Dungeon Crawl Stone Soup version 0.34-a0-139-gb171341b6e (webtiles) character file. Game seed: 4415249176849538057 1 WhatIsLove the Vexing (level 1, -2/11 HPs) Began as a Poltergeist Enchanter on June 11, 2025. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (51 turns). WhatIsLove the Vexing (Poltergeist Enchanter) Turns: 51, Time: 00:00:11 Health: -2/11 AC: 2 Str: 4 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 17 God: Gold: 13 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility d - a potion of attraction {unknown} Skills: - Level 1.1 Short Blades + Level 2.3 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History No target in view! No target in view! No target in view! d - a dark potion You see here a +0 spear. Key pressed, stopping explore. No target in view! You see here 5 stones. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! Found 2 smoky green potions. A goblin is nearby! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! x2; You hear a shout! The goblin barely misses you. You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 club. Found 3 flux baubles. Found a stone staircase leading down. The goblin hits you but does no damage. Things that are here: a +0 club; a goblin corpse You hit the goblin. The goblin is severely wounded. A quokka comes into view. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin closely misses you. You closely miss the goblin. The goblin hits you with a +0 club. You die... ... ########... #.......... #.......... #.!........ #.......0r. #..g....# #g# #v# #.### #...###.# #........ #.#..##.... #.#.## #.. #.# #.#.. ... #.# #.#######.###.## #(.....##.##...# You could see 2 goblins. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhatIsLove the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 51 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, hangedman_decor_clover_reticule, chequers_serial_rivers_micro_c, grunt_decor_mini_mirrors Action || total ---------------------------++------- Melee: Dagger || 9 Armour: Skin || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 25 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 25 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts