Westside Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -4, D:1) a +0 dagger (2, -2, D:1) a +0 short sword (9, 2, D:1) a +0 mace (12, 4, D:1) a +0 dagger (25, -5, D:1) a +0 club a +2 whip of draining (27, 11, D:1) a +0 club (28, 12, D:1) a +0 dagger (29, 14, D:1) a +0 animal skin (36, 18, D:1) a +0 dagger (36, 19, D:1) a +0 dagger (39, 13, D:1) a book of Lightning (42, 1, D:1) a +0 robe (42, 13, D:1) 22 stones (43, -10, D:1) a +0 dagger (47, -4, D:1) a +0 short sword (51, -10, D:1) a +0 club Level 2 of the Dungeon (1, 1, D:2) a +0 dagger a +0 hunting sling (15, -3, D:2) a +0 club (15, -1, D:2) a +0 club (25, -12, D:2) a +0 club (25, 0, D:2) a +0 hunting sling (26, 1, D:2) a +0 leather armour (42, -17, D:2) a +0 rapier (44, 13, D:2) a +0 leather armour Level 3 of the Dungeon (7, 1, D:3) the +0 robe of the Lute {rElec Will- Dex-2 Archmagi} Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. Archmagi: It increases the power of your magical spells. Will: It decreases your willpower. (12, 37, D:3) a +0 club (15, 35, D:3) a ball python corpse (skeletalised by now) (16, 32, D:3) an adder corpse (skeletalised by now) (27, 29, D:3) a +0 dagger (33, 29, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a stone (0, 1, D:4) a stone (0, 2, D:4) a stone (0, 4, D:4) a stone (0, 5, D:4) a stone (0, 6, D:4) 2 stones