Dungeon Crawl Stone Soup version 0.30-a0-575-g6f4a10e2d2 (webtiles) character file. Game seed: 7511430504913707554 0 Whiskymancer the Magician (level 1, 15/15 HPs) Began as a Djinni Ice Elementalist on Dec 29, 2022. Got out of the dungeon alive. The game lasted 00:00:35 (1 turns). Whiskymancer the Magician (Djinni Ice Elementalist) Turns: 1, Time: 00:00:35 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 b - Frozen Ramparts Ice 26% 1d4 14% 3 c - Ozocubu's Armour Ice 13% N/A 14% 3 d - Summon Ice Beast Ice/Summ 13% N/A 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Whiskymancer the Djinni Ice Elementalist. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 11 gold pieces and a book of Geomancy. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## .. .# :# ##$# #@.# #.## #.. #### There were no monsters in sight! Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_diagonal, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_C, infiniplex_forest_zigzag_2, infiniplex_forest_end_3, infiniplex_forest_split, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_5, lexackson_kobold_supper Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskymancer the Djinni Ice Elementalist began the quest | for the Orb. 0 | D:1 | Whiskymancer set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts