WhatIsLove Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 27, D:1) 12 poisoned needles (9, 25, D:1) a +0 dagger (10, 26, D:1) a +0 club (11, 25, D:1) a +0 club (19, 0, D:1) a +0 dagger (40, 21, D:1) a +0 club (55, 7, D:1) 10 stones Level 2 of the Dungeon (8, 29, D:2) 5 large rocks (24, 20, D:2) a +0 scale mail (26, 28, D:2) a +0 whip (41, 10, D:2) 21 sling bullets (48, 41, D:2) 9 arrows (55, 15, D:2) a +0 leather armour (57, -8, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 club (17, -25, D:3) a stone (18, -26, D:3) 2 stones (37, 7, D:3) a +0 dagger (44, 8, D:3) 21 bolts (46, -2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of magic (3, 6, D:4) a +0 dagger a +0 robe a +0 morningstar a +0 hand axe a +0 dagger (3, 10, D:4) a +0 hand axe a +0 leather armour (4, 10, D:4) a cursed -2 falchion a +0 dagger (5, 6, D:4) a +0 giant club a +0 dagger (5, 15, D:4) a +0 flail (26, 39, D:4) a +0 short sword a +0 dagger a +0 robe (26, 40, D:4) a +0 robe a +0 dagger a +0 dagger a +0 robe (30, 20, D:4) a +0 spear (32, 18, D:4) a +0 leather armour (34, 24, D:4) a +0 war axe a +0 leather armour (34, 35, D:4) the +1 dagger "Domag" {elec, rF+ Int-4 Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-4). It affects your dexterity (+2). It protects you from fire. (35, 2, D:4) a +0 mace (35, 24, D:4) a +0 leather armour a +0 club (36, 23, D:4) a +0 ring mail (36, 24, D:4) a +0 hand axe a +0 robe a +0 dagger (39, 23, D:4) a +0 giant club (53, 16, D:4) a +0 ring mail (66, 12, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, 21, D:5) an arrow (5, 22, D:5) an arrow (6, 21, D:5) an arrow (8, 19, D:5) an arrow (11, 17, D:5) a +0 scale mail a +0 flail (11, 18, D:5) 22 arrows a +0 shortbow (13, 15, D:5) a +0 robe (15, -4, D:5) a +0 robe of positive energy a +0 scythe (16, -5, D:5) a +0 leather armour a +0 falchion (27, -21, D:5) a +0 leather armour (40, -14, D:5) 27 stones (48, -18, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 2 arrows (1, 1, D:6) an arrow (4, 4, D:6) a +0 shortbow 16 arrows (24, 49, D:6) 16 stones (44, 38, D:6) a +0 mace (45, 37, D:6) a +0 shield (61, 14, D:6) 12 stones (72, 2, D:6) 14 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (2, -19, D:7) a +0 flail a cursed -1 dagger a cursed +0 scale mail a +0 robe (7, -36, D:7) 25 stones (10, -25, D:7) 9 sling bullets (16, -28, D:7) a +0 dagger a +0 robe a +0 mace a +0 ring mail (16, -27, D:7) a +0 dagger (18, -27, D:7) a +0 dagger a +0 robe (30, -16, D:7) a cursed +0 hand axe a +0 leather armour (31, -16, D:7) a +0 club a +0 leather armour (32, -15, D:7) a +0 flail a +0 leather armour (33, 7, D:7) a +0 pair of gloves (36, 11, D:7) 23 stones (38, -10, D:7) the cursed +0 leather armour of Tuseatoco {rC- MR+ Dex+6} It affects your dexterity (+6). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. Level 8 of the Dungeon (0, 0, D:8) 11 poisoned needles (6, 4, D:8) a +0 dagger a +0 shortbow 6 arrows (7, 19, D:8) a +0 hand axe (8, -14, D:8) 14 poisoned needles (9, 6, D:8) a +0 war axe (10, 6, D:8) a +0 giant club a +0 giant club (26, -5, D:8) a cursed -1 dagger (26, -3, D:8) 18 sling bullets (26, 18, D:8) 2 arrows (34, 3, D:8) a tomahawk (34, 6, D:8) a tomahawk (35, 0, D:8) a +0 trident (35, 7, D:8) a tomahawk (35, 8, D:8) a +0 scimitar a +0 chain mail (36, 8, D:8) a +0 flail a +0 ring mail (36, 9, D:8) a tomahawk (38, 3, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (2, -27, D:9) a +0 robe (11, -34, D:9) 8 poisoned needles (15, 2, D:9) 15 stones (23, -42, D:9) a +0 quarterstaff (31, -13, D:9) 11 sling bullets (32, 3, D:9) a +0 robe a +0 long sword a +0 flail a +0 robe (33, 3, D:9) a +0 robe a +0 falchion a +0 robe a +2 dire flail of freezing (34, 