Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 15530737595751672566 1962 Whiskymancer the Magician (level 9, -2/45 HPs) Began as a Kobold Conjurer on May 6, 2021. Was a Follower of Vehumet. Shot with an arrow by a centaur (14 damage) ... on level 7 of the Dungeon on May 9, 2021. The game lasted 00:30:29 (8734 turns). Whiskymancer the Magician (Kobold Conjurer) Turns: 8734, Time: 00:30:29 Health: -2/45 AC: 8 Str: 6 XL: 9 Next: 42% Magic: 17/20 EV: 16 Int: 21 God: Vehumet [*.....] Gold: 317 SH: 0 Dex: 13 Spells: 13/23 levels left rFire . . . SeeInvis . a - +1 dagger (speed) rCold + . . Faith . (shield restricted) rNeg . . . Spirit . q - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . v - +0 pair of gloves Will ..... g - +0 pair of boots Stlth ++++...... e - amulet of regeneration HPRegen 1.15/turn f - ring of protection from cold MPRegen 0.17/turn p - +4 ring of protection @: studying Spellcasting A: small, no large weapons, nightstalker 3 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 317 gold pieces. Inventory: Hand Weapons a - a +1 dagger of speed (weapon) Missiles d - 119 stones Armour g - a +0 pair of boots (worn) q - a +0 robe (worn) r - a +0 buckler v - a +0 pair of gloves (worn) Jewellery b - a ring of protection from cold e - an amulet of regeneration (around neck) f - a ring of protection from cold (left hand) p - a +4 ring of protection (right hand) Scrolls o - 2 scrolls of teleportation s - a scroll of fear t - 3 scrolls of summoning {unknown} u - 2 scrolls of vulnerability {unknown} w - a scroll of identify Potions c - a potion of ambrosia h - 3 potions of flight {unknown} i - 2 potions of curing {unknown} j - 2 potions of invisibility {unknown} k - a potion of mutation {unknown} l - a potion of brilliance {unknown} m - a potion of degeneration {unknown} n - a potion of cancellation {unknown} Skills: + Level 6.0 Dodging + Level 7.3 Stealth + Level 2.3 Shields * Level 7.5 Spellcasting + Level 7.1 Conjurations + Level 3.4 Translocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 3d6 1% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 14% 2d6 9% 1 Shock Conj/Air 88% 1d8 1% 1 Fulminant Prism Conj/Hex 11% 3d9 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 Altars: Kikubaaqudgha Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:6 * Annotations: D:4 exclusion: phantom Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Aim: a water moccasin (wandering, hasn't noticed you, 68% to hit) The searing ray hits the water moccasin! The water moccasin is moderately wounded. The water moccasin hisses angrily. (Press . to maintain the ray.) The searing ray hits the water moccasin! The water moccasin is severely wounded. The searing ray hits the water moccasin! You kill the water moccasin! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Sandblast. 2 orcs come into view. You open the door. There is an open door here. You open the door. There is an open door here. Found 12 gold pieces. You now have 317 gold pieces (gained 12). A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! You start resting. The centaur shoots an arrow. The arrow hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (88% to hit) The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The searing ray hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... .........######....##.#.# .............##....##.... ....................##.#.# ......c................... ........#.............##.# ..............##......##'' ........#c....##.......... ........#.....####........ ........#@....# #........ ........#.....####........ #####.............###'#### #..................... #..................... ######..................... #..........###'#........... #..........#...(........... #..........#............... You could see a centaur. Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, chequers_serial_rivers_micro_d, supply_closet_lemuel D:2: layout_basic D:3: layout_basic D:4: layout_loops_ring, palyth_temple_overflow_mages, chequers_temple_overflow_statue_of_worship, minmay_misc_feat_chi, minmay_checkerbox, uniq_eustachio D:5: layout_cave_pools, minmay_overflow_temple_star_quad, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_corner_b, co_window_corner_cb, co_window_of_opportunity_b, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_c D:6: layout_basic, xom_teletrap_fun, temple_pool_b, serial_shops, nicolae_shop_trees D:7: layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskymancer the Kobold Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 189 | D:1 | Reached XP level 2. HP: 8/15 MP: 0/5 342 | D:1 | Learned a level 2 spell: Searing Ray 1439 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/6 2552 | D:3 | Reached XP level 4. HP: 14/24 MP: 0/8 3356 | D:4 | Noticed a phantom 3664 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/9 3788 | D:4 | Noticed Eustachio 3789 | D:4 | Upgraded the game from 0.27-a0-1137-g3ef0f4ec91 to | 0.27-a0-1139-g28e009f8a6 3789 | D:4 | Upgraded the game from 0.27-a0-1139-g28e009f8a6 to | 0.27-a0-1140-g099f9bb0e8 3803 | D:4 | Killed Eustachio 3804 | D:4 | Reached skill level 5 in Stealth 3804 | D:4 | Reached skill level 5 in Conjurations 3804 | D:4 | Reached XP level 6. HP: 26/32 MP: 1/10 3881 | D:4 | Learned a level 3 spell: Dazzling Flash 3886 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4139 | D:4 | Reached XP level 7. HP: 36/36 MP: 5/11 4825 | D:4 | Reached skill level 1 in Translocations 5077 | D:4 | Found a basalt altar of Yredelemnul. 5079 | D:4 | Found a bloodstained altar of Trog. 5256 | D:4 | Found a radiant altar of Vehumet. 5262 | D:4 | Identified Vehumet's Incunabulum of Attacks 5264 | D:4 | Became a worshipper of Vehumet 5293 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 5334 | D:4 | Found a shimmering blue altar of Sif Muna. 5509 | D:5 | Entered Level 5 of the Dungeon 5651 | D:5 | Reached XP level 8. HP: 41/41 MP: 10/14 6321 | D:5 | Reached skill level 5 in Dodging 6341 | D:5 | Reached skill level 5 in Spellcasting 6492 | D:5 | Found a hide-covered altar of Uskayaw. 6497 | D:5 | Found an ornate altar of the Wu Jian Council. 6502 | D:5 | Found a sacrificial altar of Ru. 6985 | D:6 | Found Jobirorph's Assorted Antiques. 7188 | D:6 | Reached skill level 1 in Shields 7359 | D:6 | Found a staircase to the Ecumenical Temple. 7432 | D:6 | Found a shimmering altar of Xom. 8010 | D:7 | Reached XP level 9. HP: 45/45 MP: 13/18 8598 | D:7 | Reached * piety under Vehumet 8598 | D:7 | Offered knowledge of Sandblast by Vehumet. 8734 | D:7 | Shot with an arrow by a centaur Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8738 | 7937 | 801 | 450 | 6773 | 7 | 1248.3 | Dungeon | 8738 | 7937 | 801 | 450 | 6773 | 7 | 1248.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2070 daAuts D:1: 1429 daAuts D:5: 1287 daAuts D:6: 1230 daAuts D:3: 1034 daAuts D:2: 1009 daAuts D:7: 676 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 400.4 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 400.4 +-------+-------+-------+-------+-------+---------------------- Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 17 | | || 17 Short sword | 14 | 7 | || 21 Cast: Magic Dart | 48 | 11 | 2 || 61 Searing Ray | 7 | 18 | 56 || 81 Use: Scroll | | 4 | 5 || 9 Armor: Robe | 7 | 4 | 8 || 19 Dodge: Dodged | 25 | 21 | 38 || 84 Vanquished Creatures Eustachio (D:4) 2 water moccasins (D:7) 2 necrophages An orc warrior (D:7) 2 ogres A centaur (D:6) 2 bullfrogs (D:7) A water moccasin zombie (D:7) 2 scorpions (D:4) 3 water moccasin skeletons A howler monkey (D:4) 2 centaur zombies 4 hounds A jelly (D:6) A gnoll shaman (D:4) An iguana (D:4) 5 orc wizards 2 killer bee zombies (D:7) 4 gnolls (D:4) 5 adders A shadow imp (D:4) 2 white imps (D:7) 3 worms A dart slug (D:4) 13 orcs 6 ball pythons 7 endoplasms A giant cockroach (D:1) 2 goblins 7 hobgoblins 3 jackals (D:1) 8 kobolds A bat (D:2) 2 frilled lizards 3 rats 103 creatures vanquished.