Dungeon Crawl Stone Soup version 0.28-a0-1396-gdcb3f3653b (webtiles) character file. Game seed: 15630592433152082034 204 Whiskymancer the Poker (level 5, -1/42 HPs) Began as a Merfolk Fighter on Jan 5, 2022. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 4 of the Dungeon. The game lasted 00:05:55 (3280 turns). Whiskymancer the Poker (Merfolk Fighter) Turns: 3280, Time: 00:05:56 Health: -1/42 AC: 6 Str: 19 XL: 5 Next: 82% Magic: 5/5 EV: 9 Int: 7 God: Gold: 87 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 trident (freeze) rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.09/turn (no ring) @: confused A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 trident of freezing (weapon) Missiles e - 100 stones (quivered) k - 4 datura-tipped darts Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) f - a +2 tower shield Scrolls h - a scroll of teleportation i - 2 scrolls of holy word Potions d - a potion of might g - a potion of curing {unknown} j - a potion of berserk rage {unknown} Skills: + Level 4.2 Fighting * Level 5.7 Polearms + Level 2.8 Armour + Level 4.0 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 91% 2 Spider Form Tmut/Pois 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc hits you with a +0 dagger. You bump into the rock wall. The orc wizard hits you with a +0 dagger. The orc hits you from afar with a +0 trident. The orc wizard hits you but does no damage. The orc hits you but does no damage. You miss the orc wizard. You feel less confused. The orc wizard hits you with a +0 dagger. The orc hits you from afar with a +0 trident. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. You block the orc's attack. You barely miss something. You block the orc wizard's attack. The orc hits you but does no damage. Something hits you but does no damage. The orc hits you with a +0 dagger. You miss something. You block the orc wizard's attack. You block the orc's attack. Something hits you. The orc barely misses you. You puncture something! You freeze something. Reactivating autopickup. You feel a bit more experienced. You hear the slow rusting of a very distant drain. The orc wizard hits you but does no damage. You block the orc's attack. The orc hits you with a +0 dagger. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Things that are here: a +0 dagger; a +0 robe The orc wizard gestures at you while chanting. You are confused. Things that are here: a +0 dagger; a +0 robe You bump into the rock wall. The orc wizard closely misses you. The orc closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... .........#. ........ ......... .......#. .......# ##........ ......##.##......... .....##............ oK................ #Ko..##........... ###o##.##........... ####.o@##.........<.... ##....####.............# .###.....##................ ............##.#........... .........####.............. ........#####.#.#.......... ........###...#.#.......... )........##.###.##........# ...(...#.##.....###........ You could see an orc priest, an orc wizard, 2 orcs and 2 kobolds. Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_corners, shapermc_ecumenical_altar_ellora D:2: layout_loops_ring, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_straight_4, infiniplex_forest_lined_ring, infiniplex_forest_clump_small, infiniplex_forest_split, infiniplex_forest_straight_5, minmay_snake_closets D:3: layout_loops_cross, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_room_b, chequers_serial_rivers_small_a D:4: layout_rooms, portal_sewer_entry_e, chequers_serial_rivers_large_b Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskymancer the Merfolk Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 228 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 493 | D:1 | Reached XP level 3. HP: 15/29 MP: 3/3 720 | D:1 | Found a faded altar of an unknown god. 1240 | D:2 | Reached skill level 4 in Polearms 1449 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1889 | D:2 | Reached XP level 5. HP: 34/42 MP: 5/5 2085 | D:2 | Reached skill level 5 in Polearms 3280 | D:4 | Killed from afar by an orc priest Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3275 | 3225 | 50 | 0 | 2800 | 4 | 818.8 | Dungeon | 3275 | 3225 | 50 | 0 | 2800 | 4 | 818.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1435 daAuts D:1: 1214 daAuts D:3: 521 daAuts D:4: 104 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 73.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 73.0 +-------+-------+-------+-------+-------+---------------------- Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 94 | 117 || 211 Use: Scroll | | 4 || 4 Armor: Scale mail | 27 | 43 || 70 Dodge: Dodged | 27 | 51 || 78 Block: Buckler | 11 | 26 || 37 Vanquished Creatures An orc wizard (D:4) 11 adders (D:2) 2 worms 2 dart slugs (D:1) 2 orcs (D:3) 8 ball pythons 4 bats 4 endoplasms 3 giant cockroaches 4 goblins 7 hobgoblins 4 jackals (D:2) 2 kobolds 2 quokkas (D:2) 8 frilled lizards 7 rats 71 creatures vanquished.