4, D:9) a +0 long sword (34, 9, D:9) a +0 club (38, -26, D:9) a +0 robe (44, -26, D:9) a +0 dagger (47, -38, D:9) an arrow (47, -37, D:9) an arrow (47, -36, D:9) an arrow (47, -35, D:9) an arrow (47, -32, D:9) a cursed +0 shortbow 17 arrows (48, -38, D:9) an arrow (61, -4, D:9) 28 stones (65, 3, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 11 arrows (6, -2, D:10) an arrow (6, -1, D:10) an arrow (8, -2, D:10) an arrow (9, -3, D:10) 7 arrows a +0 shortbow (10, -3, D:10) a cursed -1 hand axe (16, -4, D:10) a +0 short sword (19, 12, D:10) a +0 club (22, -2, D:10) an uncursed staff of power (28, 20, D:10) a +0 dagger a +0 robe (29, 20, D:10) a +0 dagger a +0 robe (29, 21, D:10) a +0 flail (30, 18, D:10) 16 bolts (30, 20, D:10) a +0 flail (31, 33, D:10) a +0 ring mail (32, 17, D:10) 25 stones (35, 26, D:10) 2 arrows (37, -1, D:10) a +0 robe (37, 26, D:10) 2 arrows (39, 25, D:10) an arrow (40, 24, D:10) a +0 shortbow 15 arrows (41, 15, D:10) a +0 giant club a +0 giant spiked club (43, -8, D:10) a cursed +4 hand axe a +0 robe a +3 short sword of freezing a +0 robe (43, -7, D:10) a cursed +2 hand axe 46 stones a +0 robe (43, -6, D:10) a +4 morningstar a +0 robe (44, 16, D:10) a +0 short sword (55, 4, D:10) 17 sling bullets (60, 21, D:10) a +0 scale mail Level 11 of the Dungeon (2, -8, D:11) a scorpion corpse (10, -4, D:11) a +0 shortbow (unseen) (11, -4, D:11) a +0 shortbow (unseen) (11, -3, D:11) 3 arrows (12, -12, D:11) 24 stones (12, -4, D:11) a +0 shortbow (unseen) (12, -2, D:11) an arrow (13, -50, D:11) a +0 giant spiked club a +0 giant club (14, -44, D:11) 16 arrows (15, -42, D:11) a water moccasin corpse (skeletalised by now) (16, -31, D:11) a +0 shield (17, -29, D:11) a +0 shortbow (unseen) (17, -27, D:11) an arrow (18, -6, D:11) a jackal corpse (27, -40, D:11) 21 sling bullets (27, -8, D:11) a +0 club (unseen) (28, -38, D:11) a wand of scattershot (8) (28, -8, D:11) a +0 leather armour (still there?) a +0 flail (still there?) (32, -40, D:11) 12 gold pieces (33, -27, D:11) a large rock (35, -27, D:11) a large rock 2 arrows (36, -27, D:11) an arrow (37, -27, D:11) a cyclops corpse (skeletalised by now) (37, -26, D:11) a +2 shortbow of freezing 19 arrows (39, -23, D:11) a +0 long sword (41, -9, D:11) 20 gold pieces (41, -5, D:11) 11 gold pieces Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 long sword of slicing (4, 5, Orc:1) a +0 ring mail a +0 club (4, 6, Orc:1) a +0 falchion (5, 3, Orc:1) a +0 mace (5, 4, Orc:1) a +0 short sword (5, 6, Orc:1) a +0 robe a +0 dagger (6, 2, Orc:1) a +0 giant spiked club (6, 4, Orc:1) a +0 chain mail (6, 5, Orc:1) a +0 leather armour a +0 dagger a +0 mace a +0 chain mail (6, 6, Orc:1) a +0 club (7, 4, Orc:1) a +0 club (7, 5, Orc:1) a +0 leather armour a +0 trident (9, -35, Orc:1) a +0 scale mail a +0 whip a +0 mace a +0 chain mail (10, -34, Orc:1) a +0 plate armour a +0 trident (11, -40, Orc:1) a +0 dagger (11, -39, Orc:1) a +0 short sword a cursed +0 flail a +0 chain mail (11, -38, Orc:1) a +0 robe a +0 dagger (12, -40, Orc:1) a +0 flail (12, -38, Orc:1) a cursed +0 robe a +0 dagger (13, -38, Orc:1) a cursed -3 club (30, -35, Orc:1) a +0 leather armour a +0 mace (30, -34, Orc:1) a +0 chain mail a +0 long sword (31, -34, Orc:1) a +0 dagger a +0 flail (32, -35, Orc:1) a +0 leather armour Level 2 of the Orcish Mines [Shop] Tiateytt's Jewellery Emporium an uncursed ring of poison resistance (340 gold) an uncursed amulet of the acrobat (510 gold) the amulet of Eddat {Gourm Dex+3} (736 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+3). a cursed ring of teleportation (76 gold) an uncursed ring of see invisible (255 gold) an uncursed ring of positive energy (340 gold) an uncursed ring