Dungeon Sprint DCSS version 0.26-a0-362-g1d9a9cd4fa (webtiles) character file. Game seed: 12096977285535683799 26 WhatIsLove the Thaumaturge (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on July 17, 2020. Slain by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:18 (122 turns). WhatIsLove the Thaumaturge (Deep Elf Conjurer) Turns: 122, Time: 00:00:19 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 89% Magic: 9/13 EV: 13 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 14/17 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions b - a potion of cancellation {unknown} c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.2 Spellcasting - Level 4.3 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #### 1% 1 b - Searing Ray Conj ####.. 1% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex ###... 9% 3 Fulminant Prism Conj/Hex ###....... 28% 4 Iskenderun's Mystic Bla Conj/Tloc ###..... 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You see here a +0 chain mail of cold resistance. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#eO'..# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | WhatIsLove the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Noticed Ijyb 17 | D | Killed Ijyb 17 | D | Reached skill level 8 in Spellcasting 17 | D | Reached XP level 2. HP: 14/15 MP: 7/13 119 | D | Learned a level 2 spell: Searing Ray 119 | D | Noticed an ogre 122 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 8 | 8.2 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 1 Searing Ray || 2 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 38 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 38 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------