Dungeon Sprint DCSS version 0.26-a0-307-g4e7fcc93f0 (webtiles) character file. Game seed: 18043710014429854608 27 WhatIsLove the Jinx (level 2, 0/19 HPs) Began as a Vampire Enchanter on July 15, 2020. Slain by an ogre ... wielding a +0 giant club (19 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:51 (137 turns). WhatIsLove the Jinx (Vampire Enchanter) Turns: 137, Time: 00:00:52 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 93% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: regenerating quickly, hasted, very quick A: fangs 3, see invisible, unbreathing a: Exsanguinate You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds g - 2 potions of magic Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 9.5 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex ####... 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex ####.... 1% 3 Tukima's Dance Hex ####.... 1% 3 Ensorcelled Hibernation Hex/Ice ###... 4% 2 Dazzling Flash Conj/Hex ###... 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! You feel yourself speed up. The ogre closely misses you. You hit the ogre. The ogre is lightly wounded. You hit the ogre. The ogre is lightly wounded. You barely miss the ogre. The ogre is lightly wounded. The ogre misses you. You hit the ogre. The ogre is moderately wounded. You hit the ogre. You bite the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.VO..# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | WhatIsLove the Vampire Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 8 | D | Killed Ijyb 8 | D | Reached skill level 9 in Hexes 8 | D | Reached XP level 2. HP: 10/19 MP: 3/5 44 | D | Noticed an ogre 137 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Hexes | 9 | 9.5 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 9 Bite || 2 Cast: Corona || 1 Use: Potion || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 39 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 39 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------