Whiskymancer Level 1 of the Dungeon (4, -30, D:1) a +0 robe (4, -17, D:1) a +0 short sword (18, -16, D:1) a +0 short sword (18, -9, D:1) a +0 robe (27, -23, D:1) 3 javelins (33, -7, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 16, D:2) a +0 sling (2, -13, D:2) a +1 heavy hand axe (9, 11, D:2) a +0 club (9, 23, D:2) a +0 club (9, 24, D:2) a +0 dagger (10, 19, D:2) a +0 whip (26, 20, D:2) a +0 ring mail (35, 12, D:2) a +0 whip Level 3 of the Dungeon [Shop] Siuthradd's Weapon Shoppe a +0 spear (42 gold) a +0 quarterstaff (56 gold) the +6 mace of Dried Tears {elec, Str+4 Dex+3} (828 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). a +0 hand axe (42 gold) the +1 quarterstaff "Saut" {flame, *Noise rElec Stlth+} (357 gold) It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. 7 stones (9 gold) 7 stones (9 gold) (0, 0, D:3) a +0 dagger (8, -16, D:3) a +0 chain mail (14, -7, D:3) a +0 dagger (29, -4, D:3) a +0 club a +0 chain mail (38, 13, D:3) a +0 club (39, -13, D:3) a +0 leather armour (54, -10, D:3) a +0 club Level 4 of the Dungeon [Shop] Uppuzasi's General Store a +2 shortbow of electrocution (273 gold) a +0 chain mail (63 gold) a scroll of butterflies (56 gold) a scroll of poison (56 gold) a potion of attraction (42 gold) 5 stones (7 gold) (0, 0, D:4) a +0 hand axe (9, 17, D:4) a +0 leather armour a +0 flail (10, 10, D:4) a +0 ring mail a +0 hand axe (12, 10, D:4) a +0 short sword (13, 31, D:4) a +0 mace a +0 chain mail a +0 club (14, 30, D:4) a +0 short sword (14, 31, D:4) a +0 robe a +0 dagger (15, 30, D:4) a +0 robe a +0 dagger (18, 30, D:4) 7 stones (20, 7, D:4) a +0 robe a +0 dagger (20, 8, D:4) a +3 dagger a +0 robe (20, 21, D:4) a +0 whip 2 stones (21, 19, D:4) a +0 dagger (22, -2, D:4) a +0 robe a +0 scythe (22, 6, D:4) 30 stones a +0 robe a +0 dagger (22, 23, D:4) a +0 dagger (27, 15, D:4) a +0 dagger a +0 club a +0 dagger (27, 16, D:4) a +0 club (28, 31, D:4) a +0 robe (29, 8, D:4) a +0 dagger (40, 0, D:4) a +0 glaive (42, 2, D:4) a +0 short sword (43, 4, D:4) a +0 robe (43, 21, D:4) a +0 mace a +0 club (43, 22, D:4) a +0 dagger a +0 animal skin a +0 helmet (44, 7, D:4) a +0 leather armour (45, 22, D:4) a +0 club (46, 2, D:4) a +0 trident (50, 2, D:4) a +0 giant spiked club (50, 13, D:4) a +0 battleaxe a +0 robe (52, 28, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 spear a +0 spear a +0 halberd (1, 0, D:5) a +0 club a +0 robe (2, 15, D:5) a +0 dagger a +0 robe (3, 14, D:5) a +0 trident (4, 14, D:5) a +0 mace (4, 21, D:5) a +0 club (6, 6, D:5) a +0 falchion (7, 8, D:5) a +0 war axe (13, 29, D:5) a +0 scale mail (14, 3, D:5) 5 stones (18, 1, D:5) a +0 war axe (28, 41, D:5) a +0 falchion (28, 47, D:5) a +0 robe (34, 8, D:5) a +0 giant club 7 stones (50, 12, D:5) a +0 robe (51, 24, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (2, 7, D:6) a +0 dagger (4, 27, D:6) a +0 whip a +0 sling (5, 9, D:6) a +0 dagger a +0 robe (6, 12, D:6) a +0 short sword a +0 plate armour (7, -9, D:6) a +0 leather armour (9, 20, D:6) 6 stones (15, 7, D:6) 8 stones (15, 10, D:6) 3 stones (16, 7, D:6) a +0 scale mail a +0 dagger (18, 7, D:6) a +0 club (33, 26, D:6) a +0 whip (41, 7, D:6) a +0 flail (43, 25, D:6) a +0 whip (51, 26, D:6) a +0 flail a +0 spear a +0 scale mail (52, -7, D:6) a scroll of vulnerability 4 potions of mutation 4 potions of attraction (52, 8, D:6) a +0 shortbow (62, 25, D:6) a +0 spear (63, -11, D:6) 7 stones Level 7 of the Dungeon [Shop] Gecvaurch's Neck Hole a +0 cloak (67 gold) a scarf of repulsion (180 gold) an amulet of magic regeneration (450 gold) an amulet of regeneration (450 gold) an amulet of the acrobat (450 gold) [Shop] Yrut's General Store a potion of flight (39 gold) a wand of charming (3) (93 gold) a scroll of identify (26 gold) 9 stones (11 gold) 6 stones (7 gold) a +0 chain mail (58 gold) a potion of heal wounds (65 gold) a +0 plate armour (299 gold) a +0 arbalest (58 gold) (0, 0, D:7) a +0 rapier (18, 17, D:7) +0 steam dragon scales (20, 22, D:7) a +0 whip (21, 21, D:7) a +0 club (24, 21, D:7) a +0 scale mail a +0 heavy spear (37, 8, D:7) a +0 cloak (46, 29, D:7) a +0 shortbow (49, 27, D:7) a +0 spear (50, 2, D:7) the +0 leather armour of Complete Protection {Harm} Harm: It increases damage dealt and taken. (50, 28, D:7) a +0 flail (60, -27, D:7) a +0 trident (60, -4, D:7) a +0 dagger (69, 22, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 club (9, -3, D:8) a bullfrog corpse (9, -2, D:8) a +0 short sword (10, 4, D:8) a +0 scale mail (14, 7, D:8) a sky beast corpse (16, 1, D:8) a +0 giant club (20, 6, D:8) a water moccasin skeleton (22, 2, D:8) a +0 pair of gloves (24, -1, D:8) a +0 robe the Ecumenical Temple