What Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (2, 8, D:1) a +0 mace (2, 9, D:1) a +0 whip (8, -7, D:1) a +0 scale mail (8, -6, D:1) 6 stones (37, 30, D:1) a +0 club (41, -6, D:1) a +0 dagger (43, 21, D:1) a +0 buckler (54, 14, D:1) a +0 dagger (63, 14, D:1) 2 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, -1, D:2) a +0 mace (22, -10, D:2) a +0 leather armour (24, -11, D:2) the +1 scale mail of Protective Custody {Fly rC+ Will+ Str-4 SInv} Str: It affects your strength (-4). rC: It protects you from cold. SInv: It lets you see invisible. Fly: It grants you flight. Will: It increases your willpower. (26, 1, D:2) 5 stones (31, -12, D:2) 7 stones (39, -5, D:2) 5 stones (40, 2, D:2) a +0 club (43, -19, D:2) 5 large rocks (43, 7, D:2) a +0 falchion a +2 scale mail of willpower Level 3 of the Dungeon [Shop] Qezor's General Store a potion of haste (140 gold) 2 potions of magic (224 gold) 5 stones (7 gold) a +0 helmet (63 gold) a scroll of teleportation (42 gold) a +0 robe (9 gold) [Shop] Ulueb's Magic Scroll Boutique a scroll of teleportation (42 gold) a scroll of amnesia (56 gold) a scroll of amnesia (56 gold) a scroll of fear (56 gold) a scroll of identify (28 gold) a scroll of poison (56 gold) a scroll of identify (28 gold) [Shop] Giezuufi's Distillery a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of curing (36 gold) 2 potions of attraction (72 gold) a potion of berserk rage (60 gold) a potion of curing (36 gold) (0, 0, D:3) a +0 hand axe a +0 leather armour (7, -13, D:3) a +0 club (8, 12, D:3) a +0 dagger (10, -11, D:3) a +0 whip (12, -4, D:3) a +0 dagger (18, -7, D:3) a +0 short sword (20, -7, D:3) a +0 hand axe a +0 scale mail (20, -5, D:3) a +1 dagger of protection (20, 0, D:3) a +0 whip a +0 ring mail a +0 short sword a +0 leather armour (20, 2, D:3) a +0 flail (31, 8, D:3) 2 stones (32, 16, D:3) a +0 dagger a +0 robe (38, 26, D:3) 2 stones (42, -17, D:3) a +0 club (42, 12, D:3) a +0 pair of gloves (45, 7, D:3) a +0 short sword (46, -20, D:3) a +0 scale mail (53, 15, D:3) a potion of degeneration Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, -27, D:4) a +1 short sword of venom (22, -18, D:4) 5 stones (23, -20, D:4) 9 stones (25, -23, D:4) a +0 spear (29, -21, D:4) 6 stones (30, -20, D:4) 3 stones (30, 7, D:4) a scroll of torment (32, -14, D:4) a +0 short sword (39, 9, D:4) a +0 pair of boots (50, 12, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 heavy scimitar (unseen) (0, 4, D:5) the +4 halberd of Responsibility {antimagic, *Noise Str+3 Stlth+} Str: It affects your strength (+3). *Noise: It may make noises in combat. Stlth: It makes you more stealthy. (unseen) (3, -9, D:5) a +0 leather armour (3, 13, D:5) a +0 mace (6, 0, D:5) a +0 war axe (6, 4, D:5) a +0 morningstar (6, 8, D:5) a +0 robe a +0 dagger (6, 9, D:5) a +0 short sword (7, 9, D:5) a +0 club (7, 10, D:5) a +0 leather armour a +0 war axe (9, 33, D:5) 9 stones (13, 14, D:5) a +0 dagger (19, 31, D:5) a +0 war axe (22, 20, D:5) a +0 chain mail (32, 7, D:5) a jackal corpse (34, 1, D:5) a +0 flail a +0 whip (35, 1, D:5) a +1 heavy spear the Ecumenical Temple