Dungeon Crawl Stone Soup version 0.23-a0-639-ga9a3373214 (webtiles) character file. 319696 WhatIsLove the Spry (level 21, -2/168 HPs) Began as a Gnoll Monk on Dec 28, 2018. Was the Champion of Cheibriados. Killed from afar by a shadow dragon (33 damage) ... with a bolt of negative energy ... on level 5 of the Vaults on Dec 29, 2018. The game lasted 02:52:24 (27773 turns). WhatIsLove the Spry (Gnoll Monk) Turns: 27773, Time: 02:52:24 Health: -2/168 AC: 31 Str: 34 XL: 21 Next: 48% Magic: 25/47 EV: 24 Int: 39 God: Cheibriados [******] Gold: 1891 SH: 9 Dex: 27 Spells: 3/47 levels left rFire + . . SeeInvis . a - +7 Spriggan's Knife {stab, EV+4 Stlth+} rCold + + . Gourm . j - +0 buckler rNeg . . . Faith + Y - +10 plate armour of the Marlin {Str+4 Int+9 Dex-5 Stlth+} rPois . Spirit . I - +2 helmet of Quef {Regen+ Int-5 Dex+2} rElec + Reflect . q - +0 cloak of Anaesthesia {+Inv rC+++ Dex-4 Stlth-} rCorr . Harm . M - +1 pair of gloves of Kuss {rElec rC- MR+++ Regen+} MR ++++. Z - +1 pair of boots Stlth +++....... U - amulet of faith HPRegen 1.18/turn Q - ring of protection from fire MPRegen 0.30/turn r - ring of magical power @: corroded, very slightly contaminated, studying Charms, heavily drained, invisible, very slow A: distributed training, fangs 1, mutation resistance 1, strong nose }: 2/15 runes: barnacled, gossamer a: Bend Time, Temporal Distortion, Slouch, Step From Time, Renounce Religion You were on level 5 of the Vaults. You worshipped Cheibriados. Cheibriados was exalted by your worship. You were not hungry. You visited 7 branches of the dungeon, and saw 39 of its levels. You also visited: Sewer, Gauntlet and Ice Cave. You collected 4212 gold pieces. You spent 2321 gold pieces at shops. Inventory: Hand Weapons a - the +7 Spriggan's Knife (weapon) {stab, EV+4 Stlth+} (You bought it in a shop on level 2 of the Orcish Mines) It affects your evasion (+4). It makes you more stealthy. D - the cursed +1 flail of the Elven Halls {drain, rC- Str+4 Int+7 Stlth+} (You took it off a deep elf annihilator on level 3 of the Elven Halls) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (+7). It makes you vulnerable to cold. It makes you more stealthy. It has a curse placed upon it. T - a +5 demon trident of electrocution Missiles o - 173 arrows (quivered) O - 48 javelins of penetration Armour j - a +0 buckler (worn) q - the +0 cloak of Anaesthesia (worn) {+Inv rC+++ Dex-4 Stlth-} (You found it on level 3 of the Elven Halls) It affects your dexterity (-4). It renders you almost immune to cold. It lets you turn invisible. It makes you less stealthy. x - the +1 shield of Charity {-Tele rPois rC+ MR+} (You acquired it on level 13 of the Dungeon) It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. I - the +2 helmet of Quef (worn) {Regen+ Int-5 Dex+2} (You found it in a Gauntlet) It affects your intelligence (-5). It affects your dexterity (+2). It increases your rate of regeneration. M - the +1 pair of gloves of Kuss (worn) {rElec rC- MR+++ Regen+} (You found it on level 10 of the Dungeon) It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. W - the +9 scale mail "Borhen" {rPois Slay+2} (You took it off a wight on level 6 of the Dungeon) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. Y - the +10 plate armour of the Marlin (worn) {Str+4 Int+9 Dex-5 Stlth+} (You took it off a deep elf master archer on level 3 of the Elven Halls) It affects your strength (+4). It affects your intelligence (+9). It affects your dexterity (-5). It makes you more stealthy. Z - a +1 pair of boots (worn) Magical Staves b - an uncursed staff of wizardry Jewellery h - an uncursed ring of wizardry r - a ring of magical power (right hand) J - the amulet "Ukuelac" {Acrobat Dex+4 Slay+2} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). P - the ring "Deegur" {+Inv rF+ Str+4 Int-3 SInv} (You found it on level 4 of the Shoals) [ring of protection from fire] It affects your strength (+4). It affects your intelligence (-3). It protects you from fire. It lets you see invisible. It lets you turn invisible. Q - a ring of protection from fire (left hand) U - an amulet of faith (around neck) Wands R - a wand of paralysis (48) S - a wand of clouds (9) V - a wand of digging (2) Scrolls g - 6 scrolls of amnesia k - 10 scrolls of teleportation n - 5 scrolls of enchant weapon t - 3 scrolls of enchant armour w - 7 scrolls of blinking y - 15 scrolls of remove curse B - 5 scrolls of fear E - a scroll of summoning F - 4 scrolls of identify H - 7 scrolls of fog K - 3 scrolls of vulnerability L - 7 scrolls of immolation Potions e - 3 potions of mutation f - 5 potions of agility i - 2 potions of cancellation l - 13 potions of curing m - 4 potions of magic p - 10 potions of flight u - 2 potions of invisibility v - 3 potions of resistance z - 6 potions of heal wounds A - 3 potions of ambrosia C - 5 potions of brilliance G - 3 potions of might Books s - a manual of Charms Miscellaneous d - 4 phantom mirrors N - a phial of floods X - a box of beasts Comestibles c - 63 rations Skills: + Level 15.0(13.1) Fighting + Level 13.8(12.0) Short Blades + Level 15.0(13.1) Long Blades + Level 14.0(12.2) Axes + Level 13.8(12.0) Maces & Flails + Level 13.8(12.0) Polearms + Level 13.8(12.0) Staves + Level 13.8(12.0) Slings + Level 13.8(12.0) Bows + Level 13.8(12.0) Crossbows + Level 13.8(12.0) Throwing + Level 13.8(12.0) Armour + Level 15.0(13.1) Dodging + Level 14.3(12.5) Stealth + Level 13.8(12.0) Shields + Level 13.8(12.0) Unarmed Combat + Level 13.8(12.0) Spellcasting + Level 11.9(10.1) Conjurations + Level 11.9(10.1) Hexes + Level 14.0(12.2) Charms + Level 11.9(10.1) Summonings + Level 11.9(10.1) Necromancy + Level 11.9(10.1) Translocations + Level 11.9(10.1) Transmutations + Level 11.9(10.1) Fire Magic + Level 11.9(10.1) Ice Magic + Level 11.9(10.1) Air Magic + Level 11.9(10.1) Earth Magic + Level 11.9(10.1) Poison Magic + Level 14.9(13.0) Invocations + Level 13.8(12.0) Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Animate Skeleton Necr N/A 1% 1 None b - Cause Fear Hex #######... 1% 4 None f - Summon Forest Summ/Tloc #######... 3% 5 None i - Iron Shot Conj/Erth #######... 19% 6 ###.... m - Deflect Missiles Chrm/Air #######... 12% 6 ###.... r - Regeneration Chrm/Necr #######... 1% 3 None s - Sticks to Snakes Tmut #######. 1% 2 None y - Yara's Violent Unrav Hex/Tmut #######... 3% 5 None F - Ring of Flames Chrm/Fire #######... 56% 7 #####.. S - Silence Hex/Air #######... 3% 5 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Beastly Appendage Tmut ###### 1% 1 None Confusing Touch Hex ###### 1% 1 None Flame Tongue Conj/Fire ##### 1% 1 None Magic Dart Conj #### 1% 1 None Pain Necr #### 1% 1 None Sandblast Erth ###### 1% 1 None Shock Conj/Air #### 1% 1 None Summon Butterflies Summ #######. 1% 1 None Blink Tloc N/A 1% 2 None Call Imp Summ #######. 1% 2 None Corpse Rot Necr N/A 1% 2 None Passwall Tmut/Erth #######. 1% 2 None Poisonous Vapours Pois/Air ###### 1% 2 None Searing Ray Conj ###### 1% 2 None Slow Hex #######. 1% 2 None Sublimation of Blood Necr #######... 1% 2 None Swiftness Chrm/Air #######. 1% 2 None Throw Flame Conj/Fire ###### 1% 2 None Call Canine Familiar Summ #######. 1% 3 None Confuse Hex #######. 1% 3 None Conjure Flame Conj/Fire #######. 1% 3 None Dazzling Spray Conj/Hex ###### 1% 3 None Gell's Gravitas Tloc #######... 