of flight (297 gold) a cursed amulet of inaccuracy (34 gold) a +6 ring of protection (1326 gold) the ring "Akeromog" {rPois rN+ MP+9 Str+4 SInv} (816 gold) [ring of magical power] It affects your strength (+4). It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). It lets you see invisible. [Shop] Cydeq's Antique Armour Emporium the +2 pearl dragon scales of Tomorrow {rPois rF+ rN+} (3808 gold) It protects you from fire. It protects you from poison. It protects you from negative energy. a +1 pair of boots (368 gold) a +0 robe (22 gold) a +0 scale mail (128 gold) a +2 plate armour of cold resistance (1280 gold) a +0 cloak of invisibility (368 gold) a +3 plate armour (1280 gold) a +0 chain mail (144 gold) a +0 pair of gloves of strength (368 gold) a +0 leather armour (64 gold) [Shop] Muz Ydett's General Store the +3 salamander hide armour {+Rage rF++} (630 gold) It greatly protects you from fire. It lets you go berserk. a potion of flight (42 gold) a scroll of enchant armour (105 gold) a ration (70 gold) 2 scrolls of identify (56 gold) a cursed -2 broad axe (1 gold) a potion of flight (42 gold) a potion of brilliance (56 gold) a crystal ball of energy (280 gold) a potion of haste (140 gold) [Shop] Beom's Antique Weapon Shop a +0 dagger (76 gold) a +1 morningstar of protection (448 gold) a +0 double sword (570 gold) a +0 quarterstaff (152 gold) a cursed -1 hand axe (3 gold) a cursed -1 scimitar (3 gold) a +0 quarterstaff (152 gold) a +0 flail (133 gold) a +0 halberd (152 gold) the +10 battleaxe of the Endless March {drain, rF+} (2876 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. a +0 battleaxe of electrocution (691 gold) a +1 great sword of protection (562 gold) (0, 0, Orc:2) a +0 mace a tomahawk a +0 plate armour (0, 3, Orc:2) a tomahawk (0, 5, Orc:2) a tomahawk (0, 6, Orc:2) a tomahawk (0, 7, Orc:2) a tomahawk (4, -1, Orc:2) 2 large rocks (4, 18, Orc:2) a +1 trident of pain (5, -1, Orc:2) a +0 giant club (5, 0, Orc:2) 2 large rocks (5, 18, Orc:2) a +0 morningstar a +0 chain mail (5, 19, Orc:2) a +0 trident (6, 19, Orc:2) a +0 flail 8 tomahawks a +0 plate armour (7, 20, Orc:2) a +0 trident a +0 plate armour (9, 9, Orc:2) a +0 chain mail a +0 glaive (14, -6, Orc:2) a +0 leather armour (15, -5, Orc:2) a +0 war axe a +0 flail a +0 plate armour (17, 34, Orc:2) a +0 pair of boots a +2 pair of gloves a +0 buckler a +0 ring mail of magic resistance (18, 5, Orc:2) a +0 giant club (18, 34, Orc:2) a +0 hand axe a +0 plate armour (22, 27, Orc:2) a +0 long sword a +0 leather armour (24, 0, Orc:2) 2 potions of degeneration (25, -7, Orc:2) a +0 robe a +0 dagger (26, -8, Orc:2) a +0 trident a +0 chain mail (26, 0, Orc:2) a +0 leather armour a +0 mace (35, -5, Orc:2) 2 tomahawks (35, -3, Orc:2) 3 tomahawks (35, 44, Orc:2) a large rock (40, 49, Orc:2) a +0 dire flail a +0 chain mail a +0 dagger a cursed +0 robe a cursed +0 battleaxe a +0 chain mail 4 large rocks a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 giant club a +0 dire flail a +0 chain mail (48, 0, Orc:2) a +0 scimitar a +0 chain mail (49, -1, Orc:2) a tomahawk (49, 0, Orc:2) a tomahawk (49, 3, Orc:2) a +0 dire flail a +0 plate armour (53, -13, Orc:2) a +0 short sword (54, -15, Orc:2) a +0 trident a +0 chain mail (63, -11, Orc:2) a cursed +0 dagger a +0 robe (64, -11, Orc:2) a +2 long sword of slicing an uncursed amulet of the acrobat a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword a +0 leather armour a +0 scimitar a +0 chain mail (8, -5, Elf:1) 21 gold pieces an ice cave (0, 0, IceCv) a scroll of remove curse (0, 2, IceCv) 11 gold pieces (0, 4, IceCv) 23 gold pieces (1, 1, IceCv) a +0 plate armour (1, 3, IceCv) a +0 battleaxe (2, 2, IceCv) 26 stones