Westside Level 1 of the Dungeon [Shop] Hataent's Weapon Boutique a +0 sling (19 gold) a +1 scimitar of holy wrath (184 gold) a +0 club (13 gold) a +0 dagger (26 gold) a +2 lajatang of pain (643 gold) a +0 whip (32 gold) a +0 hand axe (39 gold) a throwing net (39 gold) a +1 hand axe of electrocution (188 gold) 4 stones (5 gold) a +1 glaive of protection (192 gold) (0, 0, D:1) a +0 whip (6, 27, D:1) a +0 falchion (14, 0, D:1) a +0 short sword (26, -10, D:1) a +0 club (39, 9, D:1) a +0 chain mail (40, 24, D:1) a +0 whip (47, 14, D:1) a +0 pair of gloves (54, 6, D:1) a +0 dagger (60, 4, D:1) a +0 short sword Level 2 of the Dungeon (2, -13, D:2) a +0 ring mail (8, 17, D:2) a +0 spear (9, 17, D:2) a +0 club (9, 18, D:2) a +0 club (18, -19, D:2) a +0 club (21, -10, D:2) a +0 dagger (28, -10, D:2) a +0 chain mail (29, -15, D:2) a +0 whip (34, -16, D:2) a +0 robe (45, -24, D:2) a +0 dagger Level 3 of the Dungeon (1, 17, D:3) a +0 dagger a +0 leather armour (4, -4, D:3) a +0 dagger (8, 18, D:3) a +0 club (11, -1, D:3) a +0 short sword (23, 14, D:3) a +2 dagger of speed (23, 16, D:3) a +0 hand axe a +0 dagger a +0 leather armour (24, -4, D:3) a +0 buckler (24, 13, D:3) a +0 short sword a +0 leather armour (35, 26, D:3) a +0 dagger (47, 32, D:3) a +0 whip 4 stones a +0 whip (47, 35, D:3) a +0 club (48, 6, D:3) a +0 dagger (48, 31, D:3) a +0 mace (49, 31, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (6, -1, D:4) a +0 hand axe (7, -2, D:4) a +1 long sword of electrocution (7, 1, D:4) a +0 chain mail (10, 6, D:4) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (10, 13, D:4) a +0 spear (10, 43, D:4) a +0 mace (11, 15, D:4) a +0 robe a +0 dagger (11, 16, D:4) a +1 dagger of protection (unseen) (14, 18, D:4) a +0 leather armour a +0 whip (15, 18, D:4) a +0 club (15, 36, D:4) a +0 flail a gnoll corpse (16, 38, D:4) a +0 whip a gnoll corpse (17, 47, D:4) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] It sets your invocations skill to 14 and your evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). (unseen) (18, 42, D:4) a +0 spear a gnoll corpse (18, 44, D:4) a ball python corpse (21, 34, D:4) a +0 dagger