1% 3 None Inner Flame Hex/Fire #######. 1% 3 None Mephitic Cloud Conj/Pois/Air #######. 1% 3 None Spider Form Tmut/Pois #######... 1% 3 None Static Discharge Conj/Air #######. 1% 3 None Stone Arrow Conj/Erth ###### 1% 3 None Vampiric Draining Necr #######... 1% 3 None Airstrike Air #######... 1% 4 None Animate Dead Necr N/A 1% 4 None Force Lance Conj/Tloc #######. 1% 4 None Fulminant Prism Conj/Hex #######... 1% 4 None Ice Form Ice/Tmut #######. 1% 4 None Iskenderun's Mystic Bla Conj #######. 1% 4 None Leda's Liquefaction Hex/Erth #######... 1% 4 None Petrify Tmut/Erth #######. 1% 4 None Sticky Flame Conj/Fire #######. 1% 4 None Summon Ice Beast Ice/Summ #######. 1% 4 None Summon Lightning Spire Summ/Air #######. 1% 4 None Excruciating Wounds Chrm/Necr #######... 2% 5 None Iskenderun's Battlesphe Conj/Chrm #######. 2% 5 None Agony Necr #######. 3% 5 None Blade Hands Tmut #######... 3% 5 None Bolt of Draining Conj/Necr #######... 3% 5 None Bolt of Magma Conj/Fire/Erth #######... 3% 5 None Dispel Undead Necr #######. 3% 5 None Fireball Conj/Fire #######... 3% 5 None Irradiate Conj/Tmut #######... 3% 5 None Lee's Rapid Deconstruct Erth #######... 3% 5 None Lightning Bolt Conj/Air #######... 3% 5 None Metabolic Englaciation Hex/Ice #######... 3% 5 None Summon Mana Viper Hex/Summ #######. 3% 5 None Venom Bolt Conj/Pois #######... 3% 5 None Bolt of Cold Conj/Ice #######... 19% 6 ###.... Conjure Ball Lightning Conj/Air #######... 19% 6 ###.... Freezing Cloud Conj/Ice/Air #######... 19% 6 ###.... Hydra Form Tmut #######... 19% 6 ###.... Ozocubu's Refrigeration Ice #######... 19% 6 ###.... Simulacrum Ice/Necr #######... 19% 6 ###.... Statue Form Tmut/Erth #######.. 19% 6 ###.... Dragon Form Tmut #######... 71% 7 #####.. Orb of Destruction Conj #######... 71% 7 #####.. Spellforged Servitor Conj/Summ #######... 71% 7 #####.. Summon Hydra Summ #######... 71% 7 #####.. Discord Hex #######... 100% 8 ######. Ignition Fire #######... 100% 8 ######. Shatter Erth #######... 100% 9 ####### Tornado Air #######... 100% 9 ####### Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (6/6) D:9 Shoals (4/4) Lair:2 Spider (4/4) Lair:3 Slime (0/5) Lair:6 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt: Vaults:2-3 Depths: D:15 Altars: Cheibriados Dithmenos Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Vehumet Yredelemnul The Shining One Beogh Jiyva Shops: D:11 * Orc:1 * Orc:2 [((*[ Elf:1 *:(: Vaults:4 * Annotations: Lair:6 1 runed door Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You are somewhat resistant to further mutation. Message History Your water moccasin barely misses the shadow dragon. Your adder closely misses the shadow dragon. The shadow dragon bites your water moccasin! The shadow dragon claws your water moccasin. The shadow dragon claws your water moccasin! Your water moccasin closely misses the shadow dragon. Your adder completely misses the tengu reaver. Your adder bites the shadow dragon but does no damage. x2 The tengu reaver hits you with a +2 long sword of holy wrath! * * * LOW HITPOINT WARNING * * * The tengu reaver closely misses you. You block the tengu reaver's attack. You hit the tengu reaver. Your bite misses the tengu reaver. The tengu reaver is lightly wounded. Your water moccasin barely misses the shadow dragon. The tengu reaver blocks your adder's attack. x2 Your water moccasin bites the shadow dragon! Your adder bites the shadow dragon but does no damage. The shadow dragon breathes negative energy at you. The bolt of negative energy hits you! You feel drained. You die... #.#....# .$.. ##.#....##... #.(.....#... ........... #.......).###### .....(SSSS...... .....SSDQS*..... ....<[SgSS...... .....<