +0 short sword a +0 dagger (36, 13, D:3) a +0 club a +0 leather armour a +0 dagger (36, 15, D:3) 3 stones a +0 short sword (37, -4, D:3) a +0 club (38, -2, D:3) a +0 dagger (unseen) (38, 26, D:3) a +0 spear (39, -1, D:3) a +0 spear (39, 0, D:3) a +0 whip a +0 scale mail (41, 0, D:3) a +0 trident (41, 4, D:3) a +0 flail (41, 5, D:3) a +0 dagger a +0 ring mail a +0 scale mail (41, 6, D:3) a +0 spear (41, 7, D:3) a +0 dagger (41, 12, D:3) a +0 club a +0 club a +0 club a +0 dagger of holy wrath a +0 club a +0 hunting sling (41, 14, D:3) a +0 dagger (42, 7, D:3) a +0 spear (44, 4, D:3) a +0 whip (49, -4, D:3) a +0 club (49, -3, D:3) a +0 hand axe (49, 33, D:3) a +0 club (52, -15, D:3) a +0 spear (52, -8, D:3) a +0 whip (52, -7, D:3) a +0 flail (52, -4, D:3) a +0 club (53, -10, D:3) a +0 dagger (53, 8, D:3) a staff of conjuration (54, -7, D:3) a +0 spear (55, -12, D:3) a +0 dagger a +0 robe (55, -7, D:3) a +0 spear (55, -6, D:3) a +0 flail a +0 flail a +0 hand axe a +0 flail a +0 flail a +0 flail Level 4 of the Dungeon (1, 36, D:4) 10 stones (1, 37, D:4) a +0 club (6, 18, D:4) the +10 spear "Dragonslayer" {flame, Drain rElec Will+} It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (9, 11, D:4) a +0 club (10, -5, D:4) 12 stones (14, -6, D:4) a +2 dagger of protection (14, 27, D:4) 5 javelins (14, 28, D:4) a +0 leather armour a +0 club (19, 27, D:4) a staff of cold (22, -5, D:4) a book of Rime (23, 38, D:4) 14 stones (28, -10, D:4) a +0 quarterstaff (29, 2, D:4) a +0 long sword (31, 3, D:4) a +0 buckler (37, 33, D:4) a +0 dagger (39, 9, D:4) a +0 dagger (41, 16, D:4) 16 stones (50, 24, D:4) 25 stones Level 5 of the Dungeon (0, 0, D:5) 17 stones (1, 27, D:5) a scarf of shadows (7, 17, D:5) a +0 dagger a +0 robe (8, 12, D:5) a +0 whip (8, 13, D:5) a +0 dagger a +0 robe (8, 17, D:5) a +0 dagger a +0 chain mail (9, 13, D:5) a +0 hand axe 14 stones (10, 5, D:5) a +0 robe (10, 11, D:5) a +0 dagger a +0 robe (10, 12, D:5) a +0 flail a +0 leather armour (10, 15, D:5) a +0 mace a +0 robe (13, -1, D:5) 19 stones (14, 38, D:5) a large rock (16, 45, D:5) 25 stones (25, 36, D:5) a +0 hunting sling (28, 17, D:5) a +0 club (29, 17, D:5) a +0 giant club (33, 29, D:5) a +0 hand axe Level 6 of the Dungeon (6, -15, D:6) a +0 dagger 6 poisoned darts (6, -14, D:6) a +0 club 5 stones (8, -15, D:6) a +0 club (11, -16, D:6) a +0 dagger (13, 3, D:6) a +0 rapier (14, 5, D:6) 32 stones (14, 18, D:6) a +0 hand axe (14, 19, D:6) a +0 dagger a +0 robe (15, 19, D:6) a +0 club a +0 leather armour (15, 32, D:6) a +0 leather armour (21, 0, D:6) 6 poisoned darts (22, 20, D:6) the +7 dagger "Ynadac" {speed, rPois rF++} Attacks with this weapon are significantly faster. rF: It greatly protects you from fire. rPois: It protects you from poison. (28, 28, D:6) a +0 great sword (33, 6, D:6) 20 stones (33, 34, D:6) a +0 mace (36, 27, D:6) a book of Decay (41, -1, D:6) a +0 scale mail (41, 18, D:6) a +0 club (42, -8, D:6) a +0 dagger 4 stones (43, -11, D:6) a +0 scale mail (43, -8, D:6) a +0 giant spiked club a +0 dagger 3 stones (43, -7, D:6) a +0 dagger 8 poisoned darts (44, -16, D:6) a +0 chain mail (47, 1, D:6) a +0 mace (47, 2, D:6) a +0 mace (47, 3, D:6) a +0 mace (48, 2, D:6) a +0 mace (48, 3, D:6) a +0 mace (48, 4, D:6) a +3 quarterstaff of chaos a +0 cloak (48, 5, D:6) a +0 mace (49, 1, D:6) a +0 mace (49, 2, D:6) a +0 mace (49, 3, D:6) a +0 mace (49, 6, D:6) a +0 mace (49, 7, D:6) a +0 mace (49, 9, D:6) a +0 mace (50, 8, D:6) a +0 mace (50, 10, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a yak corpse (1, 0, D:7) a +2 antimagic trident (still there?) a +0 scale mail (still there?) a gnoll corpse (still there?) (1, 30, D:7) 12 stones (4, 3, D:7) 3 boomerangs (6, 4, D:7) 9 gold pieces (12, 47, D:7) a water moccasin corpse (18, 54, D:7) a +0 war axe the Ecumenical Temple