Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 17925079156123361039 4 WhatIsLove the Vexing (level 1, -5/11 HPs) Began as a Poltergeist Enchanter on May 24, 2025. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (120 turns). WhatIsLove the Vexing (Poltergeist Enchanter) Turns: 120, Time: 00:00:24 Health: -5/11 AC: 2 Str: 4 XL: 1 Next: 60% Magic: 3/3 EV: 12 Int: 17 God: Gold: 40 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn e - +6 ring of dexterity MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Jewellery e - a +6 ring of dexterity (worn) Scrolls d - a scroll of identify {unknown} f - a scroll of fog {unknown} g - a scroll of vulnerability {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.4 Short Blades + Level 2.4 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History No target in view! A goblin and a quokka come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The goblin shouts! There are monsters nearby! There are monsters nearby! You hit the quokka. You kill the quokka! A goblin is nearby! A gnoll comes into view. It is wielding a +0 club. You see here a quokka corpse. There are monsters nearby! The goblin barely misses you. There are monsters nearby! The gnoll shouts! You hit the goblin. You kill the goblin! You see here a +0 dagger. You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... #.# #.# ####### #.# ##....# #.## †.....# #..# #.....# #..# # .#....#######.†####.# ...........>........# ##....##........v...# ##....#####......j..# .#...## ##........# ...### #........# ##...# #........# ..#.# #....$...# .###..# ########.# . .# .# .. You could see a gnoll. Vanquished Creatures A quokka (D:1) A bat (D:1) A goblin (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhatIsLove the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 120 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 12 Stab: Sleeping || 2 Armour: Skin || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 64 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 64 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts