WhatIsLove Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, 22, D:1) a +0 mace (10, 26, D:1) a cursed -1 club (11, 6, D:1) 13 stones (12, 9, D:1) a +0 club a +0 dagger (13, 8, D:1) 19 stones (13, 9, D:1) 17 sling bullets (30, 5, D:1) a +0 scale mail (32, 32, D:1) 11 stones (34, 11, D:1) a +0 leather armour (37, 26, D:1) a +0 club (42, 5, D:1) a +0 club (44, 32, D:1) 16 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 2 stones (2, -4, D:2) a +0 short sword 2 stones (3, -1, D:2) a stone (4, 3, D:2) a +0 whip (10, -4, D:2) a +0 dagger (14, 0, D:2) 25 stones (17, 20, D:2) 3 stones (17, 21, D:2) a stone (18, 17, D:2) a +0 dagger a +0 hunting sling 16 stones a +0 dagger (21, -12, D:2) a +0 halberd (27, 23, D:2) a +0 club a +0 animal skin (28, -7, D:2) a +0 club a +0 robe (32, 33, D:2) a +0 robe (33, 15, D:2) a cursed -2 club (35, 15, D:2) a +0 club (36, 26, D:2) 2 tomahawks (38, 17, D:2) a +0 whip (40, -13, D:2) a +0 halberd (44, 15, D:2) a cursed -3 club (46, 12, D:2) a +0 dagger a +0 club (47, 13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (2, 0, D:3) a +0 club a +0 flail a +1 mace of crushing a +0 scale mail (3, 0, D:3) a +0 club (4, 0, D:3) a +0 war axe (5, -15, D:3) a +0 ring mail (6, -5, D:3) a cursed +0 club a +0 hunting sling 24 stones (6, -1, D:3) a +0 trident 5 tomahawks (16, 12, D:3) an uncursed amulet of inaccuracy (19, -5, D:3) a tomahawk (20, -3, D:3) 2 tomahawks (21, -12, D:3) a +0 ring mail (21, 15, D:3) a +0 scale mail (22, 1, D:3) a +0 leather armour (23, 1, D:3) a cursed -2 ring mail (30, 19, D:3) a stone (34, -2, D:3) a +0 hunting sling (38, -2, D:3) a +0 flail a +0 ring mail a +0 ring mail (50, -17, D:3) 26 stones (59, -3, D:3) a +0 flail (64, 11, D:3) a +0 club (67, -5, D:3) a cursed -3 club (67, 21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +3 dagger a +0 leather armour a +3 mace a +0 falchion a +0 hand axe (2, 2, D:4) a +0 dagger a +0 robe a +4 flail a +0 ring mail (2, 5, D:4) a +0 dagger a +0 robe (2, 32, D:4) a +0 mace of holy wrath (3, 5, D:4) a cursed -2 hand axe (3, 7, D:4) a +0 war axe a +0 leather armour (15, -7, D:4) a book of Flames (24, 24, D:4) a +0 robe (25, 3, D:4) a +0 flail (30, 12, D:4) 16 stones (35, 23, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (3, 35, D:5) a +0 robe (5, 33, D:5) a +0 giant club (13, 11, D:5) 13 sling bullets (15, 0, D:5) a +0 giant spiked club (20, 36, D:5) a +0 plate armour (21, 11, D:5) 15 stones (34, 14, D:5) a +0 hunting sling (37, 41, D:5) a +0 chain mail a +0 leather armour (38, 41, D:5) a +0 mace a +0 chain mail (39, 41, D:5) a +0 scimitar a +0 chain mail (46, 24, D:5) a +0 robe (48, -13, D:5) a +0 spear (55, 11, D:5) a +4 spear Level 6 of the Dungeon (0, 0, D:6) 24 stones (4, 5, D:6) a +0 rapier a +0 quarterstaff (8, 4, D:6) a +0 dagger (16, 23, D:6) the cursed +1 chain mail of the Pure Yaks {rPois} It protects you from poison. It has a curse placed upon it. (18, 13, D:6) 16 stones (26, -1, D:6) a +0 robe a +4 halberd (27, -1, D:6) a cursed +0 robe a cursed -3 scimitar (27, 5, D:6) 14 stones (30, -3, D:6) a +0 club (30, 1, D:6) a +2 chain mail of poison resistance a +0 flail (31, -2, D:6) a +2 mace of holy wrath (33, -2, D:6) a +0 robe (35, -9, D:6) a +0 ring mail (37, 8, D:6) a +0 war axe (38, -11, D:6) a +0 dagger Level 7 of the Dungeon (4, -2, D:7) 32 arrows (7, 2, D:7) a +0 short sword (26, -2, D:7) a +0 dagger (32, -1, D:7) a +0 giant spiked club (32, 0, D:7) a +0 giant club (34, 5, D:7) 17 arrows (41, 8, D:7) a +0 shortbow 20 arrows (46, -4, D:7) a +0 rapier (52, -9, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 17 stones (3, -5, D:8) 20 arrows (5, 2, D:8) a +0 scale mail (5, 10, D:8) 16 sling bullets (7, -5, D:8) 11 poisoned needles (7, 10, D:8) an uncursed amulet of rage (11, 15, D:8) 9 poisoned needles (24, 0, D:8) 12 stones (34, 0, D:8) 11 sling bullets (34, 4, D:8) 27 stones (36, -5, D:8) a cursed +0 glaive (36, 14, D:8) 18 stones (41, -1, D:8) a +0 club (43, 29, D:8) a +0 mace (51, -4, D:8) a +0 giant spiked club (51, 15, D:8) a +0 halberd (58, 19, D:8) a +1 hand axe of flaming Level 9 of the Dungeon (7, -18, D:9) a +0 giant spiked club (19, -20, D:9) 11 poisoned needles (26, 6, D:9) 19 arrows (31, 4, D:9) a +0 dagger a +0 chain mail (32, 8, D:9) a +0 rapier (34, 8, D:9) 22 stones Level 10 of the Dungeon (0, 0, D:10) 24 stones (2, -31, D:10) a +0 leather armour a +0 mace (5, -23, D:10) a +0 dagger (6, -33, D:10) a +0 flail (6, -32, D:10) a +0 club (6, -24, D:10) a +0 war axe (6, -4, D:10) a +0 leather armour (7, -33, D:10) a +0 chain mail a +0 hand axe (8, -33, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -29, D:10) a +0 ring mail a +0 dagger a +1 dagger of venom (13, -20, D:10) a +0 plate armour a +0 short sword (17, -25, D:10) 14 arrows (19, -15, D:10) 14 arrows a +0 longbow (20, -15, D:10) 2 arrows a +0 giant spiked club a +0 giant spiked club (21, -15, D:10) 2 arrows a cursed -2 club (24, -31, D:10) a -2 helmet a +0 robe (33, -43, D:10) a +0 shortbow 20 arrows (35, -43, D:10) an arrow (45, -5, D:10) 25 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 8 arrows (0, 11, D:11) a +0 shortbow 13 arrows (1, -1, D:11) a +0 dagger (2, -2, D:11) a +0 short sword 3 exploding tomahawks a +0 chain mail (3, 4, D:11) a +0 shortbow a +0 shortbow 20 arrows (13, -33, D:11) the +1 plate armour "Saosusch" {Str+6 Dex+2 Stlth-} It affects your strength (+6). It affects your dexterity (+2). It makes you less stealthy. (13, -5, D:11) a +0 robe a +4 short sword of freezing (14, -5, D:11) a poisoned needle (14, -4, D:11) a +3 scimitar (15, -3, D:11) a +0 robe a +0 scimitar a poisoned needle (16, -2, D:11) a +0 robe a cursed +0 falchion a +3 spear a +0 robe (22, -17, D:11) a stone (23, -17, D:11) a +2 hand axe of freezing a +0 robe (24, -15, D:11) a stone (31, 4, D:11) a cursed +0 plate armour a +0 flail (33, -8, D:11) a stone (34, -8, D:11) a stone (34, 4, D:11) a +0 chain mail a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 club (35, 24, D:11) a +0 shortbow 6 arrows (36, -2, D:11) a stone (36, 2, D:11) a +1 long sword of freezing a +0 dagger of speed a stone (37, -6, D:11) a +0 hand axe a +0 robe (37, -5, D:11) a cursed +3 short sword a +0 robe (37, 0, D:11) a +0 dagger (41, 23, D:11) an arrow (48, -25, D:11) a +0 mace (50, -25, D:11) a +0 giant club a +0 great mace (52, 15, D:11) a +0 leather armour (53, -25, D:11) a +0 dagger (59, -6, D:11) a +0 spear a +0 robe (59, -5, D:11) a cursed +0 mace a +0 robe (60, -29, D:11) a +0 dagger a cursed -1 leather armour (60, -8, D:11) a cursed +4 great sword a +0 robe (61, -10, D:11) a +0 hand axe a +0 robe a cursed +0 mace a +0 robe (66, 8, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 spear (1, 4, D:12) a +0 giant club a +0 dire flail (2, 18, D:12) the cursed +1 hunting sling of Dihokluu {flame, *Contam rC+ MP+9 Str+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from cold. It affects your magic capacity (+9). It causes magical contamination when unequipped. It has a curse placed upon it. (4, -13, D:12) 7 stones (16, 9, D:12) a +1 hand crossbow of freezing (16, 10, D:12) a phial of floods (16, 16, D:12) a +0 club (17, 9, D:12) a +2 long sword of distortion (17, 10, D:12) a lamp of fire (17, 11, D:12) a crystal ball of energy (17, 16, D:12) a +0 robe a +0 dagger (17, 17, D:12) a +0 plate armour a +0 scimitar (18, 9, D:12) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (18, 11, D:12) a lightning rod (4/4) (20, 19, D:12) 4 large rocks (23, -13, D:12) a +0 leather armour (23, -12, D:12) a +0 ring mail (26, -8, D:12) 19 stones (36, -13, D:12) a +0 hunting sling (39, -12, D:12) a +0 scale mail (43, -1, D:12) a +0 ring mail (51, 26, D:12) a +0 plate armour (52, 31, D:12) a +0 spear (54, 30, D:12) a +0 spear a +0 spear (58, 37, D:12) a +0 giant club a +0 giant club Level 13 of the Dungeon (0, 0, D:13) 2 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (0, 1, Orc:1) a +0 whip (0, 4, Orc:1) a +0 troll leather armour (1, 3, Orc:1) a +0 dagger (3, 6, Orc:1) a +0 leather armour a +0 chain mail a cursed +0 halberd (4, 3, Orc:1) a +0 leather armour a +0 mace of crushing (4, 10, Orc:1) a +0 hand axe (5, 7, Orc:1) a +0 robe a +0 dagger (6, -3, Orc:1) a +0 leather armour a +0 club (6, 7, Orc:1) a +0 whip (6, 10, Orc:1) a +0 leather armour (7, -3, Orc:1) a +2 falchion of holy wrath a +0 club a +0 leather armour (7, -2, Orc:1) a +0 leather armour a +0 short sword (9, -3, Orc:1) a +0 war axe (9, 4, Orc:1) a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant spiked club (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 arrows (2, -14, Lair:1) 13 sling bullets (3, -13, Lair:1) a +0 dagger of venom (6, -2, Lair:1) a +0 centaur barding (12, 23, Lair:1) a +0 trident (23, 24, Lair:1) a +0 blowgun (35, -5, Lair:1) a +0 ring mail (35, 10, Lair:1) a +0 hand axe (36, 4, Lair:1) a -2 robe the +1 leather armour of Reorph {Dex+4} It affects your dexterity (+4). (44, -4, Lair:1) 11 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a crystal ball of energy a +0 hunting sling of flaming (4, -9, Lair:2) a +0 quarterstaff (6, -4, Lair:2) a +0 long sword (18, 24, Lair:2) a +0 glaive (20, 24, Lair:2) a +4 long sword a +0 robe (25, 35, Lair:2) a +0 chain mail (29, 32, Lair:2) a scroll of noise (47, 10, Lair:2) 15 bolts (48, 33, Lair:2) a +0 ring mail