Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 12644241496394129331 46 Whiskymancer the Vexing (level 3, 0/16 HPs) Began as a Vine Stalker Enchanter on May 29, 2021. Succumbed to Sigmund's poison ... on level 3 of the Dungeon. The game lasted 00:08:32 (2710 turns). Whiskymancer the Vexing (Vine Stalker Enchanter) Turns: 2710, Time: 00:08:32 Health: 0/16 AC: 2 Str: 10 XL: 3 Next: 68% Magic: 2/7 EV: 12 Int: 15 God: Gold: 24 SH: 0 Dex: 15 Spells: 0/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + j - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -24) A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +0 hunting sling Missiles d - 38 stones Armour j - a +0 robe (worn) Scrolls e - 6 scrolls of identify {unknown} i - 2 scrolls of teleportation {unknown} k - a scroll of magic mapping {unknown} l - a scroll of amnesia {unknown} Potions c - a potion of attraction {unknown} f - a potion of haste {unknown} g - a potion of mutation {unknown} h - a potion of degeneration {unknown} Skills: + Level 1.8 Short Blades - Level 1.5 Dodging - Level 3.6 Stealth - Level 2.1 Spellcasting * Level 4.1 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 15% N/A 4% 1 b - Ensorcelled Hibernat Hex/Ice 14% N/A 14% 2 c - Confusing Touch Hex 14% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 14% N/A 12% 3 Dazzling Flash Conj/Hex 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Your magical contamination has completely faded away. You see here a jackal corpse. A hobgoblin comes into view. The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! There is a faded altar of an unknown god here. There is a faded altar of an unknown god here. You see here a +0 dagger. Done exploring. Done exploring. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe of venom. Found a stone staircase leading down. Unknown command. Okay, then. The helpless Sigmund fails to defend himself. You impale Sigmund!! Your bite misses Sigmund. Sigmund is severely wounded. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 robe (severely wounded, chance to affect: 48%) Sigmund resists with some effort. Sigmund barely misses you. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 robe (severely wounded, chance to affect: 48%) Sigmund resists with some effort. Sigmund hits you with a +0 scythe of venom! Ouch! That really hurt! You are lethally poisoned! You hit Sigmund but do no damage. You bite Sigmund. Sigmund's magic leaks into the air. You drain his magic. You feel invigorated. Sigmund is severely wounded. You die... ..# #.# #.# #.## ..># # #..# #.####.@# #.....@.# ###....######## #...........# ####..#####.# #..#...#.# #..#.#.#.# $..#.#.#.# #...#.#.#.# #...#.....# You could see Sigmund. Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_corners, chequers_serial_rivers_micro_e, minmay_misc_feat_room D:2: layout_basic, ebering_ecumenical_altar_petrified D:3: layout_basic, uniq_sigmund, uniq_ijyb, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskymancer the Vine Stalker Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 73 | D:1 | Reached skill level 1 in Short Blades 504 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 519 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1377 | D:1 | Reached XP level 3. HP: 12/16 MP: 5/7 1553 | D:1 | Learned a level 3 spell: Confusing Touch 1687 | D:2 | Found a faded altar of an unknown god. 1931 | D:2 | Reached skill level 4 in Hexes 2702 | D:3 | Noticed Sigmund 2710 | D:3 | Succumbed to Sigmund's poison Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2703 | 2391 | 312 | 39 | 2010 | 3 | 901.0 | Dungeon | 2703 | 2391 | 312 | 39 | 2010 | 3 | 901.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1550 daAuts D:2: 1110 daAuts D:3: 43 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.3 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 96 Bite || 26 Cast: Ensorcelled Hiber || 6 Stab: Sleeping || 11 Armor: Robe || 9 Dodge: Dodged || 41 Vanquished Creatures A worm (D:2) 2 dart slugs A ball python (D:2) An endoplasm (D:2) A giant cockroach (D:1) 4 goblins 7 hobgoblins 2 jackals (D:2) 7 kobolds 3 quokkas A frilled lizard (D:1) 3 rats (D:1) 33 creatures vanquished.