Westside Level 1 of the Dungeon [Shop] Beagedom's Weapon Emporium a +1 double sword of holy wrath (442 gold) a +0 hand axe (39 gold) the +9 broad axe "Ningok" {venom, Will+} (811 gold) It poisons the flesh of those it strikes. Will: It increases your willpower. a +0 spear (39 gold) 2 atropa-tipped darts (15 gold) a +0 short sword (39 gold) a +0 spear (39 gold) a +1 mace of holy wrath (161 gold) a +0 mace (39 gold) (0, 0, D:1) a +0 dagger (9, -3, D:1) a +0 ring mail (12, 25, D:1) a +0 mace (14, 23, D:1) a +0 robe (26, 16, D:1) a +0 robe (27, 4, D:1) a +0 dagger (30, 29, D:1) a +0 dagger (48, 35, D:1) a +0 ring mail (49, 28, D:1) a +0 dagger (51, 23, D:1) a +0 whip (52, 1, D:1) a +0 dagger (54, 6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -18, D:2) a +0 dagger (15, -2, D:2) a +0 long sword (18, 2, D:2) a +0 short sword (19, 11, D:2) a +0 long sword (20, -3, D:2) a +0 club a +0 dagger (21, -26, D:2) a +0 quarterstaff (21, -5, D:2) a +0 leather armour (22, -4, D:2) a +0 scale mail (23, -6, D:2) a +0 short sword (26, -18, D:2) a +0 short sword (29, -8, D:2) a +0 whip (32, -21, D:2) a +0 scale mail (40, -6, D:2) a +0 dagger (42, 7, D:2) a staff of death Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (8, -6, D:3) a +0 spear (9, -11, D:3) a +0 club a +0 club a +0 club a +0 club a +0 club (9, -10, D:3) a +0 club (9, -7, D:3) a +0 club a +0 club a +0 club a +0 club (10, -8, D:3) a +0 club a +0 club (15, -12, D:3) a +0 sling a +0 sling (15, -11, D:3) a +0 club (16, -12, D:3) a +0 club (17, -11, D:3) a +0 club (27, -12, D:3) a +0 club (27, -6, D:3) a +0 club a +0 club (27, -5, D:3) a +0 club (28, -12, D:3) a +0 club (28, -6, D:3) a +0 spear (28, -5, D:3) a +0 sling (32, 36, D:3) a +0 sling a +0 club (34, 1, D:3) a +0 sling (35, -6, D:3) a +0 club (35, 1, D:3) a +0 short sword (36, -7, D:3) a +0 sling (36, -6, D:3) a +0 club (37, -5, D:3) a +0 club (40, 1, D:3) a +0 mace (41, 30, D:3) a +0 short sword (44, -13, D:3) a +0 club (44, -12, D:3) a +0 club (45, -9, D:3) a +0 sling (46, -9, D:3) a +0 club a +0 club a +0 club a +0 club (47, -9, D:3) a +0 club (47, -8, D:3) a +0 club a +0 club a +0 sling a +0 club (48, -7, D:3) a +0 club (51, 44, D:3) a +0 dagger (57, 8, D:3) a +0 club (63, -9, D:3) a +0 sling (63, -5, D:3) a +0 sling (65, -10, D:3) a +0 club a +0 club (65, -8, D:3) a +0 short sword a +0 club (66, -11, D:3) a +0 club a +0 club a +0 club (66, -7, D:3) a +0 whip a +0 whip a +1 short sword of speed a +0 whip (66, -6, D:3) a +0 spear (69, 4, D:3) a +0 flail a +0 halberd (70, 3, D:3) a +0 spear a +0 club Level 4 of the Dungeon (0, 0, D:4) a +2 scale mail of fire resistance (5, 35, D:4) a +0 war axe (18, 32, D:4) a staff of poison (33, 23, D:4) a +0 club (35, 9, D:4) a +0 rapier a +0 leather armour (58, 28, D:4) a +0 mace a +0 club a +0 dagger a +0 robe (59, 28, D:4) a +0 hand axe a +0 leather armour (68, 33, D:4) the +6 mace of Past Mistakes {vorpal, *Noise rCorr Str+6} It inflicts extra damage upon your enemies. Str: It affects your strength (+6). *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 glaive of venom (17, 11, D:5) the +4 leather armour of Birdsong {rCorr MP+9 Int-5 SInv} Int: It affects your intelligence (-5). