Westside Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -12, D:1) 8 stones (24, -27, D:1) 4 stones (27, -8, D:1) a +0 dagger (33, -22, D:1) a +0 dagger (44, 8, D:1) a +0 dagger (47, -23, D:1) a +0 dagger (49, -8, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) a +0 dagger a +2 animal skin the +3 helmet of Omission {Contam rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. a +0 club a +0 dagger a +0 leather armour a +0 dagger a +0 dagger a +0 club a +0 club (2, 3, D:2) a +0 dagger (7, 2, D:2) a +0 scale mail (9, -9, D:2) a +0 leather armour (12, -2, D:2) a +0 whip (19, -30, D:2) a +0 dagger (19, 13, D:2) 4 stones (27, -3, D:2) a +0 chain mail (31, 0, D:2) a +0 ring mail (39, 8, D:2) a +0 club a +0 dagger (40, 8, D:2) a +0 club a +0 sling (41, 8, D:2) a +0 club a +0 dagger (47, -12, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) Kikubaaqudgha's Codex of Darkness Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (1, 4, D:3) a +0 dagger a +0 robe an orc corpse (4, -10, D:3) a +0 buckler (8, -8, D:3) a +0 dagger a +0 robe (8, -6, D:3) a +0 dagger a +0 robe an orc corpse (12, -1, D:3) a quokka skeleton (14, -11, D:3) a +0 flail a gnoll corpse (skeletalised by now) (15, -11, D:3) a +0 flail (20, -13, D:3) a +0 club a +0 spear (29, 2, D:3) a dart slug corpse (31, 10, D:3) a +0 robe (37, 11, D:3) a +0 giant spiked club an ogre corpse (38, 12, D:3) a dart slug corpse (40, 11, D:3) a bat corpse