Weziv Level 1 of the Dungeon [Shop] Qetselu's Antique Weapon Shoppe a +0 spear (51 gold) a +0 club (17 gold) the +5 sling of Wu Jian's Whim {flame, *Corrode rPois rC+} (685 gold) rC+: It protects you from cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. the +5 quarterstaff "Tiyd" {venom, rElec SInv} (816 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 short sword (51 gold) a +0 short sword (51 gold) a +1 long sword of holy wrath (226 gold) a +0 rapier (68 gold) a +0 rapier (68 gold) (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, 14, D:1) a ball python corpse (skeletalised by now) (9, 0, D:1) 8 stones (9, 5, D:1) a frilled lizard corpse (skeletalised by now) (17, -10, D:1) a +0 short sword (35, 8, D:1) a quokka skeleton (35, 16, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (38, 15, D:1) a +0 club (39, 1, D:1) a jackal skeleton (40, 1, D:1) a jackal skeleton (42, -12, D:1) a +0 dagger a jackal skeleton (44, 7, D:1) 4 stones (47, -14, D:1) 6 stones Level 2 of the Dungeon (9, 42, D:2) 8 stones (17, 25, D:2) a +0 dagger (24, 34, D:2) 5 stones (28, 15, D:2) a flux talisman (34, 35, D:2) 4 boomerangs (36, 24, D:2) a bat skeleton (37, 30, D:2) 4 stones (45, 25, D:2) 4 large rocks (49, 42, D:2) a +0 club a goblin skeleton (54, 40, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 trident (16, 11, D:3) a ball python skeleton (25, 3, D:3) 4 stones (26, 17, D:3) 5 stones (35, 9, D:3) a +0 club a +2 leather armour of cold resistance (43, 22, D:3) a +0 dagger a goblin corpse (skeletalised by now) (48, 1, D:3) a +0 mace (48, 12, D:3) a +0 dagger a +0 leather armour (58, 10, D:3) the human skeleton of Terence Level 4 of the Dungeon (1, 2, D:4) a +0 dagger an orc corpse (skeletalised by now) (3, 42, D:4) a Young Poisoner's Handbook (6, 3, D:4) a +1 mace of protection (10, -2, D:4) a +0 rapier (10, 0, D:4) a +0 short sword (25, 0, D:4) a quokka corpse (skeletalised by now) (32, 34, D:4) a +0 short sword (37, 12, D:4) a +0 club (37, 28, D:4) a +0 long sword (54, 37, D:4) 6 stones (55, 19, D:4) a +0 helmet Level 5 of the Dungeon (1, -24, D:5) a +0 dagger a +0 robe (1, -21, D:5) a +0 flail a boomerang (2, -27, D:5) a book of Displacement (5, -15, D:5) 4 poisoned darts (11, -23, D:5) an adder corpse (skeletalised by now) (17, -32, D:5) a +0 leather armour (18, -33, D:5) 6 stones (30, 0, D:5) a +2 whip of electrocution a +1 short sword of venom a +0 hand axe a +0 animal skin a +0 scale mail Level 6 of the Dungeon (3, -9, D:6) a +0 sling (6, -9, D:6) a +0 giant spiked club (10, -3, D:6) a +0 hand axe a +0 leather armour (12, -3, D:6) a +0 dagger a +0 robe a +0 short sword an orc corpse (13, -3, D:6) a +0 mace a +0 chain mail (17, 14, D:6) a +2 whip of flaming a +0 robe (18, 15, D:6) a +0 dagger a +0 robe (25, 14, D:6) 9 gold pieces