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (19, 0, D:5) a +0 scythe a +0 robe (28, -10, D:5) a +0 robe (30, 2, D:5) a +0 hand axe a +0 leather armour (31, 3, D:5) a +0 mace a +0 leather armour (34, 3, D:5) a +0 short sword (34, 18, D:5) a +0 giant club (39, 2, D:5) a +0 ring mail (40, -1, D:5) a +0 spear (41, -17, D:5) a +0 mace (41, 29, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (13, 19, D:6) a +0 leather armour (22, 3, D:6) a +0 robe (34, 12, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 barding (2, -5, D:7) a +0 morningstar +0 steam dragon scales (4, -5, D:7) a +1 whip of freezing a +0 robe (5, -7, D:7) a +0 spear (5, 17, D:7) a +0 hand axe a +0 leather armour (7, -12, D:7) a +0 club (8, -12, D:7) a +0 spear (9, -12, D:7) a +0 halberd a +0 ring mail a +1 vorpal spear (10, 4, D:7) a +0 troll leather armour a +0 club (13, 6, D:7) +0 fire dragon scales a +2 robe of fire resistance (14, 4, D:7) a +0 whip (14, 5, D:7) a +2 flail of holy wrath a +2 troll leather armour (15, 8, D:7) a +0 dagger (17, 2, D:7) a +0 club (17, 6, D:7) a box of beasts a staff of conjuration (17, 11, D:7) a +0 whip (18, -19, D:7) a +0 plate armour (19, 11, D:7) a +0 scale mail a +0 great sword of protection (19, 18, D:7) a +0 club (20, -12, D:7) 4 large rocks (26, -7, D:7) a +0 buckler a +0 spear (27, -6, D:7) a +0 whip a +0 chain mail a +0 dire flail (31, -12, D:7) a +0 long sword (31, -11, D:7) a +0 spear (32, -12, D:7) a +0 whip (32, 15, D:7) a +0 club (33, -12, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (7, 15, D:8) a +4 scimitar of flaming a +2 robe of willpower (14, 16, D:8) a +0 club a +0 leather armour a +0 dagger a +0 robe (16, 18, D:8) a +0 short sword (20, 28, D:8) a +0 shortbow (30, 11, D:8) a +0 club a +0 ring mail (30, 12, D:8) a +0 short sword a +0 ring mail (31, 4, D:8) a +0 robe (31, 6, D:8) a +0 whip a +0 robe (33, 12, D:8) a +0 club (33, 13, D:8) a +0 war axe a +0 robe (34, -3, D:8) +0 steam dragon scales (34, 16, D:8) a +0 club a +0 dagger a +0 robe (34, 17, D:8) a +0 dagger a +0 robe (41, 22, D:8) a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 spear (1, 0, D:9) a +0 spear a +0 ring mail (2, 0, D:9) a +0 whip (11, 16, D:9) a +0 spear (12, 1, D:9) a +0 robe (13, 33, D:9) a +0 shortbow (23, 1, D:9) a +0 robe (23, 18, D:9) a +0 spectral quarterstaff a +0 sling a +0 ring mail (28, 6, D:9) a +0 chain mail (32, 33, D:9) Sif Muna's Tome of the Geologist Spells Type Level a - Sandblast Earth 1 b - Iron Shot Conjuration/Earth 6 (unseen) (32, 34, D:9) a javelin (35, 39, D:9) a +0 giant club a +0 giant club (44, 19, D:9) a +4 trident a +0 robe (44, 20, D:9) a +3 hand axe a +0 robe a +0 dagger a +0 robe (44, 21, D:9) a +0 great sword a +0 robe a +0 great sword of pain a +0 robe (44, 22, D:9) a +0 club a +0 trident a +0 arbalest a +0 plate armour (44, 23, D:9) a +0 whip (53, 8, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Wiufiysua {rElec AC+4 Str+2 Slay-5 SInv} (3740 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. SInv: It lets you see invisible. the ring of Peuveom {rC+ rN++} (4250 gold) [ring of protection from cold] rC: It protects you from cold. rN: It greatly protects you from negative energy. the +6 hand axe of the Pit {elec, Will+ Int+5} (6060 