Dungeon Crawl Stone Soup version 0.34-a0-471-g3f39f5e5c1 (webtiles) character file. Game seed: 15436123464224593666 70 WhatIsHappening the Cudgeller (level 4, -6/33 HPs) Began as a Coglin Gladiator on July 30, 2025. Mangled by an ogre ... wielding a +0 giant club (26 damage) ... on level 3 of the Dungeon. The game lasted 00:01:58 (1665 turns). WhatIsHappening the Cudgeller (Coglin Gladiator) Turns: 1665, Time: 00:01:59 Health: -6/33 AC: 4 Str: 16 XL: 4 Next: 22% Magic: 4/4 EV: 11 Int: 8 God: Gold: 70 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 flail {Ishtar-belessa} rCold . . . (100%) g - +0 mace {Kenji} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) {Ishtar-belessa} g - a +0 mace (offhand) {Kenji} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands a - a wand of flame (34) Potions d - a potion of enlightenment {unknown} f - 2 potions of lignification {unknown} j - a potion of moonshine {unknown} Skills: - Level 2.0 Fighting + Level 4.5 Maces & Flails - Level 1.7 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 47% 1 Sigil of Binding Hex 0% N/A 85% 3 Anguish Hex/Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You finish attuning to your +0 flail {Ishtar-belessa}. You welcome your +0 flail "Ishtar-belessa" back into your grasp. a - a +0 flail (weapon) {Ishtar-belessa} You start attuning to your weapon. You continue attuning to your +0 mace {Kenji}. x5 You finish attuning to your +0 mace {Kenji}. You welcome your +0 mace "Kenji" back into your grasp. g - a +0 mace (offhand) {Kenji} You drop a +0 triple sword {Fredrik}. Things that are here: a +0 dagger; 7 poisoned darts; a kobold corpse a - a wand of flame (34) (gained 14 charges) A hobgoblin comes into view. Found a dagger. You hit the hobgoblin with your +0 mace. The hobgoblin is severely wounded. You sock the hobgoblin with your +0 flail! You kill the hobgoblin! Key pressed, stopping explore. No target in view! No target in view! You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! There is an open door here. The ogre barely misses you. You completely miss the ogre with your +0 flail. You barely miss the ogre with your +0 mace. The ogre closely misses you. You hit the ogre but do no damage. You hit the ogre with your +0 mace. The ogre hits you with a +0 giant club! You thump the ogre with your +0 mace! The ogre is moderately wounded. You hit the ogre with your +0 flail. You thump the ogre with your +0 mace! The ogre is severely wounded. You hit the ogre with your +0 flail. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### ####### #.. ......# #.# ......# #.# # .# ......# #.# .##.#. ......####.# ###.#)... ......#....# #.O....# ..#.....#..# #@#.#.### .###...###.#####'#...... ..#.....#.........# ......#...........##... .#....#................# ....#.#................. ..#.....#..............# .###...###.............. ..#..#..#............### You could see an ogre. Vanquished Creatures An adder (D:2) 9 endoplasms 2 giant cockroaches 6 hobgoblins 8 jackals (D:1) 5 quokkas 6 ball pythons 8 bats 2 frilled lizards 2 goblins 4 kobolds 6 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhatIsHappening the Coglin Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 63 | D:1 | Reached skill level 3 in Maces & Flails 69 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 366 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 807 | D:1 | Reached skill level 4 in Maces & Flails 1206 | D:2 | Reached XP level 4. HP: 22/33 MP: 4/4 1660 | D:3 | Noticed an ogre 1665 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic D:2: layout_loops_ring, minmay_tetromino_t4 D:3: layout_basic, grunt_temple_overflow_holy_war, hangedman_decor_lopped, minmay_strange_pillars Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 3 4 | 4.5 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 106 | 23 || 129 Dagger | 91 | 7 || 98 Mace | | 14 || 14 Use: Scroll | 3 | || 3 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 76 | 10 || 86 Dodge: Dodged | 69 | 24 || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1678 | 1595 | 83 | 154 | 1076 | 3 | 559.3 | Dungeon | 1678 | 1595 | 83 | 154 | 1076 | 3 | 559.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 951 daAuts D:2: 609 daAuts D:3: 117 daAuts