Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 17184203475731461603 2 WhatIsLove the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on June 1, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:21 (113 turns). WhatIsLove the Vexing (Poltergeist Enchanter) Turns: 113, Time: 00:00:21 Health: -1/11 AC: 3 Str: 4 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 17 God: Gold: 25 SH: 0 Dex: 14 Spells: 4/4 levels left rFire + . . a - +1 dagger rCold + + . (no offhand) rNeg + + + b - +1 cloak rPois ∞ e - +0 pair of gloves rElec + (no armour) rCorr + (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: resistant, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) e - a +0 pair of gloves (haunted) Potions c - 2 potions of invisibility Skills: - Level 1.1 Short Blades + Level 2.4 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History There is a stone staircase leading down here. There are monsters nearby! There are monsters nearby! A jackal comes into view. The kobold shouts! The jackal barks! You hear a shout! Found a fizzy black potion. You hit the jackal but do no damage. You completely miss the kobold. The kobold hits you with a +0 dagger. The jackal misses you. A bat comes into view. You closely miss the kobold. A goblin comes into view. It is wielding a +0 dagger. The kobold barely misses you. A ball python comes into view. You completely miss the kobold. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any scrolls. It was a potion of resistance. You feel protected. The kobold hits you but does no damage. The jackal bites you but does no damage. x2 Unknown command. There is a stone staircase leading down here. The ball python hisses angrily. The jackal closely misses you. The kobold closely misses you. You fly downwards. Found a spear and 8 gold pieces. There is a stone staircase leading up here. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. You die... # .# #.#.#######.##.#. .......vhK....... ###.#####......## .......# ##......# ....)..# #......# #......# #.$....# You could see a jackal and a kobold. Vanquished Creatures A ball python (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhatIsLove the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 113 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_rooms, serial_glass, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a D:2: serial_bayou_shore_a, layout_basic, serial_undead, serial_undead_f, serial_undead_b, serial_undead_e, serial_undead_b Action || total ---------------------------++------- Melee: Dagger || 8 Use: Potion || 1 Stab: Sleeping || 3 Armour: Skin || 12 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 92 | 19 | 0 | 45 | 2 | 55.5 | Dungeon | 111 | 92 | 19 | 0 | 45 | 2 | 55.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts D:2: 2 daAuts