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+5). Will: It increases your willpower. the +1 leather armour of Jubler {Regen+ Int+7 Dex-5 Slay+5} (3920 gold) Int: It affects your intelligence (+7). Dex: It affects your dexterity (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Regen: It increases your rate of health regeneration. (0, 0, D:10) the +9 dagger "Zaaluq" {holy, rF+ Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+4). rF: It protects you from fire. (8, -4, D:10) a +0 ring mail (27, -46, D:10) 6 stones (33, -25, D:10) a +0 shortbow (35, -56, D:10) 7 stones (36, -32, D:10) +0 steam dragon scales (36, -28, D:10) a +0 troll leather armour (43, -27, D:10) a +3 whip of electrocution (44, -26, D:10) a +0 scimitar a +0 robe (46, -25, D:10) a +2 great sword of freezing a +0 robe (46, -24, D:10) a +1 mace of venom a +0 robe (47, -22, D:10) a +0 dire flail a +0 robe a +0 robe (54, -43, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (15, 40, D:11) a +2 ring mail of poison resistance (18, 39, D:11) a +0 troll leather armour (19, 6, D:11) a +0 giant club a +0 dire flail (25, 22, D:11) a +0 ring mail (34, -12, D:11) a +0 scale mail (36, 9, D:11) a +0 dagger a +0 robe a +0 short sword a +0 trident a +0 chain mail (36, 10, D:11) a +0 hand axe (37, 8, D:11) a +0 hand axe a +0 ring mail (41, 20, D:11) 3 stones (43, 30, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (4, 8, D:12) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (8, -5, D:12) 3 large rocks (15, -15, D:12) a +0 morningstar a boomerang a +0 falchion an orc corpse an orc corpse (16, -1, D:12) a +1 vorpal morningstar (unseen) (16, 0, D:12) a potion of degeneration (16, 1, D:12) a potion of brilliance (17, -1, D:12) a potion of curing (17, 1, D:12) 27 gold pieces (18, -1, D:12) 17 gold pieces (18, 0, D:12) 20 gold pieces (18, 1, D:12) a +6 ring of intelligence (19, -17, D:12) a +0 quarterstaff (20, -18, D:12) a +0 dagger a +0 robe (21, -16, D:12) a +0 hand axe a +0 ring mail (21, -15, D:12) 3 stones (22, -16, D:12) a +1 vorpal mace an orc corpse the Ecumenical Temple Level 1 of the Lair of Beasts (5, 32, Lair:1) a +0 ring mail (5, 33, Lair:1) 5 stones (9, 33, Lair:1) a +0 cloak (10, 8, Lair:1) a +0 war axe (10, 32, Lair:1) a +2 short sword of venom (15, -2, Lair:1) a +0 scale mail (20, 28, Lair:1) 5 stones (29, 6, Lair:1) a +0 leather armour (46, 37, Lair:1) a +0 chain mail (48, -9, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 sling (30, -8, Lair:2) a +0 falchion (31, 7, Lair:2) a +0 robe (40, -7, Lair:2) a +0 dagger (57, -11, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (1, 1, Lair:3) 11 gold pieces (2, -5, Lair:3) a poisoned dart (2, -3, Lair:3) a poisoned dart (2, 0, Lair:3) a poisoned dart (6, 5, Lair:3) 4 stones (7, 3, Lair:3) a +0 ring mail (8, -9, Lair:3) a poisoned dart (8, -1, Lair:3) a potion of curing (9, -9, Lair:3) a +0 flail (10, -11, Lair:3) a book of the Moon (10, -5, Lair:3) a poisoned dart (13, 0, Lair:3) 4 stones (22, -2, Lair:3) 5 stones (24, -15, Lair:3) 8 stones (25, -15, Lair:3) a +0 flail (27, -5, Lair:3) a potion of invisibility a +0 ring mail (28, 2, Lair:3) a tin of tremorstones (2/2) (28, 7, Lair:3) 14 gold pieces (30, -5, Lair:3) 16 gold pieces (33, 5, Lair:3) a wand of paralysis (4)