Dungeon Crawl Stone Soup version 0.20-a0-466-gc52d0eb (webtiles) character file. 410074 WhatIsLove the Sorcerer (level 23, -30/175 HPs) Began as an Octopode Conjurer on Jan 12, 2017. Was the Champion of Sif Muna. Killed from afar by an ancient lich (156 damage) ... with a bolt of cold ... on level 5 of the Vaults on Jan 13, 2017. The game lasted 04:33:23 (54729 turns). WhatIsLove the Sorcerer (Octopode Conjurer) Turns: 54729, Time: 04:33:24 Health: -30/175 AC: 36 Str: 25 XL: 23 Next: 48% Magic: 2/66 EV: 22 Int: 53 God: Sif Muna [******] Gold: 966 SH: 7 Dex: 19 Spells: 3/64 levels left rFire . . . SeeInvis + b - +5 dagger "Jagac" {speed, rPois rC- Str+2 Int+6} rCold x . . Gourm . Y - +1 buckler "Bosalil" {rElec rCorr Int+3 Dex+3} rNeg + + + Faith . p - +2 hat of Vozxulu {*Slow rPois Regen+ MP+9} rPois ∞ Spirit . k - amulet "Emyngont" {Harm *Drain Str+5 Int+6} rElec + Reflect . S - ring of wizardry rCorr + Harm + u - +6 ring of protection MR ++++. r - ring of Moodiness {Wiz MR+ MP+9} Stlth +++++++... c - +5 ring of evasion G - ring "Pavoell" {*Slow rPois rN++ Str+6 Int+2} C - ring of Xizubuff {MR+ Dex+6} Z - ring of Luifeiph {Wiz Str+5 Int+3 SInv} P - ring of the Tuna {rCorr Str-2 Int+7} @: statue-form, death channel, regenerating, no casting, very slow A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, clumsy 1, magic resistance 1, wild magic 1, (gelatinous body 0) }: 2/15 runes: barnacled, gossamer a: End Transformation, Stop Divine Energy, Channel Magic, Forget Spell, Renounce Religion You were on level 5 of the Vaults. You worshipped Sif Muna. Sif Muna was exalted by your worship. You were not hungry. You were a stone statue. You visited 8 branches of the dungeon, and saw 40 of its levels. You also visited: Labyrinth, Bailey and Desolation. You collected 4341 gold pieces. You spent 3375 gold pieces at shops. Inventory: Hand Weapons b - the +5 dagger "Jagac" (weapon) {speed, rPois rC- Str+2 Int+6} (You took it off a gnoll on level 4 of the Dungeon) Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your intelligence (+6). It makes you vulnerable to cold. It protects you from poison. K - a +2 demon blade of electrocution Armour p - the +2 hat of Vozxulu (worn) {*Slow rPois Regen+ MP+9} (You acquired it on level 3 of the Vaults) It protects you from poison. It affects your magic capacity (+9). It increases your rate of regeneration. It may slow you when you take damage. w - the +0 mask of the Dragon {MR+ Slay+3 SInv} (You found it in the Desolation of Salt) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. M - a +2 hat Y - the +1 buckler "Bosalil" (worn) {rElec rCorr Int+3 Dex+3} (You acquired it on level 3 of the Shoals) It affects your intelligence (+3). It affects your dexterity (+3). It insulates you from electricity. It protects you from acid and corrosion. Magical Staves a - an uncursed staff of energy H - an uncursed staff of fire Jewellery c - a +5 ring of evasion (on tentacle) k - the amulet "Emyngont" (around mantle) {Harm *Drain Str+5 Int+6} (You found it in the Desolation of Salt) [amulet of harm] It increases damage dealt and taken. It affects your strength (+5). It affects your intelligence (+6). It causes draining when unequipped. r - the ring of Moodiness (on tentacle) {Wiz MR+ MP+9} (You bought it in a shop on level 3 of the Elven Halls) [ring of wizardry] It improves your spell success rate. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). u - a +6 ring of protection (right tentacle) v - an uncursed ring of protection from fire C - the ring of Xizubuff (on tentacle) {MR+ Dex+6} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) [ring of protection from magic] It affects your dexterity (+6). It affects your resistance to hostile enchantments. G - the ring "Pavoell" (on tentacle) {*Slow rPois rN++ Str+6 Int+2} (You found it on level 3 of the Elven Halls) [ring of strength] It affects your strength (+6). It affects your intelligence (+2). It protects you from poison. It greatly protects you from negative energy. It may slow you when you take damage. O - an uncursed ring of protection from cold P - the ring of the Tuna (on tentacle) {rCorr Str-2 Int+7} (You found it in the Desolation of Salt) [ring of resist corrosion] It affects your strength (-2). It affects your intelligence (+7). S - a ring of wizardry (left tentacle) Z - the ring of Luifeiph (on tentacle) {Wiz Str+5 Int+3 SInv} (You found it in the Desolation of Salt) [ring of wizardry] It improves your spell success rate. It affects your strength (+5). It affects your intelligence (+3). It lets you see invisible. Wands g - a wand of digging (23/24) Scrolls e - 25 scrolls of remove curse l - 8 scrolls of blinking m - a scroll of summoning s - 15 scrolls of identify y - 8 scrolls of fog B - 14 scrolls of teleportation D - 8 scrolls of recharging F - 3 scrolls of fear R - 5 scrolls of immolation T - a scroll of enchant weapon U - a scroll of amnesia W - 4 scrolls of magic mapping Potions d - a potion of invisibility f - 16 potions of curing h - 3 potions of brilliance n - 6 potions of flight o - 3 potions of cancellation q - 6 potions of heal wounds t - 4 potions of resistance A - 5 potions of magic E - 7 potions of agility I - 12 potions of might L - a potion of ambrosia V - 7 potions of haste Books i - Sif Muna's Disquisition on Evil Conjuration (Sif Muna gifted it to you on level 3 of the Vaults) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Agony Necromancy 5 c - Dispel Undead Necromancy 5 d - Poison Arrow Conjuration/Poison 6 e - Glaciate Conjuration/Ice 9 x - Sif Muna's Incunabulum of Boosting Evil Rites (Sif Muna gifted it to you on level 3 of the Vaults) Spells Type Level a - Bolt of Draining Conjuration/Necromancy 5 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Death Channel Necromancy 6 d - Infestation Necromancy 8 J - Dispater's Papyrus of Creative Confrontation (Sif Muna gifted it to you on level 4 of the Vaults) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Force Lance Conjuration/Translocation 4 c - Monstrous Menagerie Summoning 7 d - Summon Greater Demon Summoning 7 e - Summon Hydra Summoning 7 f - Dragon's Call Summoning 9 Q - a book of the Warp Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Portal Projectile Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Dispersal Translocation 6 e - Controlled Blink Translocation 8 f - Disjunction Translocation 8 X - Sif Muna's Disquisition on Air and Earth (Sif Muna gifted it to you on level 4 of the Shoals) Spells Type Level a - Swiftness Charms/Air 2 b - Deflect Missiles Charms/Air 6 c - Statue Form Transmutation/Earth 6 d - Chain Lightning Conjuration/Air 8 Comestibles j - 5 meat rations z - 14 slices of pizza N - 32 bread rations Skills: * Level 5.5 Fighting + Level 0.2 Throwing * Level 6.6 Dodging * Level 13.1 Stealth - Level 5.0 Shields * Level 21.3 Spellcasting * Level 18.5 Conjurations + Level 8.5 Charms + Level 12.4 Summonings + Level 10.2 Necromancy * Level 11.4 Fire Magic * Level 2.4 Earth Magic * Level 10.7 Invocations + Level 0.2 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Aura of Abjuration Summ ########.. 1% 5 None b - Bolt of Draining Conj/Necr ########.. 1% 5 None d - Orb of Destruction Conj ########.. 1% 7 None h - Haunt Necr/Summ ########.. 1% 7 None r - Regeneration Chrm/Necr ########.. 1% 3 None s - Spellforged Servitor Conj/Summ ########.. 1% 7 None A - Animate Dead Necr N/A 1% 4 None B - Blink Tloc N/A 1% 2 None D - Death Channel Necr ########.. 1% 6 None F - Fire Storm Conj/Fire ########.. 11% 9 None X - Statue Form Tmut/Erth ######... 6% 6 None Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (6/6) D:8 Shoals (4/4) Lair:3 Spider (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (0/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:11 * D:14 %![= Orc:1 } Orc:2 }:?=% Elf:1 * Elf:3 =[ Shoals:1 } Vaults:1 [ Vaults:2 :*(}= Annotations: D:4 Pikel Lair:5 1 runed door, exclusion: downstairs Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). ((Your rubbery body absorbs attacks. (AC +1, EV +1))) You are clumsy. (Dex -2) You are resistant to hostile enchantments. (MR+) Your spells are a little harder to cast, but a little more powerful. Message History The ancient lich seems to slow down. Unknown command. Unknown command. Unknown command. Unknown command. You hit the phantasmal warrior. You squeeze the phantasmal warrior!! The phantasmal warrior is almost destroyed. You constrict the vault guard. Your spectral vault guard hits the vault guard but does no damage. The golden dragon barely misses your hungry ghost. The golden dragon claws your hungry ghost!! The golden dragon tramples your hungry ghost! Your hungry ghost is shoved backwards! The war gargoyle hits your vault guard zombie with a flail!! The quicksilver dragon barely misses your wraith. The quicksilver dragon completely misses your wraith. The ancient lich points at you and mumbles some strange words. The bolt of cold hits you! You feel a terrible chill! Ouch! That really hurt! You die... #....# .## #....# ..# . #....# ...W .. #....#ZZ.Z. ..'##....#)..DW #Q(Z)ZZ..ZW.. ###.ZZ)pWZ|#### ....ZZ<8)...... [....<.)<...... ...ZZZZ